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Wild "Secret" Mage

  • Last updated Mar 19, 2018 (Patches Nerf)
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Wild

  • 18 Minions
  • 11 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Mech Mage
  • Crafting Cost: 3720
  • Dust Needed: Loading Collection
  • Created: 3/19/2018 (Patches Nerf)
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  • Battle Tag:

    CrankyKong#1989

  • Region:

    US

  • Total Deck Rating

    29

View 26 other Decks by CrankyKong
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Here's the secret: There are no secrets! It's a secret mage shell but with the secret package entirely removed and replaced with the star hitters of the mech package (minus Jeeves cause Aluneth gets that for us instead).

I made this because recently I've been making wild decks trying to relive Pirate Warrior during it's glory days of Karazan. Paladin aggro decks feel too Midrange Shaman-y/ Aggro Druid-y for my taste and Secret Mage is too disingenuous as an aggro deck (imo). This deck is my take on an honest to goodness, race to the face deck like the pirates of yore.

No defense, just face.

(I think the Spider Tank and Clockwork Gnome should be replaced with Flamewaker. Since I don't currently own the card I almost forgot about him)

 

BTW in my minimal playing of this deck, I think the "burn package" I threw in this deck is a fairly good outline for aggro mage decks in general. Forgotten Torch + Roaring Torch + Fireball + Aluneth = lethal along with extraneous burn to counteract cheating. I don't play much wild so if this comment seems redundant or incorrect it probably is. But I use these writeups as a log for myself so who cares.

final edit: this deck sucks only beats warlock sometimes, loses to any deck that plays cards

needs ice block / 10