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Luzkan Overload Combo [Intro written]

  • Last updated Dec 26, 2017 (Kobolds Patch)
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Wild

  • 11 Minions
  • 16 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Elemental Shaman
  • Crafting Cost: 8340
  • Dust Needed: Loading Collection
  • Created: 12/12/2017 (Kobolds Patch)
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  • Battle Tag:

    Luzkan#2480

  • Region:

    EU

  • Total Deck Rating

    1237

View 19 other Decks by Luzak30
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Revival of Shaman to the Meta

ur right 2bold statement, just two of my decks swift outhere somewhere there on the ladder~

Please remember that until furher development - this deck is more FUN than COMPETITIVE.

Deck will be showcased later in the stream.
https://www.twitch.tv/luzakk30
Start: 20:30, 27/12/2017


 

1. General counter to the meta:

We see tons of decks that run 3hp cards (wolfes in Secret Hunter / Tempo, Aggro Mage):

We see tons of decks that run less than 3 hp cards (aggro Paladin / Zoolock):

From time to time there is a big deck that uses powerfull text on minions that are summoned later in the game:

To top all of that we have our big boys and big clear and huge heal that protects us anyway:

 

 


2. Win conditions:

We got three win conditions after blocking the path to our face from the enemy:

 

#1 Swarm Win Condition:

We got Jade Package that will make some jades. If we see that our opponent stopped pressuring just for a moment and we got Lesser Sapphire Spellstone while having Aya Blackpaw then we just copy that and rekt our opponent with the swarm of Jades & Ayas.

It's impossible to clear by Spell Hunter, Tempo/Aggro Mage, Aggro Paladins and so on.

 

#2 Giants Win Condition

We got 17 overload in total in our deck. Lesser Sapphire Spellstone combined with reduced price of Snowfury Giant is a guaranteed in almost every situation to give us two turn win. 

 

#3 Surprise Win Condition

We naturally play one of our taunts during the game. By simulating that we are a huge noob and we play Lightwarden we can do up to 25 damage next run by playing only one more card which is Healing Rain

 

Best part:
All of the win conditions can be mixed together.

There's no problem in making 4x taunt wall with our copy spell. No problem with making a board of lightwardens so our opponent have no way to clear them up. There's no problem in continuing the game plan we lost our copy spell - because there are still the giants and light wardens and so on.

 


 

Hope you enjoy the introduction to the deck. That's all for the beginning. Thanks for the read and enjoy.

My stream: http://twitch.tv/Luzakk30