Good winrate Baku/Quest Warrior
- Last updated May 12, 2018 (Witchwood)
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Wild
- 16 Minions
- 11 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Warrior
- Crafting Cost: 7380
- Dust Needed: Loading Collection
- Created: 4/12/2018 (Witchwood)
- user-100216901
- Registered User
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- 5
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- 26
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
336
Oh wow that was quick. I did not think that would happen that fast. LOL.
Gameplay of the deck:
Link to my Youtube channel https://www.youtube.com/channel/UC840bsGs15QJYtk1-QrJA8w
Thanks KiwiinBacon for making this video for me. It is the deck without the changes, but it still shows the potential to stand up against the aggro mete.
Matchups:
Paladin and Hunter: Often it's an aggro deck that you encounter when you meet one of these classes. Therefore is it important that you get your AoEs early in the game. It's also a good idea to search for one of your 3 mana taunts (Stonehill Defender, Tar Creeper, and Phantom Militia) so if you see one of them in your mulligan is it a keeper.
Shaman: Almost all play OTK shaman, so the only thing you should have in mind is to complete your quest. But it is a good idea to keep a fiery war axe in case of him having a Mana tide totem or something like it.
Priest: Often will they play spitefull priest, which would mean, that they have a mind control in their deck, so you can't always rely on your taunts. With that in mind, you should always look for a Reckless Flurry or Brawl.
Rogue: Haven't played that matchup enough to know it…
Mage: Against mage do I feel like it's a match you should win all the time. Just get the quest done and hero power them down.
Warlock: They play for the most part cubelock, so this is a hard matchup. If you have Shielblock can they be your lifesaver, as they are very good against Doomguards. It's also very important that you got a card like brawl in your hand to deal with Guldan.
Druid and Warrior: Against druid and warrior, are you almost always favorite. Druid has no good single target removable, so your taunts will typically trade well enough. The same goes for Rush Warrior, where most of their rush minions do not work very well with your bigger taunts. But it's important to have, an AoE in the event that your opponent has a strong board present.
Potentially more card draw
I have seen a lot of people complaining about the lack of card draw. I have personally no issuer with it, here are 2 possible ways to get more card draw into the deck.
1. Remove 2x Fiery war axe, 1x Gorehowl, and 2x Blackwald Pixie. Replace them with 2x Town crier, 2x Rapid Worgan and 1x Darius Crowley
2. Remove 2x Blackwald Pixie in exchange for 2x acolyte of pain.
Overall good tips for all classes.
1. Always have an AoE available in case your minions are being fucked.
2. Against aggro, would I throw a Tar creeper before a Stonehill Defender and Phantom Militia because it has a larger body.
3. Always try to get a minimum of 2 minions out of Phantom Militia. But do not be afraid of just throwing one.
4. Always try to get good value from your AoEs, Ca. 3-4 minions will be fine.
5. Blackwork pixie is best with your ragnaros hero power, but do not be afraid to use it with Tank up against aggro decks.
I have also made a few improvements on the deck:
1. I have removed 2x Lesser Mitril spellstone for another Witchwood Grizzly and a tar creeper.
2. I have alse removed 1x arcanite reaper for a rotten applebaum.
3. I have removed 2x Tar Lord for a acolyte of pain and a Gluttonous Ooze
4. I have removed 1x Witchwood Grizzly in exchange for another Rotten applebaum.
I have a question, what is the whirlwind for?
Mainly to deal with aggro I think.... has helped me against a few paladin games but I agree I am often finding it to be an unneeded card and wonder if it better just to take the risk that your taunt minions will hold up an aggro deck.
Aggro hunter with it's ton of 1 drops+ 1 healthed 3 drops (like wolfrider), but most importantly the odd dude paladins with their ability to summon a lot of 1/1s easilly.
Why do i ever see Tar Lord in these decks?
Is it just me, or is Furious Ettin just a better minion on 7 for the same role as Tar Lord?
I feel like Tar Lord is the defense card and Furious Ettin is the offense card. It all depends on what you seem to be facing the most
I replaced Tar Lord , there are too many silences right now. Abomination is doing a great job.
Great to be playing Warrior again and this deck has won me a few casual games but not going so well on ladder around rank 7.
Will try and tweak to see if I can improve as I don't really want to go back to playing odd paladin just to ladder up.
Some tweeks here and there like the addition of Abomination and Darius Crowley Baron Geddon and the deck is good to go, maybe trade them for Gorehowl and Tar Lord . fun to play.
Do NOT craft this deck. Its complete ass shit
Love it so far! Fun decks, to me, are ones that always have you asking compelling questions during a match rather than just following the same formula over and over again. This deck has a lot of interesting timing questions and, for that, I think it's great!
You should drop Tar Lord and add Abomination. Also find one other thing to drop and put in Darius Crowley for insanely good midgame removal/threat.
I've wanted to play quest warrior since Un' Goro came out and this deck list finally inspired me to craft a deck for one of my now most favorite deck archetypes in Hearthstone. Whether it's , "meta" or has at least a 50% win rate or whatever it may be, none of that matters to me because it's such a fun list. Thank you for sharing this!
Why do people even upvote this kind of decks? Cmon even the tittled 80% Wrate is impossible... It's like you guys want to see this clickbaity deck tittles and the creators are only looking for attention.
Don't like it, move on...what's your deal
80% winrate is for OP only, he made this deck himself and has obviously had some sucsess. If he played 20 games and won 16 of them (not that hard in a small sample size) then he can say he has that winrate, but if the community plays it for thousands of games, then the winrate will stabilize to a realistic number.
0-12 so far, guess its already outdated :)
A very fun deck to play! Worth the craft. Although draw is lacking I never found myself in a strong need to draw as the deck has plenty of stall and removal through strong card value. I often found my opponents forced into making unfavorable trades (Was playing at around rank 10) which resulted in no need for me to match their card draw speed. Very fun indeed, and is currently my favorite deck in the current "meta".
I have all the cards for this (A rarity!!!) so I'll give this a whirl later today and see how it does. I used to play quest warrior back when Un'Goro was new and liked it but it seemed to lack the tools it needed to be effective as a deck. The massive taunt support in Witchwood as well as Reckless Flurry being the clear Warrior has needed for awhile.
Don't waste your dust.
Nice deck. Lacking a bit of aoe for my taste though. Abomination Baron Geddon helps there.
They clean tokens for HP effectiveness against Baku Paladin.