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Reprimand

Reduce the Attack of an enemy minion by 1 for a turn.

Running Wild

Draw a minion from your
deck. If it’s a Beast, add
another copy to your hand.

Shotgun Blast

Deal 1 damage.

Snakeshot

Summon a 1/1 Snake
and give it Poisonous.

Spread Shot

Deal 1 damage,
then deal 1 damage
to the enemy hero.

Spread Shot

Deal 1 damage,
then deal 1 damage
to the enemy hero.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Shot

Hero Power
Deal 2 damage to the enemy hero.@Hero Power
Deal 2 damage.

Steady Throw

Deal 2 damage to the enemy hero.@Deal 2 damage.

Summon Pet

Summon an Animal Companion.

Survival Training

Deal 2 damage to the
enemy hero, then give a
random friendly minion
+1 Attack.

Tavish

Summon a 2/2 Crabby with Rush.

The Right Tool

Discover a card from your deck.

Tricks and Traps

Play a random Secret from
your hand or deck.

Trusty Whip

Deal 1 damage to a
minion and the minion right of it.

Venomous Stinger

Sting a minion. When it
takes damage, destroy it.

Bloodseeker

Honorable Kill:
Gain +1/+1.

What do you mean shooting them in the back isn’t honorable?!

Glaivezooka

Battlecry: Give a random friendly minion +1 Attack.

For the times when a regular bazooka just isn't enough.

Headhunter's Hatchet

Battlecry: If you
control a Beast, gain
+1 Durability.

Zul'jin's primary recruiting tool.

Headhunter's Hatchet

Battlecry: If you
control a Beast, gain
+1 Durability.

Zul'jin's primary recruiting tool.

Remote Control

After your hero attacks, summon a 1/1 Hound.

For some reason, my dog keeps trying to eat this.

Always a Bigger Jormungar

Give a minion +2 Attack and "Excess damage dealt by attacks hits the enemy hero."

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: TITANS
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mauricio Herrera
  • Collectible

I saw it! It's big, scary, and blue!

Arcane Quiver

Discover a spell from
your deck. If it's Arcane,
give it Spell Damage +1.

"Quiver in fear!" - The Lich King "Ok." - Me

Arcane Quiver

Discover a spell from
your deck. If it's Arcane,
give it Spell Damage +1.

"Quiver in fear!" - The Lich King "Ok." - Me

Bait and Switch

Secret: When a friendly minion is attacked, give it +3/+3.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: TITANS
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: James Ryman
  • Collectible

Oh my god, the bait and switch works every time!

Barrel of Monkeys

Summon a 1/4 Monkey with Taunt.
(3 Monkeys left!)

There used to be four monkeys, but then one fell off and bumped his head.

Barrel of Monkeys

Summon a 1/4 Monkey with Taunt.
(2 Monkeys left!)

Barrel of Monkeys

Summon a 1/4 Monkey with Taunt.
(Last Monkey!)

Bear Trap

Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.

You'll never guess what's in that conveniently bear-sized, bear-smelling box.

Bestial Madness

Give +1 Attack to all
minions in your hand,
deck, and battlefield.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: TITANS
  • Spell School: Shadow
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible

"Hey this isn't what we were trying to excavate!"

Bola Shot

Deal 1 damage to a minion and 2 damage to its neighbors.

On second thought, bolas aren't very good against flying worms.

Bomb Toss

Deal 2 damage. Summon a 0/2 Goblin Bomb.

Me throw face.

Brann's Saddle

Give a friendly Beast +3/+3 and "Deathrattle: Give Brann's Saddle to another friendly Beast."

This family heirloom was recently upgraded to fit dinosaurs in addition to rams.

Call Pet

Draw a card.
If it's a Beast, it costs (4) less.

Real hunters tame hungry crabs.

Call Pet

Draw a card.
If it's a Beast, it costs (4) less.

Real hunters tame hungry crabs.

Cat Trick

Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.

"I know some new tricks, a lot of good tricks. I will show them to you. Medivh will not mind at all if I do."

Cat Trick

Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.

"I know some new tricks, a lot of good tricks. I will show them to you. Medivh will not mind at all if I do."

Chronoshot

Return an enemy minion to your opponent's hand. It costs (2) more.

Conjured Arrow

Deal 2 damage
to a minion.
Manathirst (6): Draw
that many cards.

We just call them "cursors".

Corrosive Breath

Deal 3 damage to a
minion. If you're holding
a Dragon, it also hits
the enemy hero.

It's a breath of fresh terror!

Cybertech Chip

Give your minions "Deathrattle: Add a random Mech to your hand."

Goes great with Cyber-Salsa.

Dart Trap

Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy.

Five years of tap-dancing lessons are FINALLY going to pay off!

Deadeye

For the rest of the game,
your Hero Power can target minions.

Dinomancy

Replace your Hero Power with 'Give a Beast +3/+3.'

Anyone can dinomance. Just put your lips together and RAAWWWAARGGGH.

Doggie Biscuit

Tradeable
Give a minion +2/+3.
After you Trade this, give
a friendly minion Rush.

Reserved for Edwin’s favorite lapdogs.

Doggie Biscuit

Tradeable
Give a minion +2/+3.
After you Trade this, give
a friendly minion Rush.

Reserved for Edwin’s favorite lapdogs.

Don't Feed the Animals

Give all Beasts in your hand +1/+1.
Corrupt: Give them +2/+2 instead.

  • Type: Ability
  • Class: Hunter
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Zoltan Boros
  • Collectible

They're still cleaning up the mess from the last time someone fed the basilisk a deep fried candybar.

Don't Feed the Animals

Corrupted
Give all Beasts in your hand +2/+2.

Dragonbane Shot

Deal 2 damage.
Honorable Kill: Add a
Dragonbane Shot
to your hand.

<i>*Only effective against small dragons.</i>

Dun Baldar Bunker

At the end of your
turn, draw a Secret and
set its Cost to (1).
Lasts 3 turns.

Brutalist architecture for brutal times.

Emergency Maneuvers

Secret: When a friendly minion dies, summon a copy of it.
It's Dormant for 1 turn.

DO A BARREL ROLL!

Explosive Trap

Secret: When your hero is attacked, deal 2 damage to all enemies.

It traps your food AND cooks it for you!

Explosive Trap

Secret: When your hero is attacked, deal 2 damage to all enemies.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Brandon Kitkouski
  • Collectible

It traps your food AND cooks it for you!

Explosive Trap

Secret: When your hero is attacked, deal 2 damage to all enemies.

It traps your food AND cooks it for you!

Feign Death

Trigger all Deathrattles on your minions.

The hardest part about doing a "Feign Death" convincingly is learning how to make the right smell. It takes a lot of commitment.

Fetch!

Draw a minion. If it's a Beast, draw a spell.

We made fetch happen.

Freezing Trap

Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more.

"Dang, that's cold." - appropriate response to Freezing Trap, or a mean joke.

Freezing Trap

Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Matt Gaser
  • Collectible

"Dang, that's cold." - appropriate response to Freezing Trap, or a mean joke.

Frenzied Fangs

Summon two 2/1 Bats.
Infuse (@): Give them +1/+2.

That's one stylish bat.

Frenzied Fangs

Infused
Summon two 2/1 Bats. Give them +1/+2.

Fresh Scent

Twinspell
Give a Beast +2/+2.

*Sniff, sniff* Elite troops... *sniff, sniff* ...armed to the teeth and... *sniff, sniff* ...BAAACON!

Fresh Scent

Give a Beast +2/+2.

Furious Howl

Draw a card.
Repeat until you have at least 3 cards.

Hunters make the worst neighbors.

Goblin Prank

Give a friendly minion +3/+3 and Rush. It dies at end of turn.

"Ha ha! Glork looks ridiculous! ...Glork? Glork?"

Grievous Bite

Deal 3 damage to a minion and 1 damage to adjacent ones.

Ooh. I'll have a bite of this, and of this, and of this...

Hidden Cache

Secret: After your opponent plays a minion, give a random minion in your hand +2/+2.

There is an urban legend that the first Toxic Sewer Ooze was born because a rookie Goon stashed an open container of milk in a Hidden Cache.

Hidden Meaning

Secret: When your opponent ends their turn with no Mana, summon a random 3-Cost minion.

I'm telling you, if you play the song backwards at triple speed I SWEAR Mukla sings about the Burning Legion.

Ice Trap

Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more.

I literally watched the Hunter place it down in front of me and I still stepped in it.

Ice Trap

Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more.

  • Type: Ability
  • Class: Hunter
  • Rarity: Epic
  • Set: Core (2023)
  • Spell School: Frost
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Matt Dixon
  • Collectible

I literally watched the Hunter place it down in front of me and I still stepped in it.

Improved Emergency Maneuvers

Secret: When a friendly minion dies, summon two copies of it.
They're Dormant for 1 turn.

Improved Explosive Trap

Secret: When your hero is attacked, deal 3 damage to all enemies.

Improved Freezing Trap

Secret: When an enemy minion attacks, return it to its owner's hand. It costs (4) more.

Improved Ice Trap

Secret: When your opponent casts a spell, return it to their hand instead. It costs (2) more.

Improved Motion Denied

Secret: After your
opponent plays three cards
in a turn, deal 9 damage
to the enemy hero.

Improved Open the Cages

Secret: When your
turn starts, if you control
two minions, summon two
Animal Companions.

Improved Pack Tactics

Secret: When a friendly minion is attacked, summon two 3/3 copies.

Improved Snake Trap

Secret: When one of your minions is attacked, summon three 2/2 Snakes.

Improved ZOMBEEEES!!!

Secret: After your opponent plays a minion, summon four 2/2 Zombees to attack it.

Misdirection

Secret: When an enemy attacks your hero, instead it attacks another random character.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Daren Bader
  • Collectible

Sometimes it's as simple as putting on a fake mustache and pointing at someone else.

Motion Denied

Secret: After your
opponent plays three cards
in a turn, deal 6 damage
to the enemy hero.

DO NOT PASS GO. DO NOT COLLECT 200 GOLD.

Open the Cages

Secret: When your
turn starts, if you control
two minions, summon an
Animal Companion.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Darkmoon Faire
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Arthur Bozonnet
  • Collectible

"Coming out of my cage, and I'm dead by turn nine..."

Pack Tactics

Secret: When a friendly minion is attacked, summon a 3/3 copy.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Ashes of Outland
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mauricio Herrera
  • Collectible

"Just you wait, I’ll go get on my main!"

Patchwork Pals

Get all 3 Animal Companions. They
cost (1) less.

"I'll name you Misha, you Huffer, and you can be the third one."

Pressure Plate

Secret: After your opponent casts a spell, destroy a random enemy minion.

The appropriate dishware for stressful situations.

Quick Shot

Deal 3 damage.
If your hand is empty, draw a card.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Core (2023)
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Jonboy Meyers
  • Collectible

Han shot first.

Quick Shot

Deal 3 damage.
If your hand is empty, draw a card.

Han shot first.

Quick Shot

Deal 3 damage.
If your hand is empty, draw a card.

Han shot first.

Rapid Fire

Twinspell
Deal 2 damage.

Pew! Pew!

Rapid Fire

Deal 2 damage.

Rapid Fire

Twinspell
Deal 2 damage.

  • Type: Ability
  • Class: Hunter
  • Rarity: Common
  • Set: Rise of Shadows
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

Pew! Pew!

Rapid Fire

Deal 2 damage.

Rat Trap

Secret: After your
opponent plays three
cards in a turn, summon
a 6/6 Rat.

  • Type: Ability
  • Class: Hunter
  • Rarity: Epic
  • Set: Core (2023)
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Anton Zemskov
  • Collectible

MISSING: One giant rat. Please return to King Togwaggle.

Rat Trap

Secret: After your
opponent plays three
cards in a turn, summon
a 6/6 Rat.

  • Type: Ability
  • Class: Hunter
  • Rarity: Epic
  • Set: The Witchwood
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Anton Zemskov
  • Collectible

MISSING: One giant rat. Please return to King Togwaggle.