weaponmaster
- Last updated Jan 21, 2018 (Kobolds Patch)
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Wild
- 17 Minions
- 5 Spells
- 8 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Pirate Warrior
- Crafting Cost: 4220
- Dust Needed: Loading Collection
- Created: 1/22/2018 (Kobolds Patch)
- buckolboy
- Registered User
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Battle Tag:
Buckolboy #1893
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Region:
US
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Total Deck Rating
12
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Thanks!
I will send a feedback after test!
Do you have some tips? Thanks!
Sure, but please note that I'm not the greatest player in the book so I might be playing this wrong myself.
This does a pretty decent job of pumping itself, but that is all dependent on getting weapon out and doing so early. With that being said, I don't always attack right away either. One of my favorite plays is pumping whatever weapon I equip with Naga, then using that to pump the Raiders and Freebooters.
Molten Blade is pretty crucial to how I play this in that it helps me in two ways, but let me tell you what is bad about it first. It's a random weapon so you never know what you are going to get. This can burn you in that you draw one first turn then are sitting on it while it transforms into high cost weapons until you can use it. However, and heres part one, you can pull weapons that might help you that you wouldn't be able to get normally. Example, I just pulled Kingsbane on turn 1. Now I can pump it with the Naga or Upgrade! and keep those buffs when it cuts back into my deck. Part two is that it can really help when building my kill condition with Furnacefire. Again, there is the unpredictability and you might have something meh when it is time to drop him (don't drop Furnacefire if you just pulled a Molten, no one wants that 1/1 pump) but you could happen into another Arcanite or something similar.
One more note on Furnacefire and I'll jump off the soap box, if you can manage to hold on to a Forge of Souls for a bit, do so. Being able to draw two weapons prior to dropping him is pretty awesome. Remember though, it's not worth holding on to it just for a card you might not draw if you are bone dry on weapons. The entire point of this build is either pumping your minions with your weapons or pumping your weapons with your minions. That doesn't work if you don't have a weapon.
If you build it and run it, let me know how it works for you. If you tweak it, let me know how you tweak it. If you have any other questions, I'm happy to help. If you see anything that I am totally bone heading on, PLEASE let me know so I can stop it.
Thanks for looking, good luck, well met!