Z'Noth Value Mage
- Last updated Mar 21, 2018 (Patches Nerf)
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Wild
- 18 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: N'Zoth Mage
- Crafting Cost: 18000
- Dust Needed: Loading Collection
- Created: 3/22/2018 (Patches Nerf)
- Eclipsedninja
- Registered User
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- 1
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- 9
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Battle Tag:
NazSmith
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Region:
US
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Total Deck Rating
8
I've been really enjoying wild a lot since I started to play it last month during the Wild Brawliseum (Or whenever that was). Since then, I've been working on a few lists revolving mostly around N'zoth because of how game swinging the card can be.
A large part of this decks revolves around a few key legendaries: Brann, Reno, Kazakus, N'Zoth and Zola. These cards really let you double down on the grindy midrange game plan. Zola copying just about any of these cards is incredibly powerful, except for Brann, but sometimes waiting for ten mana to play Brann, Kazakus to be copied by Zola is very, very powerful.
Other important, but less so Core cards of the deck, are Elise the Trailblazer, Spirit Singer Umbra, Sylvanas and Frost Lich Jaina. These cards can add a lot of power to the deck to be able to Grind but aren't as key to the deck strategy. The only one I think is really lesser then the other three is Umbra, though she does combo well with Sylvanas on turn ten.
Arcane Blast is really good in that deck ? With only Bloodmage Thalnos it will be 1 mana deal 2 damage to a minion in 90% of the matchs
Yeah, the card is just in there for the early game stuff, though I do kind of wish I could maybe pick something else. I also plan on removing the Bloodmage as soon as I crack open a Pyros because Thalnos can actually really hurt in grindy matchups by drawing you two cards pushing you further into fatigue and Pyros is also just a better threat in general because of Nzoth. I'm still tweaking the deck so it's nothing final.