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Competitive Spirit

Secret: When your turn starts, give your minions +1/+1.

Dark Light

Bend the Light to your will, while you unleash the Apocalypse!

Dead or Alive

Deck of Heroes

This deck is HEROIC!

Discovery

Divine Engines

Divine Legends

Divine Shield

Divine Shield

Dragonmaster

Dragons

Dragons

Dragons

Draw

Empowered

Give your other
minions +2/+2.

Ensure Cariel Hero Power

Ensure Cariel correctly has HP Holy Light or Redemption.

Explorer's Pride

Add a random Paladin spell to your deck each turn. It will only last in your hand for 1 turn.

Family Tree

Feeble Squires

Final Stand

Quest: Survive
10 turns.
Reward: Victory.

Finley Random Deck

Start the run with a deck of random cards.

Finley's Compass

Finley deals 1 damage to a random enemy minion for each friendly minion at the end of your turn.

Finley's Pith Helmet

At the start of your turn, give all friendly minions +2 Health.

Follow MY Rules!

Change the Attack of all other minions to 1.

Forbidden Healing

Spend all your Mana. Restore twice that much Health.

No one's quite sure why it's forbidden. And yes, that should make you nervous.

Hand of Salvation

Secret: When your second minion dies in a turn, return it to life.

Handbuff

Harness the Elements

Healing

Healing

Healing

Healing Hands

Helping Hand

Holy Arsenal

Holy Infusions

Holy Warriors

Judgment

Justice

Legendary

Legends

Legends

Magnetic

Many Blessings

March of the Mechs

Mighty Champions

Mirage

At the start of your turn,
transform into a copy of
a minion in your deck.
(This stays in your hand.)

Murglgglgl

Murlocs

Mutual Destruction

Noble Weaponry

Overloaded

Pacified

Set the Attack and Health of all enemy minions to 2.

Paladin

Your opponent is a Paladin.

Paladin

Select Paladin as your next class.

Peacekeepers

Power Up!

Give Finley Divine Shield and Windfury.

Protectors

Protectors

Quick Fix

Give Ini Spellburst: Throw a random weapon to your hand.

Quick Fix Rank 2

Give Ini Spellburst: Throw a better random weapon to your hand.

Random Paladin Deck

Start the run with a deck of random cards.

Recruits

Redemption

Secret: When a friendly minion dies, return it to life with 1 Health.

Reinforce

Reinforced

Draw 2 minions. Set their Attack, Health, and Cost to 2.

Robotic

Sacred Arms

Second Class: Paladin

Add Paladin cards to your deck.

Secret Whispers

Secret Whispers

Secrets

Secrets

Secrets of the Sands

Gives Finley Battlecry: Receive an upgraded hero power.

Self-Sacrifice

Sharing Strength

Silver Hand

Small Army

Small Army

'Splosive Solutions

Give Ini a 50% chance to throw a bomb into the opponent's deck when they cast a spell.

Strike at Thee

Superior Subjugation

Support Bot

Gives Ini Frenzy: Add a Bubblebot to your hand. It costs (0).

Swap

Give Finley Spellburst: Add a Swap spell to your hand.

Swap Rank 2

Give Finley Spellburst: Add a Swap Rank 2 spell to your hand.

Swap Rank 3

Give Finley Spellburst: Add a Swap Rank 3 spell to your hand.

Tag Team

Swap George and Karl.

Taunt

Teambuilding

The Silver Hand

The Silver Hand

Transformations

Valiance

Gives Finley Frenzy: Summon a random murloc.

Veterans

Shirvallah's Grace

Shrine
After you cast a spell
on a friendly minion, cast a
copy of it on this one.

Shirvallah's Grace

Shirvallah's Protection

Shrine
After a friendly minion
survives damage, give it
Divine Shield.

Shirvallah's Protection

Shirvallah's Vengeance

Shrine
Whenever your hero takes
damage, deal 5 damage
to the enemy hero.

Shirvallah's Vengeance

A Party of Adventurers

Deep in the Wailing Caverns, Guff and company stumble upon a group of rival adventurers.