[top 40 legend EU] Mage Tricks 2.0
- Last updated Sep 29, 2014 (Naxx Launch)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 7700
- Dust Needed: Loading Collection
- Created: 9/28/2014 (Naxx Launch)
- user-6299875
- Registered User
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- 3
- 6
- 10
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Total Deck Rating
296
About myself
I'm a main mage (golden!) player that has hit legend many seasons. You can find me streaming mage deck variations in www.twitch.tv/rerroll [LIVE!!]
This deck is the one I used this season to hit legend. Previous season I used http://www.hearthpwn.com/decks/96681-top200-legend-eu-mage-tricks
Deck guide (improvement of the guide in Mage tricks 1.0)
Mulligan
To win your games you have to pressure your enemy since turn 1. Try to deal as much damage as possible and force him to defend himself. You will need to look for:
- Mana wyrm + frostbolt
- undertaker + (thalnos/loot hoarder/golem/zombie chow)
- mad scientists & zombie chow. Always look for these.
Note: This deck has a higher winrate when you start 2nd because of the coin. If you have coin, a solid starting hand is mana wyrm (t1) -> coin+kirin tor+secret (t2)
However, usually you will want to discard your secrets. You want to play them with mad scientist, not from hand!
Early game
As I said, build as much pressure as you can. You have great tempo generators in this deck: mad scientists, kirin tor, wyrms, undertakers and zombie chow. Take advantage of that.
If you can fill your board with the small minions and protect them with secrets your opponent will have a hard time.
Mid and late game
This deck can be both super agressive and controllish. If you dealt enough damage early game you can keep being agressive in the mid game and go for face/lethal. Be careful tho, because some classes have huge heals (pally) and big taunts (handlock).
On the other hand you can also play as a control kind of deck. Azure drakes, sylvannas, rag, faceless, black knight and flamestrike will help you. Another sick combo is Water elemental + argus (priests will have a hard time removing this 4/7).
The secrets
I change the secrets I use depending on the current meta.
Right now I'm using 2x counterspells, 2x Mirror entity
- Counterspell: Must-have. Prevents aoe, denies enemy secrets, protects you from flare, etc. Play it turn 10+ with a sylvannas and watch your enemy surrender after his mindcontrol/siphonsoul/sheep/hex gets countered. WARNING: Be careful playing it if your opponent has coin.
- Mirror entity: Same concept. Use it before a handlock plays a giant, before a rag, before turn 6 (sylvannas, cairne, fire elemental, savannah highmane), etc. It is also very strong to build tempo/aggro.
- "Last season you didn't use mirror entity" -> It was extremely weak to flare and unleash combo (you copy the buzzard, then you get unleashed for 1+)
The mindgames
Mage is the class that has more secrets ( 7 ). That is huge, even if you don't use them in your deck.
Why? Your opponent has to play around most of them and that forces huge missplays. Im going to give some practical examples, but there are infinite situations.
#1 Everyone expects mirror entity -> Every time you play a counterspell it will be checked with a weak minion. This means that they waste mana and cannot do their best play. Examples:
- Play a secret before hunter's turn 6. They will waste their mana on a shitty beast and will not be able to play savannah highmane that turn.
- Do the same vs handlocks the turn before giants.
- This trick can also prevent a turn 8 ragnaros, turn 9 ysera etc. Having one more turn can be the difference between drawing sheep or losing.
#2 Use emotes. Take advantage of all your tools.
This one is the funniest. The trick is very simple.
When you are about to lose, play one secret and use the "Sorry" emote once. Your opponent will assume it's an iceblock and if he is low HP he will trade the board instead. That will give you an extra turn to finish with fireball/frostbolt. If you manage to win the unwinnable you will climb faster.
If you need a counterspell to prevent removal but you only have mirror entity in your hand, play it anyways and use the emote "sorry" to bait your enemy.
If you need a mirror entity but you only have a counterspell in your hand, do the same!
Many top100 legends fell for it already.
FAQ
Why zombie chow?
So far I'm quite happy with him but I will try to find a replacement, because I'm sure the deck can still be greatly improved.
My reason to include him is that it's a single card that makes the aggro match up way easier. Usually with mage your only tool to stop aggro is flamestrike, but most of the time you are already dead by turn 7. My intention here is to control the board since turn 1. If you have enough tempo/board presence the secrets become really strong. However, if you are behind on board control you will find the secrets quite useless.
Zombie chow can also help you to play on curve later in the game, and is an ok argus target. Just don't play it if you are going face/seting up for lethal
Should i play kirin tor without a secret?
If you don't have a board and you don't have any other play, yes.
If you are trying to go full face/aggro mode, yes.
If you already have a big board and your enemy can have aoe, don't play it.
Why no ethereal arcanist?
Because it's very situational, because it's extremely weak to BGH and because we already have many 4 cost drops.
(Just created an account to post this reply)
Thanks a lot, it is such a pleasure to play with this deck! I am missing following cards, but still have 70.9% win rate, in Casual to earn gold for the arena. I will climb the ladder when I have TBK:
Bloodmage Thalnos -> (Replaced with) Loot Hoarder
1x Counterspell -> Duplicate (May craft second Counterspell as well, just happy with Duplicate at the moment)
The Black Knight ->Polymorph
Ragnaros the Firelord-> Sludge Belcher
Matchup results are as follows for me. Do they match with your results? :
Druid: 5-0
Hunter: 3-3
Mage: 5-1
Paladin: 1-1
Priest: 5-3
Rogue: 7-3
Shaman: 3-2
Warlock: 4-3
Warrior: 6-0
When I have the dust, I will craft either TBK or Ragnaros. I am considering TBK is better to have first, what do you think?
It was a pleasure last night stealing opponent's Ragnaros on turn 9 with Manipulator, and turning it to sheep at the same turn. Instant concede :)
Thanks once again, for this really fine engineered deck :)
Yup as many guys already mentioned this deck is better this way
-1xDefender of Argus +1xSludge Belcher
-1x Zombie Chow +1x Leper Gnome
im not sure about chow tho. Like its good if you get it in your starting hand but its a dead card in mid-long game.
Also is ther any way to fit a Pyroblast in here?
Seems like lately the freeze mage is becoming popular again. However this deck has still been working great for me. Brought me from rank 10 to 6 so far. I made a few edits to deal with hunter and zoo:
- 1 Kirin, + 1 Defender, - 1 Mirror Entity, + 1 Blizzard, - 1 Zombie Chow, + 1 Leper Gnome
i also don't have bloodmage thalnos, so I have another loot hoarder in its place. Thanks again Rerroll for sharing this :)
Hey Rerroll, do you mind if I rerroll need?
Thanks for the deck Rerroll
Just had the right amount of dust to craft the needed ingredients, enjoying it really much but still, Ranked is tough. There are still many hunters which dont give a sh1t about nerf and zoolocks together with handlocks are pain in the ass too.
EDIT: JESUS MATE this deck OWNS! Rank 18 to rank 11 (almost 10) in no time WITH NO LOSES
Kiss yourself for me.
The deck works good vs hunters but extremly weak vs. Zoo.
This is my anti-zoo deck http://www.hearthpwn.com/decks/107607-clearem-all-anti-aggro-tempo-warrior :)
You are welcome :) I see but if you have the cards, I would reccomend you to give it a try. It's really extremly effective vs. aggro decks :)
What is this antizoo Mage deck you speak of? I'm interested.
I really like the deck! My winning rate right now is 11-5. I lost twice to Hunter and some other losses due to not having 2 drop until my 3rd turn. If I open Mana Wyrm / Undertaker and have follow-up (Frostbolt/Loot Hoarder/Mad Scientist), most likely I won. Really good deck, thanks! The only thing that I found a bit off is Bloodmage Thalnos. What makes you think Thalnos is better than Loot Hoarder/Harvest Golem?
You can throw in Archmage Antonidas
And that replace? Am play antonidas now instead ragnaros, but this is so controversial! So good when there is antonidas + counterspell, or kir tor mage + counterspel in t10, or at list frostbolt, it can save antonidas in next turn. In that case we can use productively. In either case, it's just a thick piece of shit to be silenced or killed their hand.
sry for my english, i know thats is bad
Replace any i love to replace Zombie Chow in all decks but Priest :). On serious note, you need to set up Archmage Antonidas for demolition, when you use your Faceless Manipulator on good card, he needs to get rid of him so set up your board so he needs to clear it, when you drop Water Elemental the best 4 drop in game, he needs to hex it or something and he knows that, same as azure drake he must get rid of it. And then you start to go for Legend. Drop one legend, and he uses last remaining silence on it and you are fine, then drop Ragnaros the Firelord just in case you missed something and when you see he used all of his resources to clear and now has to use minions or something then you go Archmage Antonidas Counterspell + one Fireball that's a free card for you. Now you have 31 card in your deck not 30 you have advantage. He will try something like silly spell to remove it but you already have answer, he doesn't have minions on board because previous turns made him waste them on you, then if you have lethal go for face if not just destroy his minions with fireball.
Fun deck but very inconsistent on the ladder.
This. I wish it wasn't the case as it is so very fun, but it is as far as I can tell.
Been running this list all night, and have been having great results! 85%+ win-rate in 41 games :) The only really difficult match up that I've found thus far has been Zoo, and I ran into an aggro hunter running Mukla and Aracane Golem's who absolutely demolished me, but I don't anticipate meeting too many of them. Thank's for the great list!
Thanks for the deck! brought me from rank 13 to 6 so far. I've been doing very well against zoo, handlock, and warrior, 100% win rate. 75% win rate against priest, 66% win rate against paladin, 50% win rate against mage. Ive only run into a hunter once, which I won. But I'm struggling against shaman, and mostly shaman bots sad to say. Shaman has so many removal spells. Any suggestions to specifically deal with Shamans?
Thanks for the tips! I'll try these out today.
You're mage build has been better than any other mage build I've tried! The zombie chow helps greatly if I'm able to mulligan him.
Unfortunately I had to substitute a loot harder for bloodmage thalnos, and a sheep for TBK. I'm sure if I had those 2, I'd be doing even better. I'll try playing around and maybe use BGH instead of sheep, see if it helps.
Thanks again!
I want to put my Golden Archmage in this deck x.x what would you suggest I take out for him ?
I lost a whole lot playing this deck. I don't know what I did wrong. But I dropped two ranks because I faced so many priests (getting my best cards with thoughtsteal), zoo and warriors and no matter how much I tried to mulligan for low mana minions, I'd get Sylvanas, Rag or Black Knight sitting at the top of my deck along with Azure Drake. Perhaps I have terrible luck.
The only class I was able to beat consistently were druids. Thalnos would always be the only low mana drop I'd get when I played zoo. :-/