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Aggro Cheese

  • Last updated Mar 23, 2018 (Patches Nerf)
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Wild

  • 21 Minions
  • 6 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Paladin
  • Crafting Cost: 5580
  • Dust Needed: Loading Collection
  • Created: 3/17/2018 (Patches Nerf)
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  • Total Deck Rating

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Decided to try and build an aggro zoo paladin and see how far I can take it. About Rk 8 now, probably can get to 5 before seasons end. Plays not that far off from warlock zoo. You wanna build board and hit fast. 

Few tech choices give it the edge over a few meta decks. scorpomatic is an interesting choice as it clears a lot of early deck minions you might otherwise have to trade against. Righteous Protector, mana wyrm, cleric, Netherspite, and a few others. And I think fungalmancer works better than say level up and Lightfused Stegodon, as I don't play Stand Against Darkness.

If you play smart you can trick your opponent a bit into overreaching to take out the silver hand recruits you do create over more important targets because of the popularity of dude pally.

That's pretty much all you'd need to know. Mulligans are straight forward, get a one drop followed by a two if you can. Try to maximize the effect of knife throwers. And hope to get the card draws and Sunkeeper at the right times.

Have been back and forth about whether to play Sea Giant as it usually is low cost. Also have tried cards like Dire Mole, glacial shard, Dark Conviction, and Blessing of Kings. Trying to find the right balance of speed vs midgame push right now. 

Let me know what you think.