Rally!Resurrect a friendly
One for the squire, two for the gnome, three for the glory, and GO, GO, GO! |
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Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
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Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
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Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
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Timeless BlessingGive four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
To defeat the combined power of Murozond and C'Thun, Nozdormu would need heroes of Azeroth's past, present, and future. |
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Alarmed SecuritybotDeathrattle: Draw another
THREAT LEVEL: 5! Which doesn't actually sound that bad to be honest. |
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Ancestral GuardianLifesteal
No one knows whose ancestor he is, but he's still upset that you never call. |
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Annoy-o-ModuleMagnetic
Every ten seconds it asks if you want to update. |
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Annoy-o-ModuleMagnetic
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Annoy-o-ModuleMagnetic
Every ten seconds it asks if you want to update. |
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Arrogant CrusaderDeathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul. |
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Arrogant CrusaderDeathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul. |
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Astral SerpentAt the end of your turn,
Call it lazy all you want, but it does have two more cards than you. |
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Balloon MerchantBattlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield.
It's a shiny yellow balloon! But it can be popped with a single point of damage. |
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Bellringer SentryBattlecry and Deathrattle: Put a Secret from your deck into the battlefield.
"Who are you? Eh, none of my business." |
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Blessed OneBattlecry: Draw spells until your hand is full.
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Bronze Dragon
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Bronze DragonknightTaunt. Battlecry: If this
He had been here before, and in some ways, he would always be fighting in Silithus. |
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BubblebotBattlecry: Give your other
Bubblebot, bubble bubble bubblebot. |
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BubblebotBattlecry: Give your other
Bubblebot, bubble bubble bubblebot. |
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Buffet BiggunBattlecry: Summon two Silver
"Look, I just want to know what kind of monster put raisins in this." |
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Buffet BiggunInfused. Battlecry: Summon two Silver Hand Recruits. Give them +2 Attack and Divine Shield.
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Cardboard GolemBattlecry: Increase the duration of Auras in your hand, deck, and battlefield by 1.
It's certainly... creative. |
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Cariel RoameRush, Divine Shield
Cariel had pledged her honor to the Alliance, but when someone matching her long-lost sister's description was sighted at the Crossroads, Cariel did the unthinkable: she abandoned her post and set out across the Barrens. |
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Cariel, ConflictedTaunt
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Chillblade ChampionCharge
It slices, it dices, it vaporizes! The Chillblade will make a Champion out of even the lowliest gnome. |
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Chillblade ChampionCharge
It slices, it dices, it vaporizes! The Chillblade will make a Champion out of even the lowliest gnome. |
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Cool GhoulDivine Shield
He has disco fever! :D Because of the disco plague. :( |
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Daring DrakeRush
First of all, how dare you? Second of all, how <i>dare</i> you! |
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DrocomurchanicasDeathrattle: Draw a Dragon, Murloc, and Mech. They cost (3) less.
You are what you eat. |
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Favored RacerRush. Battlecry: Cast @ random |4(Blessing, Blessings) on this minion.
With blessings like these, who needs favorings. |
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First Blade of WrynnDivine Shield
Valedictorian of knight school. |
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Fossilized KaleidosaurBattlecry: Gain two
He's not that bad if you don't die turn 4. |
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GloryseekerWhenever this minion takes damage, your hero takes it instead.
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GoldwingRush
This HAS to be worth more dust, right? |
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Grimestreet EnforcerAt the end of your turn, give all minions in your hand +1/+1.
"Sir, you don't have a permit to park your mount here." |
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Grimestreet EnforcerAt the end of your turn, give all minions in your hand +1/+1.
"Sir, you don't have a permit to park your mount here." |
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Guardian SpiritTaunt
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High Abbess AluraSpellburst: Cast a spell from your deck (targets this if possible).
She's all about hitting the books. Literally. |
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Indomitable ChampionTaunt
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Ivory KnightBattlecry: Discover a spell.
Do <i>NOT</i> call it a "horse". |
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Ivory KnightBattlecry: Discover a spell.
Do <i>NOT</i> call it a "horse". |
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JitterbugDivine Shield
The only bug that was intentional. |
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Lightforged ZealotBattlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
Card-carrying member of the Paladins Only Paladin Club. |
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Murloc KnightInspire: Summon a random Murloc.
Hee hee! Look at his cute little feet. |
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Nozdormu the TimelessBattlecry: Set each player to 10 Mana Crystals.
Time is mana! |
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Prince ArthasInspire: Gain +2 Attack. Deathrattle: Go Dormant for 3 turns.
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Silver Hand ZealotBattlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
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Spirit of the TigerStealth for 1 turn.
Less of a cantrip and more of a cat-nip. |
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Stoneheart KingDeathrattle: Summon a 2/2
I, too, am a king at playing Heart Stone. |
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Sunwing SquawkerBattlecry: Repeat the last
Most parrots repeat curses, not blessings. |
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The Azerite DragonBattlecry: Give all other |
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The Glass KnightDivine Shield
She seems scary, but she's got a glass jaw. |
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Tigress PlushyMiniaturize
The sheervalue of this card is undeniable. |
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Veteran WarmedicAfter you cast a Holy spell,
In times of war, warmedics bring their own medics. |
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Zandalari TemplarBattlecry: If you've restored
YOU WERE A TEMPLAR, JONDAR! |
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Outskirts of LordaeronChoose a minion.
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Ruins of KoruneDraw 2 cards.
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Temple of EarthChoose a friendly minion.
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The NightholdCast three random Paladin Secrets.
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ValdrakkenGet two random Dragons with +2/+2.
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Wind Rider RoostSummon a random
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XenedarYour next Battlecry this turn triggers twice.
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Equip Lightbringer Rank 2Equip a 3/4 Hammer that grants Taunt and Divine Shield to a friendly minion
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To Your Stations!Passive
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Blessed MaulBattlecry: Give your minions +1 Attack.
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Ceremonial MaulSpellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
For the most discerning of hall monitors. |
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Champion's MaulBattlecry: Summon two 1/1 Silver Hand Recruits.
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CoghammerBattlecry: Give a random friendly minion Divine Shield and Taunt.
So you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit. |
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Disco MaulDeathrattle: Give a random
Nah, dis go face. |
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Lightbringer's HammerLifesteal
This entire city must be purged. Or at least just the minions. |
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Purifier's MaulBattlecry: Give your minions Divine Shield.
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Rallying BladeBattlecry: Give +1/+1 to your minions with Divine Shield.
As far as blades go, this one is pretty great in the motivation department. |
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Sacred MaulBattlecry: Give your minions Taunt.
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Seedcloud BucklerDeathrattle: Give your
A shield to some, a frisbee to others (mainly dogs). |
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Sword of JusticeAfter you summon a minion, give it +1/+1 and this loses 1 Durability.
I dub you Sir Loin of Beef! |
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Underlight Angling RodAfter your Hero attacks, add a random Murloc to your hand.
"I said I wanted the ASHbringer not FISHbringer!" |
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Unidentified MaulGains a bonus effect in your hand.
When all you have is an unidentified maul, everything else looks like an unidentified nail. |
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Call to AdventureDraw the lowest Cost minion from your deck. Give it +2/+2.
Even the smallest minion can change the outcome of the game. |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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Day at the FaireSummon 3 Silver
Karl knew he would someday regret that turkey leg. |
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Day at the FaireCorrupted
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Deputization AuraYour left-most minion has +1 Attack and Lifesteal. Lasts @ turns.
You're my favorite deput- oh. You died… Ok just kidding, THAT guy is my favorite deputy. |
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Divine FavorDraw cards until you have as many in hand as your opponent.
This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed! |
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Divine FavorDraw cards until you have as many in hand as your opponent.
This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed! |
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Enter the ColiseumDestroy all minions except each player's highest Attack minion.
You have to get past the vendors first. So many are lost to shopping... |
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Enter the ColiseumDestroy all minions except each player's highest Attack minion.
You have to get past the vendors first. So many are lost to shopping... |
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Gift of LuminanceGive a minion Divine Shield, then summon a 1/1 copy of it.
You get a small version of yourself in a snow globe to remember the moment. |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Hold the BridgeGive a minion +2/+1
You! Shall not! Pass! |
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Jury DutySummon two
The most criminal thing about paladins is that they actually <i>like</i> jury duty. |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Righteous DefenseSet a minion's Attack and Health to 1. Give the stats it lost to a minion in your hand.
Paladins... Always stealing someone else’s thunder. And stats. |
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Seal of BloodGive a minion +3/+3 and Divine Shield. Deal 3 damage to your hero.
Don't hate! Coagulate! |
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Seal of ChampionsGive a minion
"Arf! Arf! Arf!" - Seal of Champions |
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Seal of ChampionsGive a minion
"Arf! Arf! Arf!" - Seal of Champions |