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[WW] Trash Dragon Hunter

  • Last updated Jun 8, 2018 (Spiteful Nerf)
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Wild

  • 12 Minions
  • 13 Spells
  • 4 Weapons
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 8540
  • Dust Needed: Loading Collection
  • Created: 4/11/2018 (Patches Nerf)
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  • XIII
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    • 14
    • 35
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  • Total Deck Rating

    617

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Okay, okay, I KNOW what you will say : "Man, that deck is full of trash cards!"... Well, yeah... But first of all you're trash as well and this expansion isn't far from that term, but secondly the deck is still coherant and should be able to destroy control decks thanks to a flood of huge minions and milling mechanics, I'll show you how and why.

Trash Dragon Package

As most of our minions are over-stated, Emeriss should be powerful against control decks even if you double only 2 or 3 cards. While the Hunter lacks of drawing mechanics (which is the main reason why this card is garbage), Deathstalker Rexxar does his best to help with value.

There are 7 activators for the Wyrmguard and that's enough since it's the only card that needs it. It can close the game once setup against aggro decks, this is a really good card.

Hoarding Dragon and Marsh Drake are where this dustbin truly shines. These are not only good bodies (as Carrion Drake, which is actually a good boy), the former has interest in milling the opponent and the disadvantage of the latter can be easily compensated.

Trash Milling Options

The Rat Pack is the one that gave me this idea. If the opponent has to play less than 3 cards to not get fucked by a huge Doom Rat, can't we play over-stated minions like Hoarding Dragon or especially King Mukla without much risks? Plus, as it's filling your opponent hand with some Coin and Bananas, you should be able to actually mill without making them draw useful cards from their good deck. Pretty cool, uh? I know... By the way, that kind of milling also totally counters the potential Hand Druid, if somehow it becomes good. Finally, Freezing Trap is a great addition to that since it freezes the hand and it's good in itself in a deck based on board control.

Slaying the Drakeslayer

Either Candleshot or Eaglehorn Bow on the turn you play a Marsh Drake. It can be noted that it's also a way to activate Carrion Drake and Wing Blast without sweating much. Oh, it can also be "countered" by the Freezing Trap, but it would be somewhat a waste.

Actually Good Cards

Yeah, disappointing I know, but some are needed to make the deck stable. Hunter's Mark is awesome in midrange archetypes to keep the board in your favor and to make use of your T1 minions. Animal Companion is basically the best T3 in the game, it's as over-stated as our other minions but the drawback isn't that huge. Wandering Monster and Tar Creeper are awesome against aggressive decks. This deck has 6 secrets so obviously, Lesser Emerald Spellstone is an excellent addition. Finally, Houndmaster Shaw is probably my proudest finding since we are playing only cheap but big minions so rushing with them is super efficient... He also has himself a great body (no homo).

Thanks for reading, I hope I convinced you about how this trash deck could actually be decent. By the way, this is just a theorycraft so don't complain if you crafted this deck and it's actually a trash one (I mean, I warned you). Have a nice day~