Disguised Toast's Legend F2P Hunter
- Last updated Mar 12, 2018 (Patches Nerf)
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Wild
- 22 Minions
- 6 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 1240
- Dust Needed: Loading Collection
- Created: 3/8/2018 (Patches Nerf)
- DisguisedToast
- Pro Player
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Tournament Decks:
0
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Ladder Decks:
651
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Submitted By:
(Open the image in a new tab to look at it in a readable size)
The statistics and what they mean are to go as follows.
- Mulligan WR: Average win rate of games when the card ends up in the opening hand.
- Kept: Percentage of the times the card was kept when presented in the mulligan.
- Drawn WR: Average win rate of games where the card was drawn at any point or ended up in the opening hand.
- Played WR: Average win rate of games where the card was played at any point
- Turns Held: Average number of turns the card was held in hand.
- Turn Played: Average turn the card was played on.
Also worth mentioning the sample size of the data displayed in the picture is out of 5,100 games during the last thirty days and it was last update 20 minutes ago at the current writing of this at 9:18AM Mountain Standard Time. So the data is up to date it also is collecting data from Legend all the way down to Rank 25.
Above is a Mulligan Guide, A.K.A the cards that are best to have in hand at the start of the game, And which cards to get rid of. For example: If you are going first and draw three cards and start with coin and you have a "Savannah Highmane" an "Alley Cat" and a "Kill Command" based off of the percentages above with the highmane having a win percentage of 49.0% When drawn in the starting hand and most people keeping that card 4.1% of the time you are definitely going to mulligan it. The same goes for "Kill Command" with it having a win rate of 49.3% and a keep rate of 24.1% You are going to mulligan that as well. "Alley Cat" however has a win percentage of 62.6% and a keep rate of 98.3% you are always going to keep the alleycat because of it's turn one capability.
Obviously, some scenarios may call for different mulligans but this is a good guide to follow until you have an understanding of what you're going to be going up against and how you should react to certain classes (i.e what to mulligan and why)
A deck that Toast used to climb to legend.
https://youtu.be/o2TlqswALdg (Link to the video in which he showcases the deck)
Edit: Some substitutions you can try out as well that he didn't include in his original make due to it trying to be as F2P as possible are the "Kindly Grandmother" and the "Rat Pack" which you substitute for the "Fire Fly" and the "Ravasaur Runt". Another substitution you can make is if you are lacking one Savannah Highmane you could include a "Faceless Manipulator" as "S3NS0R" suggested in the comments. I agree that this would be a good substitution because it has synergy with many of the other cards one of those obviously being savannah highmane but it can also have use with cards such as "Scavenging Hyena" to make a 3/3 version that gains +2/+1 off of friendly beasts dying, If you already have a hyena on the field it could be used to make another copy of "Infested Wolf" which then allows you to hopefully buff your hyena even more since if both wolves die it gets +4/+2 and you get four more beasts that are 1/1 that could equivalete to another +8/+4 on the "Scavenging Hyena" this particular scenario would work most effectively if you have a "Tundra Rhino" to allow your beasts to have charge allowing immediate trade-ins with your 1/1's received from "infested Wolves" or if you have "Savannah Highmane" immediate trade-ins with your 2/2 Hyenas.
That is one thing I have learned with this deck and something you need to try to do is to play around your "Scavenging Hyena" because of the buff it gets and the fact that you have many low balling beasts you are trying to ensure that it gets its buffs, all the cards in this deck in some way or another synergize with your hyena.
You can obtain the "Kindly Grandmother" from the adventure "One night in Karazhan" during the "Opera" Wing and the "Rat Pack" card can be obtained in "Mean Streets of Gadgetzan" packs or crafting two of them costs 800 dust
How can this deck be updated for witchwood?
Hello,
Great deck. But I was wondering how would Rexxxar fit to the deck?
I've never tried it so I'm not sure, And I've never really used the card itself so I don't know it's synergies.
I replaced highmanes with Bittertide Hydra s and added dire moles, candleshots, bearsharks ,and a fledgling instead of flame elementals, runts, knife juggler, and nesting roc. Nesting roc definitely came in handy while I played it though. and runts weren't bad either.
Bah This guy's toast!
Haha, It's all good bud. Like I said the deck was created before the kobolds expansion came out so it's probably not as good against the current meta decks rather than the old ones that this was probably geared towards.
Um, would like to point out also that isn't possible. Maybe you were rank 11? Unless you somehow broke the game and dropped below the rank 10 milestone. :P
What rank did he start at with this deck to reach legend? and he played this exclusively and did not switch to anything else along the way, right?
He started at Rank 25, and with a win rate of 79%, he made it to Rank 10 in 42 games. Then from Rank 10 to Rank 5, it took him 42 games once again (With a 66% win rate). It's worth mentioning that his deck was actually worse when he climbed from Rank 25 to Rank 10 because he didn't include some cards that are in the finished build. Another little tidbit worth mentioning is that he did this climb during the journey to un'goro expansion so there was a different meta than there is now.
Man, he sure did. I just watched that video.
Hats off to him... the dude's got skills.
buen deck
ya estoy en rank 4 !!! :v
Lack of card draw
4 warlocks - 4 loss, why no silence in this deck?
I'm having the same issues with cubelock builds. I have won against it before but only if they get a bad draw and can't keep my minions off the board. Otherwise, they usually hold out to 10 with control/destruction and Voidlord until dropping Bloodreaver Gul'dan and it's over.
I didn't make the deck it was made by DisguisedToast, But with that being said this was made before the current meta of cubelock. I think it was actually made before the Kobolds & Catacombs update so he didn't have to take into account cubelock. Nevertheless, I suppose you could switch out a nesting roc for an Ironbeak owl or a spell breaker.
I can't really say whether or not this will work as I have never used it.
went from 19 to 15 without a loss. Played it like a Aggro hunter. 100% winrate so far
Thanks for the list, this deck works well as versatile aggro.
I have about an 85% win rate with it so far. The only change I made was replacing 1 Savannah Highmane with Faceless Manipulator, mainly because I only had one Highmane...but I've found it to be pretty effective and useful.
No problem bud, The deck is actually really quite fun as well as being viable. I like your substitution for the highmane by adding faceless manipulator, Which you can obviously use to make another highmane or even scavenging hyenas, It actually has a good bit of synergy with many of the other cards as it can help boost a hyena that is already on the field by becoming something such as an infested wolf that can then trade into another minion and give the stat boost to the hyena.
I am currently 4-1 with the deck this season. And I am glad you are enjoying the deck, Some substitutions you can try out as well that he didn't include in his original make due to it trying to be as F2P as possible are the "Kindly Grandmother" and the "Rat Pack" which you substitute for the "Fire Fly" and the "Ravasaur Runt".
Thanks for the replacement tips. The Faceless Manipulator has been working out pretty nicely, especially in situations where I've played priest with Spiteful Summoner/Mind Control combo that get a nasty 10 cost like Y'Shaarj, Rage Unbound at turn 5 or 6. I don't have Rat Pack yet but I have replaced the Ravasaur Runts with Kindly Grandmothers and Firefly with Dire Mole for now, mainly because it's a good 1 cost replacement and adds better synergy with Scavenging Hyena, Crackling Razormaw, Kill Command and Houndmaster.
Thanks for the continued updates and stats as well, and the mention! Here is my current build, until I get Rat Pack anyway and I'll give it a try then.
Aggro Hunter
Class: Hunter
Format: Standard
Year of the Mammoth
2x (1) Alleycat
2x (1) Dire Mole
2x (1) Jeweled Macaw
2x (2) Crackling Razormaw
1x (2) Dire Wolf Alpha
2x (2) Kindly Grandmother
1x (2) Knife Juggler
2x (2) Scavenging Hyena
2x (3) Animal Companion
2x (3) Eaglehorn Bow
2x (3) Kill Command
2x (3) Unleash the Hounds
2x (4) Houndmaster
1x (4) Infested Wolf
1x (5) Faceless Manipulator
1x (5) Nesting Roc
2x (5) Tundra Rhino
1x (6) Savannah Highmane