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LEGEND ZOOLOCK

  • Last updated Apr 28, 2018 (Witchwood)
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Wild

  • 29 Minions
  • Deck Type: Ranked Deck
  • Deck Archetype: Zoolock
  • Crafting Cost: 6760
  • Dust Needed: Loading Collection
  • Created: 4/17/2018 (Witchwood)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    109

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I hit Legend (EU) with this deck and did not see a single person running Zoo on the climb.

Possible Changes

 -1 Vicious Fledgling, +1 Ratcatcher. Make this change if you're seeing a huge amount of Cubelock as Fledgling is generally quite weak in that matchup. 

Alternatives

If you're missing 1 or 2 cards try these (they have not really been tested they are just reasonable zoo cards. There is also no replacement for Prince Keleseth):

DuskbatHooked ReaverDark Iron DwarfSoulfire

 

Guide

Your basic strategy with the deck is the midrange mentality. Rush down control decks and control aggro/midrange decks. Having a turn 1 play is essential and winning the game normally depends on it, so mulligan for 1 drops and Prince Keleseth. Use Glinda Crowskin to gain card advantage and tempo swings (explained more below) and use Bloodreaver Gul'dan to win those matches that drag into the late game. 

Glinda Crowskin

I've had quite a few people asking how to use Glinda Crowskin so here is my experiences with the card.  

You're never saving Glinda Crowskin for a specific purpose/combo. It's more a judgment call based on the game you're playing and the cards in your hand. If I have Glinda Crowskin in hand and I already have more effective plays for turns 6, 7 etc then I'd normally wait a few turns, play Glinda Crowskin and then swarm with copies of a 1 drop. 

Or if I'm confident it will survive/ I have no other choice, just play it on 6 - if your opponent can't kill it then the real value starts to kick in. You want to try to use the echo's Glinda Crowskin creates as much as possible as this will start building card advantage in your favour. Being able to play extra copies of your taunts against aggro is especially useful. The echoes can also lead to some powerful plays. Here are some examples:

Sea Giant: if it costs 3, the echo will cost 2, and then the next 1 etc, I managed to get 3 giants out on a fair few occasions.

Prince Keleseth: It makes drawing Prince Keleseth on turn 7 absolute insane as you can summon 3 copies and every minion in your deck will get +3/+3. (Worth noting that after playing Prince Keleseth the echos created by Glinda Crowskin are not buffed).

Doomguard: On 10 mana you can be guaranteed 2 Doomguard's as the first one will discard cards before the echo appears in your hand.

So there's not really a specific way of playing Glinda Crowskin you're just looking to get the most value possible out of your cards while keeping board control. The last thing I'll say is don't be greedy. There's can often be a play, while Glinda Crowskin is out, that doesn't involve it at all but that's actually better for you. Don't feel obligated to use the copies every turn if there's a more efficient play. 

 

Feel free to ask any questions.

 

Stats from climb (+ a few matches at legend)