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Viable Master OAKHEART recruit shaman

  • Last updated Jan 16, 2018 (Kobolds Patch)
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Wild

  • 17 Minions
  • 11 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Shaman
  • Crafting Cost: 6360
  • Dust Needed: Loading Collection
  • Created: 1/16/2018 (Kobolds Patch)
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  • Battle Tag:

    #2993

  • Region:

    N/A

  • Total Deck Rating

    64

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Hey guys, my name's Vinotan and I am a legend ranked player from EU.

Since the highest voted deck on hearthpwn atm is a recruit shaman  (http://www.hearthpwn.com/decks/1022138-new-archetype-recruit-control-shaman) and I am playing a similar but yet very different version of recruit shaman, I wanted to quickly give you my decklist and some quick reasoning.

If you guys are interested, let me know and I will write a detailed guide.

1. most importantly, I include Master Oakheart! I think it fits the deck really well and compliments the whole recruit idea. Therefore I also have included Al'akir, Tar Creeper and the 5 mana 2/7 freeze taunt (instead of drakkari defender). This results in a 3/5, 2/7, 3/5 charge-windfury-divineshield taunt wall worth 16 mana plus the free 5/5. Just hope you dont draw guild recruiter for the 2attack slot.

2. I include evolve and unstable evolution as we have multiple good evolve targets (oakheart, alakir, guild recruiter, bonemare, corridor creeper, thing from below). the DK might be good as well but I dont have him

3. cheesy OTK: On lower ranks, I included the 1 mana 1/2 that gets 2 attack (Lightwarden) when something is healed. I know this sounds crazy but hear me out: you pull it with oakheart, it is protected behind a big taunt wall. next turn you play healing rain, which actually buffs this little guy 12 times and you hit your opponent for 25 dmg. it works surprisingly often, is super fun and you dont have to change a whole lot of the deck (just 1 card).

4. I dont include drakkari defender as it is just too bad if drawn

5. I dont include earth elemental and therefore no spellstone

6. I dont include the full jade package, only claws, but it might be a good inclusion, I admit that

7. I dont include ancestral spirit as there are too many silences around

8. Instead I use bonemare (because OP), volcano (nice boardwipe), 2nd healing rain (sustain and used to heal my big guys if damaged)

This deck is very fun to play (especially with the lightwarden OTK)  and surprisingly effective, even though the lightwarden strategy is no longer viable above rank 10-5.

Let me know what you think and, again, if some of you guys are interested I can write a detailed guide, just let me know.

Cheers