Anduin: Face of Steel
- Last updated May 3, 2018 (Witchwood)
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Wild
- 23 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Priest
- Crafting Cost: 8540
- Dust Needed: Loading Collection
- Created: 4/16/2018 (Witchwood)
- SpectreCular
- Registered User
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- 3
- 31
- 32
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
150
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- Draw cards
- Steal your opponent's cards
- Heal your face
- Heal your minions
- Have your minions heal your face
- Have your minions hurt their face
This deck took me from rank 10 to rank 7 with only 1 loss. Somehow.
Update (05/02/18):
- Took out 2x Gilded Gargoyle, put in 1x Zola the Gorgon and 1x additional Void Ripper
Glitter Moth?
I suppose you could make this into a Glitter Moth OTK deck... but it's primarily an attrition/fatigue deck, with some early burst potential to force out early answers from your opponent, and if you're lucky, a late game OTK. If you put Glitter Moth in, you're being ambitious in the idea that you will have decently high health minions on board for one full turn (AND that your opponent won't damage them too much, AND that there won't be taunt minions in the way). So I'd only put one Glitter Moth in, if any, as an additional win condition. You could probably drop one Carnivorous Cube for it, or the Corpse Raiser.
But honestly, I would prefer a consistent turn 5 Spiritsinger Umbra + Crystalline Oracle or consistent turn 7 Spiritsinger Umbra + Twilight's Call (insert all other potential Umbra combos here), over an inconsistent turn 6+ Glitter Moth + Inner Fire or inconsistent turn 8+ Glitter Moth + Void Ripper. I also like the idea of potentially using Inner Fire to pop an egg (or two) as early as turn 2 or 3, creating a massive early swing turn. Or just nerfing a high attack minion after a wave of Abomination explosions go off, sometimes allowing for more favorable trades + hero power.