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Quest'thun Druid

  • Last updated Jan 21, 2018 (Kobolds Patch)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: C'Thun Druid
  • Crafting Cost: 8920
  • Dust Needed: Loading Collection
  • Created: 1/21/2018 (Kobolds Patch)
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  • Total Deck Rating

    15

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Remember C'Thun? Well I do, and our favorite (free) Old God is still standard, but we never see him, so I thought I'd revisit him.

Been having great fun, and pretty good luck on ladder with this take on Quest / C'thun Druid. The early C'thun cards fuel some great quest swings with Corridor Creeper and Menagerie Warden that apply some solid midgame threats while setting up for powerhouse late game.

I mean, as is obvious, it can't be understated that every minion you draw after playing Barnabus the Stomper is free! Save your Nourish and Ultimate Infestation for massive draw and board presence, and the beauty of a giant C'Thun is that he ignores control (cough)Raza (cough) by launching damage on play before your opponent can interact. Just play smart and slow to maintain pressure, your hand of free large minions isn't going anywhere, and most of them require the same answers, which your opponent has a limited supply of.

I teched in a single Eater of Secrets for the few quest mages, as they gave me the most trouble otherwise, and aggro is hit and miss depending on luck of the draw, but that's not new.

I don't have many decks shared here yet, but feel free to share any comments, replacements or general thoughts, as I'm always looking to improve, though I tend to enjoy the off-meta deck styles.

Anyways, good luck and have fun!