Good winrate Baku/Quest Warrior
- Last updated May 12, 2018 (Witchwood)
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Wild
- 16 Minions
- 11 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Warrior
- Crafting Cost: 7380
- Dust Needed: Loading Collection
- Created: 4/12/2018 (Witchwood)
- user-100216901
- Registered User
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- 26
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
336
Oh wow that was quick. I did not think that would happen that fast. LOL.
Gameplay of the deck:
Link to my Youtube channel https://www.youtube.com/channel/UC840bsGs15QJYtk1-QrJA8w
Thanks KiwiinBacon for making this video for me. It is the deck without the changes, but it still shows the potential to stand up against the aggro mete.
Matchups:
Paladin and Hunter: Often it's an aggro deck that you encounter when you meet one of these classes. Therefore is it important that you get your AoEs early in the game. It's also a good idea to search for one of your 3 mana taunts (Stonehill Defender, Tar Creeper, and Phantom Militia) so if you see one of them in your mulligan is it a keeper.
Shaman: Almost all play OTK shaman, so the only thing you should have in mind is to complete your quest. But it is a good idea to keep a fiery war axe in case of him having a Mana tide totem or something like it.
Priest: Often will they play spitefull priest, which would mean, that they have a mind control in their deck, so you can't always rely on your taunts. With that in mind, you should always look for a Reckless Flurry or Brawl.
Rogue: Haven't played that matchup enough to know it…
Mage: Against mage do I feel like it's a match you should win all the time. Just get the quest done and hero power them down.
Warlock: They play for the most part cubelock, so this is a hard matchup. If you have Shielblock can they be your lifesaver, as they are very good against Doomguards. It's also very important that you got a card like brawl in your hand to deal with Guldan.
Druid and Warrior: Against druid and warrior, are you almost always favorite. Druid has no good single target removable, so your taunts will typically trade well enough. The same goes for Rush Warrior, where most of their rush minions do not work very well with your bigger taunts. But it's important to have, an AoE in the event that your opponent has a strong board present.
Potentially more card draw
I have seen a lot of people complaining about the lack of card draw. I have personally no issuer with it, here are 2 possible ways to get more card draw into the deck.
1. Remove 2x Fiery war axe, 1x Gorehowl, and 2x Blackwald Pixie. Replace them with 2x Town crier, 2x Rapid Worgan and 1x Darius Crowley
2. Remove 2x Blackwald Pixie in exchange for 2x acolyte of pain.
Overall good tips for all classes.
1. Always have an AoE available in case your minions are being fucked.
2. Against aggro, would I throw a Tar creeper before a Stonehill Defender and Phantom Militia because it has a larger body.
3. Always try to get a minimum of 2 minions out of Phantom Militia. But do not be afraid of just throwing one.
4. Always try to get good value from your AoEs, Ca. 3-4 minions will be fine.
5. Blackwork pixie is best with your ragnaros hero power, but do not be afraid to use it with Tank up against aggro decks.
I have also made a few improvements on the deck:
1. I have removed 2x Lesser Mitril spellstone for another Witchwood Grizzly and a tar creeper.
2. I have alse removed 1x arcanite reaper for a rotten applebaum.
3. I have removed 2x Tar Lord for a acolyte of pain and a Gluttonous Ooze
4. I have removed 1x Witchwood Grizzly in exchange for another Rotten applebaum.
I dropped from rank 17 to 18. Got crushed by Shamans, Warlock, mage, and Rogue.
I not sure if it is me or you been super lucky but i can't pass rank 18 with this deck...
edit: sorry did not notice it is a quest deck, my bad.
Lol you were playing this deck without the quest?
I used this deck in ranked games, was beaten hard.
not playable deck. win rate 20%
it has a 44% winrate on hsreplay so get good.
"1. Always have an AoE available in case your minions are being fucked."
Why Innkeeper doesn't say that line every time we log in is incomprehensible...
Do we even keep quest against aggro Pali? Tank up is too good to pass up.
No, never keep quest against paladin. As for other aggressive classes, like hunter, it's okay to keep, just because midrange and minionless hunter are growing in popularity. Paladin is (obviously) still fully dominated by aggressive cards
I tried the standard quest warrior without Baku and it was clearing out Pali dudes like Raid spray on ants. Warpath, Blood Razor, and Primordial Drake- very fun to play against Pali :)
very bad deck
even against aggro you need really extraordinary luck to win
Not sure what fantasy world you are living in, but I think it is the Emerald Dream because you clearly are not playing the game awake if you think that. This deck slaughters aggro. It does it so effectively that...well...that is all it does. You play this deck to destroy pallys and other aggro decks and lose most of the time against anything else, so if you are struggling with aggro...well..get good.
I haven't had success with this so far.. Like, at all. Control decks out value me and aggro decks finish me off at least 2 turns before I can stabilize.
Played 13 games, won 1 against some meme rogue deck. Can't recommend, sorry.
Well, this was just the first deck I played with during the expansion, but nowadays am I playing a Control Shaman deck, that recks Cubelock and has good chances against Taunt druid. I can send you a link if you want :)
Her you go. I don't know if the deck is good or if I am just really lucky with my mulligans and topdecks, but I fell like this deck has potential.
? The quest is the win condition. Before playing fire-plume heart you'll want to make sure that you are in a safe spot to do so, not just randomly use it. The whole reason blackwald pixie is due to the fact that your quest is your win condition. It's not useless, but you need to know when to use it
3 games, 3 loss
Would owl fit in ?