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Endless Vigil - Taunt/N'Zoth Druid

  • Last updated Mar 1, 2018 (Patches Nerf)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: None
  • Deck Archetype: Taunt Druid
  • Crafting Cost: 5780
  • Dust Needed: Loading Collection
  • Created: 3/1/2018 (Patches Nerf)
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  • Battle Tag:

    linkblade91#1122

  • Region:

    US

  • Total Deck Rating

    19

View 8 other Decks by linkblade91
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I've never cared for the Druid, but I think I've found a deck that works for me. The idea is pretty straight-forward: continuously flood the table with Taunt minions, and revive them over and over again with Hadronox + N'Zoth, the Corruptor.

Reasoning Behind the Cards:

In the games I've played I haven't been very wanting for card draw, so I removed Ultimate Infestation and only have the one Nourish. That being said, I use Nourish mostly for the mana crystals, anyway. I'm trying out Greedy Sprite for that early ramp, but I could see her being replaced with Shallow Gravedigger. The deck's pretty "tempo" in its plays, so mana ramp isn't a necessity. Lastly, I just recently added the Poison Seeds to deal with things like Nagalock: given the deck's ability to revive minions, and with Deathrattles abound, destroying my minions isn't a huge loss. Plus I can use it to auto-proc Hadronox if I desire.

Potential Changes:

One thing I've found is that this strategy burns through the deck something fierce, the card draw combining with the Recruit to thin your resources most rapidly. Astral Tiger might be a needed inclusion, to provide ample Recruit-options and to keep the deck from going to fatigue.