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Rarity
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Nether Side Up

Start Mirror Puzzle 3-3.

Netherwind Portal

Secret: After your opponent casts a spell, summon a random
4-Cost minion.

More aromatic than a regular portal.

Never Go Full Northshire

Start Lethal Puzzle B-3.

Nine Lives

Discover a friendly Deathrattle minion that died this game. Also trigger its Deathrattle.

  • Type: Ability
  • Class: Hunter
  • Rarity: Epic
  • Set: Rise of Shadows
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Beware the night of the living pets!

No Mercy

Double your weapon's Attack for this turn.

Noblegarden Spoon

Hatch your Noblegarden Eggs!

Nofin Can Stop Us

Give your minions
+1/+1. Give your
Murlocs an extra +1/+1.

"I'm having a good time! I don't want to stop at all!"

Oasis Ally

Secret: When a
friendly minion is
attacked, summon a
3/6 Water Elemental.

As gentle as a bellyflop.

Objection!

Secret: When your opponent plays a
minion, Counter it.

"Sire, this is a Sindy's."

Old Militia Horn

Give your minions +1/+1 and Taunt. Upgrade this and shuffle it into your deck.

Olgra, Mankrik's Wife

Casts When Drawn
Summon a 3/7 Mankrik,
who immediately attacks
the enemy hero.

Omnotron Defense System

Summon a random Tron.

Orb of Destruction

Destroy 2 of your opponent's Mana Crystals and they discard 2 cards.

Overpowered

After you play a card this turn, replay it
(targets chosen randomly).

Palm Reading

Discover a spell. Reduce the Cost of spells in your hand by (1).

Actual palms not required.

Party Portal!

Summon a random Partygoer.

Pendant of Earth

Discover a minion
from your deck. Restore
Health to your hero
equal to its Cost.

Eaaaarrrrthhhhhh Pendaaaannnttttt Poweeerrrrrrrrrrr!!!!!!!!

Perfect Patrons

Start Mirror Puzzle 4-3.

Pesky Priest

Start Survival Puzzle 3-3.

Petting Zoo

Summon a 3/3 Strider. Repeat for each Secret you control.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: E. Li & A. Zemskov
  • Collectible

Welcome to the petting zoo. DO NOT TOUCH THE ANIMALS.

Pilfered Power

Gain an empty Mana Crystal for each friendly minion.

The Hozen don't get paid much, but at least they get to keep any excess mana.

Plague Eruption

Deal 2 damage to all minions. If you've discarded a card this game, deal 1 more.

Be prepared! (With tissues)

Plague of Murlocs

Transform all minions into random Murlocs.

This is horrible! And adorable!

Plot of Sin

Summon two 2/2
Treants. Infuse (@): Two
5/5 Ancients instead.

It's a great plot, but it's riddled with holes.

Plot of Sin

Infused
Summon two 5/5 Ancients.

Polymorph: Boar

Transform a minion into a 4/2 Boar with Charge.

It's always Huffer.

Polymorph: Jellyfish

Transform a minion
into a 4/1 Jellyfish with Spell Damage +2.

While Ini’s first use of the Spontaneous Gelatin Transmalgamizer may have gotten her banned from the Gnomish Cooking Convention, she’s never one to throw away a new invention.

Potion of Polymorph

Secret: After your opponent plays a minion, transform it into a
1/1 Sheep.

Tastes like Baaaaananas.

Pour a Round

Draw a card for each of your Plates.

Powershot

Deal 2 damage to a minion and the minions next to it.

pow POW pow

Pride of the Frostwolves

Gain 5 Armor. Equip a random weapon.

Orcs don't say farewell.

Primal Talismans

Give your minions "Deathrattle: Summon a random basic Totem."

All that remained from the first kobold colony: a single talisman and the word "Flamestrike."

Primordial Wave

Transform enemy minions
into ones that cost (1) less
and friendly minions into
ones that cost (1) more.

A primordial hello to you too!

Pristine Compass

Draw a card and add 2 extra copies of it to your hand. They cost (0).

Protect the King!

For each enemy minion, summon a 1/1 Pawn with Taunt.

Form ranks! Everyone into the King's Tuskarr Defense!

Prune the Fruit

Draw a card.

Puppeteer

Take control of an enemy minion until the end of your turn.

Puzzle Box

Transform all minions into random ones that cost (3) more.

Puzzle Box

Transform all minions into random ones that cost (3) more.

Puzzle Box

Transform all minions into random ones that cost (3) more.

Rafaam's Scheme

Summon @ 1/1 |4(Imp, Imps). (Upgrades each turn!)

"When your first plan fails... imp-rovise."

Raiding Party

Draw 2 Pirates from your deck.
Combo: And a weapon.

And a bowl of chips. And some of those little cocktail weenies!

Raiding Party

Draw 2 Pirates from your deck.
Combo: And a weapon.

  • Type: Ability
  • Class: Rogue
  • Rarity: Rare
  • Set: Core (2023)
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jim Nelson
  • Collectible

And a bowl of chips. And some of those little cocktail weenies!

Ramming Mount

Give a minion +2/+2
and Immune while
attacking. When it dies,
summon a Ram.

Tavish has some road rage issues to work through.

Ramming Speed

Force a minion to attack one of its neighbors.

Her deductible keeps going up.

Reap What You Sow

Deal 3 damage. Excavate a treasure.

With a hat like that, I'd say their tailor did all of the sowing.

Recharge! Recharge!

Replace your deck with a fresh one.

Reckless Flurry

Spend all your Armor. Deal that much damage to all minions.

Look. Cautious Flurries will only get you so far in life.

Recruitment Map

Discover a minion
from Tier @.

Regenerative Blood

Restore 1 Health to your hero for each minion on the board.

Reinforced Plating

Gain 6 Armor.
Excavate a treasure.

I am become death, destroyer of azerite.

Relentless March

Replace your deck with a fresh one.
Death does not feel fatigue

Relentless Pursuit

Give your hero +4 Attack and Immune this turn.

If you steal a Demon Hunter's corn dog, you'll get what's coming.

Relic of Phantasms

Summon two @/@
Spirits. Improve your future Relics.

Xy'mox chuckled. "You mean the Chaos Emerald?"

Rest and Relaxation

Draw two minions. Gain Armor equal to their combined Health.

Reverberations

Summon a copy of a minion. Each one dies after taking damage.

This sounds much louder in the void.

Revive Pet

Discover a friendly Beast that died this game. Summon it.

Best friends never really leave.

Rigged Faire Game

Secret: If you didn't take any damage during your opponent's turn, draw 3 cards.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: J. Cheung & K. Turovec
  • Collectible

What's faire is fair.

Righteous Defense

Set a minion's Attack and Health to 1. Give the stats it lost to a minion in your hand.

Paladins... Always stealing someone else’s thunder. And stats.

Rile the Herd

Give Beasts in your deck +1/+1.

Roaring Torch

Deal 6 damage.

Rock Candy

Destroy a random Party Crasher.

Rock Out

Summon 3 Firesworn. Overload: (2)

Rock Out

Summon 3 Firesworn. Overload: (2)

Rolled a Three!

Discover a 3-Cost card.

Rush the Stage

Draw two Rush minions.
They cost (1) less.

Left Shark, get to the stage now!

Sack of Coins

Summon a random 6-Cost minion. Upgrade this and shuffle it into your deck.

Saddle Up!

Give your minions "Deathrattle: Summon a random Beast that costs (3) or less."

And then they rode off into the sunset, not knowing they left their stove on.

Savage Roar

Give your characters +2 Attack this turn.

What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". It's probably not that, though.

School Spirits

Deal 2 damage to all
minions. Shuffle 2 Soul
Fragments into your deck.

"B-E A-G-G-R-E-S-S-I-V-E!"

School Spirits

Deal 2 damage to all
minions. Shuffle 2 Soul
Fragments into your deck.

"B-E A-G-G-R-E-S-S-I-V-E!"

Scourge Strike

Gain @ |4(Corpse, Corpses),
destroy @ enemy |4(minion, minions),
and draw @ |4(card, cards).
(Improves during run.)

Scarlet had been Scourge and knew their weaknesses.

Scourge Supplies

Draw 3 cards.
Choose one to discard.

The Scourge is very pro-recycling.

Seafloor Gateway

Draw a Mech. Reduce the Cost of Mechs in your hand by (1).

It's all about e-fish-ency.

Seafloor Gateway

Draw a Mech. Reduce the Cost of Mechs in your hand by (1).

It's all about e-fish-ency.

Seal Fate

Deal 3 damage to an undamaged character. Invoke Galakrond.

Firmly press the seal of your fates instead of leaving the flap open.

Seal of Blood

Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero.

Don't hate! Coagulate!

Seal of Champions

Give a minion
+3 Attack and Divine Shield.

"Arf! Arf! Arf!" - Seal of Champions

Seal of Champions

Give a minion
+3 Attack and Divine Shield.

"Arf! Arf! Arf!" - Seal of Champions

Seaweed Strike

Deal 4 damage to a minion.
If you played a Naga while
holding this, also give your
hero +4 Attack this turn.

Even as mechs, fish will still end up wrapped in seaweed.

Self Repairs

Restore 5 Health to your Hero and gain 5 Armor.

Sense Demons

Draw 2 Demons
from your deck.

Generally demons are pretty obvious and you don’t need a spell to sense them.

Sense Demons

Draw 2 Demons
from your deck.

Generally demons are pretty obvious and you don’t need a spell to sense them.

Serpentshrine Portal

Deal 3 damage.
Summon a random
3-Cost minion.
Overload: (1)

This is why you never flush a three-cost minion.

Serpentshrine Portal

Deal 3 damage.
Summon a random
3-Cost minion.
Overload: (1)

This is why you never flush a three-cost minion.

Service Bell

Discover a Class card from your deck and draw all copies of it.

The bell tolls for us! Waiter, we need more water!

Shadow Bolt

Deal 4 damage
to a minion.

It’s a Bolt. It's made out of Shadow. What more do you need to know!

Shadow Bolt

Deal 4 damage
to a minion.

Shadow Bolt Volley

Deal 4 damage to three random enemies.

Shadow Chord: Distort

Give a minion -5/-5.
If it has 0 Attack, destroy it.

For some unknown reason, using distortion intentionally in your music will attract hundreds of geckos to your location.

Shadow Madness

Gain control of an enemy minion with 3 or less Attack until end of turn.

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Shadow
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mark Gibbons
  • Collectible

You can rationalize it all you want, it's still a mean thing to do.

Shadow Strike

Deal 5 damage to an undamaged character.

It's like a backstab, only from the front. And with two more stabs.

Shadow Suffusion

Give your minions
"Deathrattle: Deal 3
damage to a random
enemy."

Be honest - you had to look up what that means.

Shattering Blast

Destroy all Frozen minions.

Let's be honest, they weren't going to unfreeze anyway.

Shellshot

Deal 3 damage to a
random enemy minion.
Repeat this with 1
less damage.

Precision over accuracy.

Shroud of Concealment

Draw 2 minions. Any played this turn gain Stealth for 1 turn.

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Sigil of Time

At the start of your
next turn, draw 3 additional cards.

  • Type: Ability
  • Class: Demon Hunter
  • Rarity: Common
  • Set: TITANS
  • Spell School: Fel
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Tanamaes Leejierasaes
  • Collectible

Sigil of Right A Down Right A Down.

Silvermoon Portal

Give a minion +2/+2. Summon a random
2-Cost minion.

What's Millhouse Manastorm doing in Silvermoon?

Silvermoon Portal

Give a minion +2/+2. Summon a random
2-Cost minion.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Core (2023)
  • Spell School: Holy
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Jimmy Lo
  • Collectible

What's Millhouse Manastorm doing in Silvermoon?

Silvermoon Portal

Give a minion +2/+2. Summon a random
2-Cost minion.

What's Millhouse Manastorm doing in Silvermoon?