[RANK 3] SPITEFUL BUFF
- Last updated Feb 22, 2018 (Patches Nerf)
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Wild
- 27 Minions
- 2 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Handbuff Paladin
- Crafting Cost: 7800
- Dust Needed: Loading Collection
- Created: 2/2/2018 (Kobolds Patch)
- FesakBlinky
- Registered User
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- 5
- 39
- 33
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Battle Tag:
FesakBlinky #2580
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Region:
EU
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Total Deck Rating
444
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POST NERF VERSION OF THE DECK: https://www.hearthpwn.com/decks/1041416-rank-5-spiteful-buff
Featured:
Thanks kiwiinbacon for this great video - please take a look to see the deck in action:
Also thanks KadakHS - check his video also:
Another showcase:
How to play the deck:
- First of all, thanks everyone for upvoting. I didn't really expected that much of views and I was overwhelmed with work, so I hadn't time to write the guide.
- The idea behind this deck is kinda simple - you play mostly Mid-Range/Tempo deck, with the advantage of handbuffing your minions therefore going very wide on the board.
- As of now the deck could use some replacements as I feel it, as it is performing kinda bad against aggro-to-mid decks and cube lock (Aggro Paladin is worst matchup with 26 % WR on Rank 3 - Legend).
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The idea behind Drygulch: As it is very weak tempo minion in a tempo deck in a most important 2 slot spot in it, you must definitely be asking this question. The Drygulch reasons are following: 1, It makes your Handbuffs MUCH better; 2, It makes your Tarim better; 3, It makes your Corridor Creeper more likely to activate earlier; 4, It can help finding target for ValAnyr and Dinosizes).
- The idea behind ValAnyr + Copy: Now this is kinda cool and fun :) There is already plenty great targets for ValAnyr, sometimes you will success in landing your ValAnyr buff on either Saronite Chain Gang or Dopellgangster, which will make your ValAnyr Deathrattle bounce to all copied minions, which is obviously ridicolously strong, as the ValAnyr will keep buffin your hand, if opponent will AoE the board and you will dont get silence on it :) (take care of Mass Dispel).
- Young Dragonfury and Corpsetakers: The reason behind Dragonfuries instead of Grook Fu or other Windfury minions is mostly because of handbuff archetype. That is rewarding mostly from small minions, but also as sweet target to land Dinosize or ValAnyr on.
- Spiteful Summoner + Dinosizes: This combo is nothing new to this meta. It was tried out in Murloc Paladin and some more Paladin archetypes. It works as a charm. I dont like adding the 3rd spell as there is no ideal candidate among the Paladin spells, but if you keep to draw Dinosize before Spiteful, you can add Stampridge Steed - I would say instead for one Aldor/Stonehill or Drygulch.
Mulligan:
Keep:
- Drygulch Jailor
- Grimestreet Outfitter
- Righteous Protector (against Aggro)
- Aldor Peacekeeper (against Rogue)
- Spiteful Summoner (against Control)
- ValAnyr (if ideal curve on hand already)
Situational:
- Aldor Peacekeeper (against Druid, Paladin)
- Stonehill Defender
- Grimestreet Enforcer
- Spiteful Summoner
- ValAnyr
- Corridor Creeper
- Corpsetaker
Replacements:
Against aggro:
-2x Drygulch Jailor
+2x Golakka Crawler
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-2x Stonehill Defender
+2x Tar Creeper
Additional Tips:
Magma Rager
After the nerfs I removed the two Corridor Creepers and put in a Spellbreaker and Lay on Hands in their stead. The spellbreaker is just good against Warlock and can push through huge taunts or debuff minions with annoying effects. The Lay on Hands helps a lot with Spiteful Summoner consistency, as I've never had a dead Spiteful.
I also highly suggest adding a Spellsinger Umbra to the deck, possibly replacing a Drygulch Jailor since it doesn't have that good of a synergy with the deck since Corridor Creeper is gone.
Umbra gives you a guaranteed endgame that is near unstoppable. You play a Val'anyr-Buffed minion while Umbra is on board and you'll get the weapon immediately. This can quickly rack up stacks to the point where your board becomes out of control.
With Control being so dominate as it is, Umbra is the way to go.
I did this and so far 5-0 at rank 15-14
Great snowball effect. Thanks for the tip!
This deck is a blast. Depending on what you're facing swap in some silence minions
*Playing against Cubelock*
When Val’anyr bounces from Doppelgansters to Chain Gang then who knows where else then they all land on one minion with taunt/lifesteal. That’s the good feels.
https://imgur.com/a/rmtfJ
Hey guys and Fesak Blinky, tried this deck, had pretty much awesome win ration from rank 18 up to last win missing to rank 13. Lost to aggro mages, miracle rogue only.. On lower ranks I switched out Creepers for Spellbreaker and Skulking Geist cuz I met too many priest playing 1 cost buffing to huge minion and then swapped Geist out for Lay on Hands since I was lacking crucial cards on 8+ turns. I have a good feeling about this deck. Seems strong and I hope I get over 10. Thanks for creating such fine deck.
Given that the nerfs are now live I'm thinking -2 Corridor Creeper / +1 Lay on Hands, +1 Sea Giant. Or +2 Spellbreaker since every other match is about to be Cubelock.
THAT'S your feedback? Not the relative merits of lack thereof of the proposed deck changes but whether or not the 10.2 update has officially gone live yet? (And it has in Europe.) The Internet is a really special place.
I did one Lay on Hands and one Spellbreaker and it seems to be doing work.
I'd consider adding 1 lay on hands to have a 3rd 8 cost spell, just to reduce the possibility of drawing both of the 8 costs before you get your spiteful out.
I was considering that change as well seeing as how one of the deck's weak points is card draw.
Regarding the replacements. You have no idea what your opponent is going to play so why adjust to aggro? You would just have to play it less greedy vs aggro.
Hello my boys!
I have made a showcase of this deck trying to explain the basics of the deck and then showing some action in the games. I am trying to analyze everything I do because I think it can help newer players and maybe teach some veterans as well :). I am open to constructive critism to my videos and I will be happy to hear opinions either of my plays or the video structure so dont hesitate to post some feedback! I hope you can enjoy the video :)
Also dinosizing a windfury minion is so much fun <3
Have a nice day! :)
Thanks for the video man! :)
Np man! Always happy to play interesting decks <3
This gets destroyed by Warlock, and after the nerfs, becomes pretty difficult to play. Especially with no silence in this decklist. Cubelock is too strong, and your entire deck is based on minion/weapon attack. Warlock is the new meta for a while, so you have to account for it.
Post-nerf deck will be looking quite different as Im trying to slowly assemble it now. The deck as it is now is doing fine even without Spellbreakers - yes you do worse against Cube, but it kinda ruins aggro matchups even more. In the end of the day I feel like the meta now is already countering Cube Lock so hard, that it was pushed a bit down and is actually better to counter the counters for now. :)
Could change in a no time tho.
substitute for Corpsetaker?
Edit: Can someone explain me the use of Drygulch Jailor? Is it for Tarim?