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[K&C] Secret Mage | Post Nerf

  • Last updated Feb 12, 2018 (Patches Nerf)
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Wild

  • 15 Minions
  • 14 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Secret Mage
  • Crafting Cost: 6360
  • Dust Needed: Loading Collection
  • Created: 2/12/2018 (Patches Nerf)
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  • Battle Tag:

    tuSavvy#2529

  • Region:

    EU

  • Total Deck Rating

    118

View 3 other Decks by tuSavvy
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Greetings fellows,

Secrets Mage is quite popular in the current Meta, but I could not find one which perfectly fits my needs. I adapted the Deck of BloodEdge (Pre-Nerf) and exchanged 3 cards.

The original deck has 2 Wolfrider and 2 Corridor Creeper in it.

Corridor Creeper is not very powerful anymore. Bittertide Hydra is a great solid body for the same costs. Additionally I added one Firelands Portal. Direct Face damage is getting more important in this Meta since there are a lot of Voidlord. That's why I also replaced one Wolfrider with a Pyroblast as a finisher.

Secret Mage has a great tempo, since Explosive Runes and Aluneth.

Mulligan:

Mana Wyrm, Kabal Lackey and Arcanologist and the cards you want to have in your starting hand. If you have Lackey, you can also keep a Secret. If you have the coin and a Secret, you can also keep Kirin Tor Mage.

Beware of:

If your Opponent has the coin, try not to play Counterspell.

If you play against Warlock, avoid that Explosive Runes triggers the Deathrattle of Possessed Lackey.

If you play against Quest Mage, keep one Explosive Runes, till your Opponent is on low HP. Make sure, that he played both of his Doomsayer before. This is normally the only card besides Archmage Antonidas, which has more than 5 HP.

 

This Deck/Archetype is good for laddering. It has a good winning % and the games do not last very long.

Cheers,

tuSavvy