Hammer of the NaaruBattlecry: Summon a 6/6 Holy Elemental with Taunt.
The naaru wasn't using it. It doesn't have arms. |
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Hammer of the NaaruBattlecry: Summon a 6/6 Holy Elemental with Taunt.
The naaru wasn't using it. It doesn't have arms. |
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Starstrung BowCosts (1) less for each
Shoot for the stars, but if you miss, aim for the enemy hero. |
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Sul'thrazeOverkill: You may attack again.
“Griftah here with de Sul’chop. One chop, you get four damage. Two chops, eight damage - you gonna change de way you fight." |
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Abyssal WaveDeal 4 damage to
Often followed up with a chasmic handshake. |
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Assassin's ContractDestroy a minion. Summon a 1/2 Patient Assassin.
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Avenging WrathDeal 8 damage randomly split among all enemies.
Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham! |
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Cannon BarrageDeal 3 damage to a
Why fire your cannons strategically when you can fire them all at once? |
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Dark WispersChoose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Don't worry; we fired the person who named this card. |
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Darkest HourDestroy all friendly minions. For each one, summon a random minion from your deck.
It's always darkest just before you find the light switch. |
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Darkest HourDestroy all friendly minions. For each one, summon a random minion from your deck.
It's always darkest just before you find the light switch. |
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Deadly ArsenalReveal a weapon from your deck. Deal its Attack to all minions.
Oh look. A Gorehowl. |
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Disco at the End of TimeCast 5 random Secrets from the past.
This is what you've been saving the last dance for. |
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EctomancySummon copies of all Demons you control.
"Zerek! Stay out of my lab!" |
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Embrace DarknessChoose an enemy minion.
Once you both get comfortable, darkness is actually pretty snuggly. |
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Embrace DarknessChoose an enemy minion.
Once you both get comfortable, darkness is actually pretty snuggly. |
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Force of NatureSummon three 2/2 Treants with |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Level Up!Give your Silver Hand Recruits +2/+2 and Taunt.
Ding! Grats. |
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LightbombDeal damage to each minion equal to its Attack.
This is what happens when you allow goblins to be priests. |
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LightbombDeal damage to each minion equal to its Attack.
This is what happens when you allow goblins to be priests. |
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Lucrative ContractDestroy a minion. Add 2 Coins to your hand.
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MeteorDeal 15 damage to a minion and 4 damage to adjacent ones.
When you absolutely, positively have to kill all the dinosaurs. |
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Once Upon a Time...Summon a random
...There was a humble little squirrel on a quest to defeat an evil dragon. With the help of its earthen friend, it saved the murloc princess from danger. The end. |
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Rats of Extraordinary SizeSummon seven 1/1
They don't care if you believe they exist. |
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Recruitment ContractDestroy a minion. Add a copy of it to your hand.
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Runic CarvingsChoose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
"That totem was beautiful… and you runed it!" |
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Stampeding RoarSummon a random Beast from your hand and give it Rush.
[x]The Gurubashi Arena has an extremely permissive policy on pets in the workplace. |
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Tiny ToysSummon four random 5-Cost minions.
Mom, they're action figures! |
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To My Side!Summon an Animal
I hunt alone. Well, me and Misha. And Huffer. And Leokk. |
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Tome TamperingShuffle 1-Cost
An overdue book calls for a do-over. |
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Trial by FireSummon five 1/1
Well, in ya go. |
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Turncoat ContractDestroy a minion. It deals its damage to adjacent minions.
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Unidentified ContractDestroy a minion. Gains a bonus effect in your hand.
The terms of service are constantly changing. |
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Ancient HarbingerAt the start of your turn, put a 10-Cost minion from your deck into your hand.
"honey, can u run down to the store and pick up some 10 cost minions? thx" |
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Anima GolemAt the end of each turn, destroy this minion if it's your only one.
The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar. |
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Barrens ScavengerTaunt
When the hundredth centaur dropped, so did her bracers. |
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BlackguardWhenever your hero is healed, deal that much damage to a random enemy minion.
"Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson |
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BlackguardWhenever your hero is healed, deal that much damage to a random enemy minion.
"Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson |
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Blatant DecoyDeathrattle: Each player
"Hah! You is being tricked by ME! Togwaggle!" |
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BlazecallerBattlecry: If you played an Elemental last turn, deal 5 damage.
For when a flamecaller just won't do. |
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Blood CrusaderBattlecry: Your next Paladin
Defending Silvermoon takes a lot of blood, sweat, tears, and blood. |
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Brightwing
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Cabal Shadow PriestBattlecry: Take control of an enemy minion that has 2 or less Attack.
You never know who may be secretly working for the Cabal.... |
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Coilskar CommanderTaunt. Battlecry: If you've
Then thou shalt count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. |
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Coldarra DrakeYou can use your Hero Power any number of times.
The Grand Tournament has a "No dragons allowed" policy, but it's rarely enforced. |
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Coldarra DrakeYou can use your Hero Power any number of times.
The Grand Tournament has a "No dragons allowed" policy, but it's rarely enforced. |
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Defias CleanerBattlecry: Silence a minion with Deathrattle.
His house cleaning service is quite thorough. Not a spot to be found... or any of your stuff! |
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Devout PupilDivine Shield, Taunt
He considers textbooks Light reading. |
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Entitled CustomerBattlecry: Deal damage equal to your hand size to all other minions.
"Do you have any idea how much mana I've spent at your store? 6." |
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Fight PromoterBattlecry: If you control
"Yeah, I can get you Knuckles. No, no, he's been clean for *weeks*." |
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Furnacefire ColossusBattlecry: Discard all weapons from your hand and gain their stats.
Smelts in his mouth, not in your hand. |
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Furnacefire ColossusBattlecry: Discard all weapons from your hand and gain their stats.
Smelts in his mouth, not in your hand. |
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Genn Greymane
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Genn Greymane
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Genn Greymane
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Genn Greymane
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Grand CrusaderBattlecry: Add a random Paladin card to your hand.
A veteran of a number of crusades, she is a force for light and goodness. Her latest crusade is against goblin telemarketers. |
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Kabal TraffickerAt the end of your turn,
She ships illicit mana crystals around the world in packages marked: FUNNEL CAKE. |
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KidnapperCombo: Return a minion to its owner's hand.
He just wants people to see his vacation photos. |
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KodoriderInspire: Summon a 3/5 War Kodo.
Someone called her a Rhinorider, and she's NOT HAPPY. |
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Leatherclad HogleaderBattlecry: If your opponent has 6 or more cards in hand, gain Charge.
The Hogchoppers, the terrors of Tanaris, can always be found at one tavern or another in Gadgetzan, refueling for totally real and legit adventures that they go on. |
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Luckydo BuccaneerBattlecry: If your weapon has at least 3 Attack, gain +4/+4.
You can't just leave a Luckydo somewhere. You gotta keep 'em with you! Especially in Gadgetzan! |
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Mossy HorrorBattlecry: Destroy all other minions with 2 or less Attack.
The hills have eyes. And teeth. Pretty bad breath, too. |
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Mossy HorrorBattlecry: Destroy all other minions with 2 or less Attack.
The hills have eyes. And teeth. Pretty bad breath, too. |
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Nerubian UnravelerSpells cost (2) more.
He loves a good yarn. |
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Nerubian UnravelerSpells cost (2) more.
He loves a good yarn. |
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Origami DragonDivine Shield, Lifesteal
The fire will give you a papercut, which CAN burn. Does that count? |
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Piloted Sky GolemDeathrattle: Summon a random 4-Cost minion.
The pinnacle of goblin engineering. Includes an espresso machine and foot massager. |
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Piloted Sky GolemDeathrattle: Summon a random 4-Cost minion.
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Piloted Sky GolemDeathrattle: Summon two random 4-Cost minions.
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Portal OverfiendBattlecry: Shuffle 3 Portals
It’s like an interdimensional game of demon tag. |
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RiftcleaverBattlecry: Destroy a minion. Your hero takes damage equal to its Health.
Brings you face to face with your destructive impulses. |
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RiftcleaverBattlecry: Destroy a minion. Your hero takes damage equal to its Health.
Brings you face to face with your destructive impulses. |
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Scaled NightmareAt the start of your turn, double this minion's Attack.
I like it because it scales. |
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Scarlet WebweaverBattlecry: Reduce the Cost of a random Beast in your hand by (5).
Isn't that nice? The spider made the explorer a sleeping bag! |
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Sea ReaverWhen you draw this, deal 1 damage to your minions.
A little better than Sea Minus Reaver. |
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Sea ReaverWhen you draw this, deal 1 damage to your minions.
A little better than Sea Minus Reaver. |
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Sideshow SpelleaterBattlecry: Copy your opponent's Hero Power.
Hey! Let me try that... |
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Skulking GeistBattlecry: Destroy all
It's as though a million Jade Idols cried out, and were suddenly silenced. |
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Skulking GeistBattlecry: Destroy all
It's as though a million Jade Idols cried out, and were suddenly silenced. |
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SoulwardenBattlecry: Add 3 random cards you discarded this game to your hand.
Reduce, reuse, resoul. |
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Spectral PillagerCombo: Deal damage equal
It turns out you CAN take it with you. |
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Spiteful SummonerBattlecry: Reveal a spell
Sometimes she'll summon a Doomsayer. Out of spite. |
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Spiteful SummonerBattlecry: Reveal a spell
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Storm GiantForged, Taunt |
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Unpopular Has-BeenDeathrattle: Summon a random 5-Cost minion from the past.
Oh man, she used to rock more than ANYONE back in the Year of the Kraken. I wish I could've seen her perform back then… |
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Unseen SaboteurBattlecry: Your opponent casts a random spell from their hand (targets chosen randomly).
Far more effective than the flamboyant saboteur. |
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Wild BloodstingerBattlecry: Summon a minion from your opponent's hand. Attack it.
Tame Bloodstingers would politely invite your minion to tea. |
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Wind-up BurglebotWhenever this attacks a minion and survives, draw a card.
Don't blame the bot for his crimes... Blame whoever keeps winding him up! |
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GambitAttack an enemy. Improve this Piece's effect by @.
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Boggspine KnucklesAfter your hero attacks, transform your minions into random ones that cost (1) more.
I would NOT want to put my hand in there. It's... SQUISHY. |
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DoomhammerWindfury, Overload: (2)
Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence. |
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DoomhammerWindfury, Overload: (2)
Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence. |
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Hammer of TwilightDeathrattle: Summon a 4/2 Elemental.
Stop! It's Twilight Hammer time. |
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Piranha LauncherAfter your hero attacks,
A great improvement over the guppy launcher. |
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SupercolliderAfter you attack a minion,
Boom's Second Law of Motion: HIT IT VERY HARD! |
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Tentacles for ArmsDeathrattle: Return this to your hand.
That's right. Garrosh just slapped you to death with a tentacle. |
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Warglaives of AzzinothAfter attacking a minion, your hero may attack again.
The blades glow green from things unseen, dark dreams whirling in the felfire gleam. |