+11
Favorite this Deck

AntiAggro Exodia Shaman

  • Last updated Apr 17, 2018 (Witchwood)
  • Edit
  • |

Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 7920
  • Dust Needed: Loading Collection
  • Created: 4/12/2018 (Witchwood)
View in Deck Builder
  • Battle Tag:

    Cheelmind#2859

  • Region:

    EU

  • Total Deck Rating

    293

View 28 other Decks by Cheelmind
BBCode:
Export to

Hi, everyone! My name is Cheelmind and I am a casual HS player from Russia who hit legend 5 times in a last 6 month

As the new expansion the Witchwood is arriving shortly I am going to try out a lot of new decks and post the ones I like and that are really competitive on ladder (with gameplay videos)  so other people can achieve the legend rank too.

Here is the Witchwood Exodia Shaman deck I came up with and going to try in as one of the first decks in new expansion. 

If you like this deck please up vote, your support is really appreciated. Thanks very much in advance.

If you meet too many Hero power Hunters and Paladins put two copies of Mindbreaker instead of Feral Spirit or Lone Champion

Edit 17.04.2018 added 2 Tar Creeper instead of Feral Spirit to get a more consistant draw out of Sandbinder 

Gameplay

Odd aggro Paladin

 Odd Aggro paladin second match 

 Mirror match

 Vs Big spell Dragon priest  Mirror match

 Vs Big spell Dragon priest second try 

 Vs Control Demon Warlock 

 Vs Odd Quest Warrior 

 Vs Spell steal Priest 

 

This deck has 3 new cards from The Witchwood expansion.

Shudderwock which is absolutle insane core card and the whole point of this deck.

Sandbinder allows you to draw your essential combo pieces - Grumble, Worldshaker and Murmuring Elemental. We have only 2 elemental in the deck so you have100% chance to draw them with Sandbinder.

If you often find  yourself in the position when Sandbinder  does not draw at all in the beginning of the game then you can consider replacing Brrrloc with Glacial Shard.

Lifedrinker this is another essential combo card in order to make OTK.

Combo

The Combo is very well knowen already :). You need to play during the game atleast one LifedrinkerSaronite Chain GangGrumble, Worldshaker and Murmuring Elemental. After that you just need to play Shudderwock and repeat until you win :). (Animation will take quite a while) 

General game plan:

In the beginning you just need to play a defensive game and draw as many cards as possible with your 9 draw cards. Then just assemble the Combo piceace and finish the game. Sound quite simple, right ? :)

 General Mulligan : 

Vs aggro/tempo keep Glacial ShardDoomsayerLone ChampionLightning StormHealing RainSaronite Chain Gang 

Vs control Loot HoarderMana Tide Totem, Bloodmage Thalnos, can keep Saronite Chain Gang Lone Champion to protect  Mana Tide Totem. You can also consided keeping Shudderwock.

Your can change Lone Champion with Feral Spirit is you like them better 

I hope you will give this deck a try.

Will be glad to get any feedback on how this deck is  doing.

Best regards and have fun in the WitchWood :)