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Dragon Reno Priest (71% WR)

  • Last updated Feb 12, 2018 (Patches Nerf)
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Wild

  • 18 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Priest
  • Crafting Cost: 15460
  • Dust Needed: Loading Collection
  • Created: 2/12/2018 (Patches Nerf)
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  • Battle Tag:

    cluelesspug#1674

  • Region:

    US

  • Total Deck Rating

    99

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This is easily becoming one of my favorite decks in Hearthstone. I have been piloting this post-Raza nerf version of Reno Priest this season. I have a 71% winrate over 34 games from ranks 17-9. I will get dad legend with this deck for sure.

Key Matchups

Mage - 8 wins, 0 losses. You outvalue Reno mage, you Dirty Rat combo mage, and you out-heal aggro mage. When against aggro, be sure to save a cheap spell if you can to check for Counterspell so you can board clear when you need to.

Priest - 6 wins, 1 loss. This deck has way too much value for other priest decks to compete. Against big priest, try your best not to kill any of their resurrect targets. Potion of Madness, Entomb, Psychic Scream, Mind Control, and discovering Hungry Dragon (lul) are some of the strongest things you can do against this deck.

Warlock - 5 wins, 5 losses. Sometimes they have too many threats with giants and Mal'Ganis resurrects, but otherwise you win.

Druid - 0 wins, 2 losses. A small sample size, but these two games felt tragically unwinnable. Against jades there is no way to stop the jade train, and Malygos druid is only winnable if you Dirty Rat a combo piece. Save Brann + Dirty Rat if you can. Against aggro, you know what to do.

Paladin (0-2), Hunter (2-0), Shaman (1-0), Warrior (0-0), and Rogue (2-0) - I didn't see enough of these classes to make a call. My winrate against these classes is quite positive, except against paladin. Probably because I cut most early board clears in favor of more anti-control cards. I still recommend this because of how little Paladin I saw.

"Can I cut X legendary card?" Sorry! No. All the legendaries in this deck are fantastic and essential. Zola can copy Kazakus and Reno. Ysera generates burst, value, and pressure and is a nice dragon activator. Reno, Kazakus, and Anduin are essentials. Raza is actually the most cuttable card, but I wouldn't recommend it.

"How does this compare to the N'Zoth version?" I don't have stats to back it up, but I feel like this version can generate a ton more value and I personally enjoy the playstyle more.

Hope you enjoy the deck.