#3 wild legend s45 Cubelock
- Last updated Dec 22, 2017 (Kobolds Patch)
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Wild
- 16 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Handlock
- Crafting Cost: 11040
- Dust Needed: Loading Collection
- Created: 12/15/2017 (Kobolds Patch)
- tiny1009
- Registered User
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- 4
- 13
- 24
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
159
Hello,
I have been playing renolock in wild for a long period of time but a new deck has come along that seems superior. That deck is, wild cubelock. Very similar to standard cubelock, but it is buffed significantly by having cards like voidcaller, mal'ganis, and darkbomb. Voidcallers add to the consitency of cheating out big demons and mal'ganis is well... mal'ganis.
The game plan of the deck is straightforward, cheat out big demons, but with cards like cube, defile, and weighing the probabilities of what demons can come out of lackey/voidcaller make the deck very complex.
As with any other control deck, you walk a fine line between getting the most tempo/value out of your cards and playing around lethal from your opponent. In the context of this deck a lot of time this equates to how greedy you can be with your dark/pacts/ voicallers/ lackeys. Ie, can I wait a turn to use this dark pact and get some trades with the minion or do I need the heal now? Just be aware of the range of the deck your playing against.
Mulligans:
Aggro: Defile, hellfire, darkbomb, voidcaller, voidlord if you already have voidcaller.
Midrange: hellfire, defile, voidcaller, lackey
Control: Voidcaller, lackey, thaurissan. In control match ups you prefer to get doomguards or mal'ganis then voidlords from voidcaller. For this reason its better to toss voidlords and look for the other two.
If you have any more questions about card replacements/ anything else, let me know in the comments.
Also, after a long hiatus I am offering coaching again, specializing in control and reno warlock but familiar with all styles. My credentials include over 5 top 5 legend finishes in wild on NA, and 2 top 100 finishes in standard. DM me on here or twitter for more info.
You can also find me on twitter: @hurryUPstone
and twitch: twitch.tv/hurryupidiot
proof of rank: https://imgur.com/a/oNAjS
(As you can see, had nether in original list. Taken that out for weapon to cheat out more demons.)
I think Skull of the Man'ari is a mistake, control decks have at least one, if not two, of Oozes/Harrison Jones and making those cards relevant for them, god forbid Harrison Jones, is a brutal tempo loss. Umbra seems like the safer choice because it's practically a lightning rod for your opponent's removal or minion trades anyway.
Yea, definitely a lot of ways to take it. Did some experimentation with double faceless too. Sylvannas can definitely destroy the mirror match in big priest. Clearly a time of great testing for the actual best list, which can change match to match. I would suggest waiting for things to settle down a bit if you're on the fence about crafting anything.
and big priest*
I faced another cubelock with the weapon and i must say it isnt that good, i dont even run any wepon removal and still got way more value than him.
Ooze and Harrison are extremely rare, how often are you actually seeing them?
Share your rinolock please :)
Everyone said its too greedy deck and you will too haha mybe its greedy but i have a lot of fun with it :) will share it ASAP cause im on the job right now ;)
This is one of the most fun decks I have played all year! Thank you for the guide too. I made a short video showcasing my experiences. Getting big demons out early is incredibly powerful!
Mal'ganis is realy isane xD
Your accent tho <3
Thanks for the accent feedback :-)
I don't usually upvote or write comments, but this deck was obnoxious enough that I had to. Rank 25 no stars to Rank 10 5 stars - no losses at all. Upvoted!
Any idea for a replacement for Mal'Ganis ?
I know he is pretty unique in his effect, but I can't afford crafting him now (and I'm even missing 400 dst for second voidlord...)
tar creeper against aggro or something like lich king for control
what about the weapons to call the DG and stuff?
There is voidcallers for the same reasons. But they are better, because of tempo.