Hino's Secret Tempo Discover Mage
- Last updated Feb 11, 2018 (Patches Nerf)
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Wild
- 17 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Mage
- Crafting Cost: 4940
- Dust Needed: Loading Collection
- Created: 2/11/2018 (Patches Nerf)
- hinotome
- Registered User
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Total Deck Rating
7
This is basically the pro secret tempo decklist with some minor changes
i removed potion of polymorph, pyroblast, 1 kirin tor mage. Reasoning was simple - i found that pyroblast just sat in hand and did nothing. it lost games actually. I found that 2x arcane giant were far more effective.
after further tweaking i decided that arcane intellect was also useless. so i removed that as well.
4 cards were therefore removed.
replaced by
2x arcane giant
2x babbling book
babbling book has great synergy with the already included primordial glyphs, as well as the added benefit of putting a 1 drop down quicker.
the mulligan strategy therefore changed.
priority keep - every match
Alluneth + any 1 drop or kabal lackey and ice block.
other keeps - any 1 drop
you want to get ice block in play asasp.
Not only can you trick your opponent into using coin early to test for counhter spell, but it does not instantly trigger, allowing a guaranteed 3 damage every time you play medihv's valet.
Specific Matchup Notes
Against rogue
you want to mulligan for your frost bolts, a 1 drop and aluneth. your priority keeps for any discovered spells are freeze spells. you may also want to tech out remaining kirin tor mage for a water elemental. your objective wiht rogue is to freeze them. y ou don't need to mulligan for alluneth as you are usually guaranteed extra card draw from their cards. they also have a tendency to bounce back your minions, so take advantage of this to get off extra free secrets or discover a spell. PLEASE SEE INCLUDED VIDEO OF A MATCHUP AGAINST A ROGUE
Other Tips:
you want to get ice block out early to benefit from extra damage from valet. Ice block is not a defensive card. Ice block is meant to allow you to apply pressure without worrying about your health.
Constantly ping your hero power THIS IS A MUST. You need to stay ahead of the curve here, use all your mana effectively.
Cast as many spells as possible, then throw out arcane giants.
Priority keeps from primordial glyph
any spell that freezes hero or minions
any massive aoe spell (which you tyr not to kil your own minions)
pyroblast
an extra secret (aim for frozen clone, counterspell)
an extra primordial glyph (this allows you to lower the cost of your arcane giant)
dark simulcrum or any card that copies your minions (you need to lower the cost of arcane giant, or use these on arcane giant, early game using a clone spell on your apprentice is also acceptable)
polymorph
POSSIBLE TECH CARDS
Cursed apprentice - apprentice (against mage and priest)
against rogue and shaman
0 cost freeze spell - frost bolt
cabalist tome - -1 primordial glyph
water elemental or frost nova - try to make it fit
vidoe will be posted shortly.
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