[Witchwood] Taunt Druid
- Last updated Jul 31, 2018 (Spiteful Nerf)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Druid
- Crafting Cost: 8600
- Dust Needed: Loading Collection
- Created: 4/6/2018 (Patches Nerf)
- NanaKwame
- Registered User
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- 10
- 21
- 47
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Battle Tag:
Kwame#21471
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Region:
EU
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Total Deck Rating
530
Nana here to showcase his anti-aggro deck. This is not the first time I've tried to make taunt druid work. The other time I did I got to top 200 legend with it quite easily. proof
Just coached my brother to legend with this updated list. He got there with a 61% winrate. So if you are struggling to get there this final week this is the deck to go for :) hf
Let me show you how this would work:
Core cards;
I'm sure you can see the synergies without me pointing them out.
Here's a simple mulligan
Note: Don't keep Master Oakheart unless you have the needed ramp in your mulligan phase
A little in-depth mulligan against aggro or control decks, these are of the highest priority
Against Control: Keep, Master Oakheart, Nourish, Oaken Summons and Wild Growth
Against Aggro: Keep, Lesser Jasper Spellstone, Oaken Summons, Wrath, Swipe and Wild Growth
Gameplan;
Ramp up quickly with Wild Growth and Nourish, get your taunts out there and whittle your opponent down.
Later in the game look for combos like;
Hadronox now summons;
Tips Section
Against Aggro, ramp as quickly as possible and put your taunts down.
You can Drop your Hadronox into a Doomsayer if you have enough dead Taunts to deny your opponent setup time
Hadronox + Naturalize is going to win you a lot of games, you should not throw your Hadronox into a silence because you're impatient. Also don't waste your Naturalize every time you need something to disappear, you have a lot of armor for a reason
Branching Paths can give you a lethal you might not realize afterHadronox Vomits
You can put Hadronox down without naturalize if you're playing against a non-mage/non-shaman deck and cube it later. If they silence and kill it just play your Witching Hour and Cube that
That's all for now
Leave your suggestions/thoughts/questions in the comments below. Thanks
The deck is FANTASTIC and it's fun to play. The only problem I founded is any matchup vs Spitefull Priest I didn't won any of the match.
Also I don't like the is the Carnivorous Cube, what can I play instead of it?
Use Corpse Raiser but the Cube is epic i make so many combos it is perfect card.
What don't you like about Carnivorous Cube? It helps you flood the board quicker after Hadronox dies and your taunts are cleared. Witching Hour ressummons Hadronox [/card] and Cube quickly Triggers its deathrattle. If you really want to play something else instead of it, you can try [card]Faceless Manipulator for your taunts or one copy each of Master Oakheart and Dragonhatcher
Ok thanks, it's only that I faced very few control/fatigue decks and I never used the Cube that much. I will play some other games and then decide.
You kind of need the cube, the big reason over cards like Corpse Raiser being that it actually KILLS your Hadronox
I happy to see this deck doing well, the Witchwood launch day I created my own version, I used two copies of Breaching Paths and a Roar, for OTK.
Thx u boy. Rushing from 4 to 2 easly. Screen is in spoiler
https://ya.cc/3DdK5
Good to know
I like this deck very much
I just removed the Ultimate Infestation (after turn 10 I don't need neither armor nor card draw) and replaced with an Abomination for extra defense against aggro
The decks works really well, bot against aggro and against Cubelock. I just won two games against two cubelocks who Cubed twice each my Hadronox filled cube ... in spite of that I won both games, my taunts were lot better than their :)
This deck has definitely evolved in the right direction, but I'm going to go with Rev 7, plus one Carnivorous Cube and minus one Primordeal Drake.
Having the cube plus the Corpse Raisers makes for a lot of options.....you can create multiple Applebaums if you need health, or Lich Kings/Hydronoxes if you need the taunt. In one match I literally faced down a Cubelock with three Lich Kings, three Hyronoxes, and a Cube loaded up with a couple Applebaums. Great stuff!
It's a slow deck, and I'm still having problems with Paladin in general. Have not tried against Sudderwock, but with enough armor, it might work.
-Ultimate Infestation (Not that easy to play. The deck burns out kind of fast.)
+Crypt Lord ( Watch as people reach for the concede button. Summoning this with Hadronox will give people migraines and act as a decoy.
This deck is really good by the way. Except against Dude Paladin right now. Level Up! can be really strong if your side of the board is not established but you don't need me telling you that.
I do like these changes! Well played, sir. :) Running it your style.
tested this deck for a few hours and it is really really good
Not getting a good way to get crystals early in the game will most likely cause this to be a loss. Amazing deck otherwise. Very versatile and plays well against many other meta decks today
Thx for the deck!
I only have a primordial drake. What would you use instead? I´m thinking on Abomination
I think abomination is a pretty solid choice. The 4/8 taunt with immediate 2 damage effect on the board is superior but the 4/4 taunt 2 damage to the board when it dies is good too, especially against aggro that uses minions with mostly 2-3 hp.
Fucking shammans and mages are messing my witching hour up with hex and polymorfias grrrrr
Ok the solution to this is simple. If at all possible never play Hadronox before turn 10. The best way to play this card is when you have Naturalize in hand. After you use naturalize then use Witching Hour and then follow up with a Carnivorous Cube to seal the deal. Even if they poly the carnivorous cube or silence it it doesn't matter because you already got Hadronox out and you have more cards to resurrect him with.
Hope this helps. Cheers!
OH lol