× Class
Rarity
clear all

Reinforce

Hero Power
Summon a 1/1 Silver Hand Recruit.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Tidal Hand

Hero Power
Summon a 1/1 Silver Hand Murloc.

Argent Lance

Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.

The stripes make it look like a candy cane, but we recommend against licking it.

Mysterious Blade

Battlecry: If you control a Secret, gain +1 Attack.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: Rise of Shadows
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Vlad Botos
  • Collectible

It knows every secret you have left.

A Light in the Darkness

Discover a minion.
Give it +1/+1.

Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark?

Crystology

[x]Draw two 1-Attack
minions from your deck.

"The Light is neither a particle nor a wave. It's more of a juice, really."

Dark Conviction

Set a minion's Attack and Health to 3.

In his court, Uther is judge, jury, AND executioner…

Desperate Stand

Give a minion "Deathrattle: Return this to life with 1 Health."

They're grateful for the help, but most minions would prefer not dying in the first place.

Flash of Light

Restore 4 Health. Draw a card.

Hey! No cameras allowed!

Greater Pearl Spellstone

Summon a 6/6 Spirit with Taunt.

Holy Light

Restore 6 Health.

If you are often bathed in Holy Light, you should consider wearing sunscreen.

Lesser Pearl Spellstone

Summon a 2/2 Spirit with Taunt. @(Restore 3 Health to upgrade.)

In ages old, when Ancients broke Azari of the Legion spoke To tempt the mortals: gems of power The weak succumbed, their souls devoured.

Lightforged Blessing

Twinspell Give a friendly minion Lifesteal.

Some might call this a lightforgery.

Pearl Spellstone

Summon a 4/4 Spirit with Taunt. @

Potion of Heroism

Give a minion Divine Shield.
Draw a card.

Also known as "Liquid Courage."

Rebuke

Enemy spells cost (5) more next turn.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: The Witchwood
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Tyler West Studio
  • Collectible

When one buke just isn’t enough.

Seal of Light

Restore 4 Health to your hero and gain +2 Attack this turn.

The walrus of Light restores EIGHT Health.

Sound the Bells!

Echo
Give a minion +1/+2.

Weirdly, the bells stop ringing after 5.

Argent Protector

Battlecry: Give a friendly minion Divine Shield.

  • Type: Minion
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Doug Alexander
  • Collectible

"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."

Cathedral Gargoyle

Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.

  • Type: Minion
  • Class: Paladin
  • Rarity: Epic
  • Set: The Witchwood
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Jakub Kasper
  • Collectible

Fly like an eagle, drop like a rock.

Crystalsmith Kangor

Divine Shield, Lifesteal
Your healing is doubled.

He wants to tank, but Boom always makes him play support.

Darion Mograine

Deathlord Nazgrim

Drygulch Jailor

Deathrattle: Add 3 Silver Hand Recruits to your hand.

Hard time: 6-10 turns for candle-nappin'.

Grimestreet Informant

[x]Battlecry: Discover a
Hunter, Paladin, or Warrior
card.

"Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."

Grimestreet Outfitter

Battlecry: Give all minions in your hand +1/+1.

If you bargain hard, he'll throw in the hat.

Guardian Spirit

Taunt

Hydrologist

Battlecry: Discover a Secret.

Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.

Immortal Prelate

Deathrattle: Shuffle this into your deck. It keeps any enchantments.

She protec. She attac. But most importantly, she come bac.

Inquisitor Whitemane

Primalfin Champion

Deathrattle: Return any spells you cast on this minion to your hand.

Sure, he'll return your stuff. OVER HIS DEAD BODY!

Shielded Minibot

Divine Shield

He chooses to believe what he is programmed to believe!

Thoras Trollbane

Bloodclaw

Battlecry: Deal 5 damage to your hero.

This weapon – ow! Requires a little – OWW! Finesse.

Light's Justice

Prince Malchezaar was a collector of rare weapons. He'd animate them and have them dance for him.

Adaptation

Adapt a friendly minion.

Pray for salvation. If that fails, pray for extra horns or bigger teeth.

Autodefense Matrix

Secret: When one of your minions is attacked, give it Divine Shield.

We call it the bubble machine.

Avenge

Secret: When one of your minions dies, give a random friendly minion +3/+2.

Several paladins have joined together to deliver justice under the name "Justice Force". Their lawyer talked them out of calling themselves the Justice League.

Blessing of Might

Give a minion +3 Attack.

"As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed.

Blessing of Wisdom

Choose a minion. Whenever it attacks, draw a card.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Chippy
  • Collectible

Apparently with wisdom comes the knowledge that you should probably be attacking every turn.

Competitive Spirit

Secret: When your turn starts, give your minions +1/+1.

Competition can be an inspiration to improve oneself. Or kill all the competitors.

Desperate Measures

Twinspell Cast a random Paladin Secret.

Desperate times call for disparate secrets.

Divine Strength

Give a minion +1/+2.

Every year a few paladins get disqualified from the Westfall weight lifting championship for using Divine Strength.

Eye for an Eye

Secret: When your hero takes damage, deal that much damage to the enemy hero.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: James Ryman
  • Collectible

Justice sometimes takes the form of a closed fist into a soft cheek.

Getaway Kodo

Secret: When a friendly minion dies, return it to your hand.

Get to da Kodo! Now!

Hand of Protection

Give a minion Divine Shield.

This spell has been renamed so many times, even paladins don’t know what it should be called anymore.

Hand of Salvation

Secret: When your second minion dies in a turn, return it to life.

Hidden Wisdom

[x]Secret: After your
opponent plays three
cards in a turn, draw
2 cards.

  • Type: Ability
  • Class: Paladin
  • Rarity: Epic
  • Set: The Witchwood
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Daria Tuzova
  • Collectible

Find your own wisdom. Perhaps behind the couch.

Humility

Change a minion's Attack to 1.

This card makes something really damp. Oh wait. That's "Humidity."

Lost in the Jungle

Summon two 1/1 Silver Hand Recruits.

George and Karl were never heard from again.

Never Surrender!

Secret: When your opponent casts a spell, give your minions +2 Health.

But sometimes concede.

Noble Sacrifice

Secret: When an enemy attacks, summon a 2/1 Defender as the new target.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

We will always remember you, "Defender!"

Redemption

Secret: When a friendly minion dies, return it to life with 1 Health.

I am not sure how you get demptioned the first time. It’s a mystery!

Repentance

Secret: After your opponent plays a minion, reduce its Health to 1.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Gonzalo Ordonez
  • Collectible

Repentance often comes in the moment before obliteration. Curious.

Sacred Trial

Secret: After your opponent has at least 3 minions and plays another, destroy it.

You have chosen poorly.

Smuggler's Run

Give all minions in your hand +1/+1.

One of the most famous busts in Gadgetzan’s history happened on Smuggler’s Run, where Sergeant Sally apprehended a cadre of Grimy Goons transporting a massive number of illegal fish heads.

The Last Kaleidosaur

Quest: Cast 6 spells
on your minions.
Reward: Galvadon.

“Impossible!” exclaimed the Silver Hand Recruit, his eyes filled with fear. Uther shook his head, turning the crystal until it caught the light: “Life finds a way.”

Defender

Glow-Tron

Magnetic

They tried for weeks to make a stealth version, but eventually decided to just let it glow.

Grimscale Chum

[x]Battlecry: Give a random
Murloc in your hand +1/+1.

Listen, see? We'll take 'em to the docks, see? And throw 'em in the sea, see?

Meanstreet Marshal

Deathrattle: If this minion has 2 or more Attack, draw a card.

Remember, submit your bribes directly to the Marshal - it's the law!

Righteous Protector

Taunt
Divine Shield

Original name was Tubular Protector, but this seems more bodacious.

Selfless Hero

Deathrattle: Give a random friendly minion Divine Shield.

"Don't worry about me… I'll just be here... under these tentacles."

Silver Hand Murloc

Silver Hand Recruit

Vilefin Inquisitor

Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.'

Nobody expects the Vilefin Inquisition!

Whelp

Val'anyr Reequip Effect Dummy

It is a dummy card for holding a effect to play when reequipping Val'anyr (LOOT 500)

Dark Light

Bend the Light to your will, while you unleash the Apocalypse!

Divine Shield

Dragonmaster

Follow MY Rules!

Change the Attack of all other minions to 1.

Forbidden Healing

Spend all your Mana. Restore twice that much Health.

No one's quite sure why it's forbidden. And yes, that should make you nervous.

Healing

Helping Hand

Justice

Legendary

Many Blessings

Murlocs

Paladin

Select Paladin as your next class.

Sacred Arms

Second Class: Paladin

Add Paladin cards to your deck.

Secrets

Silver Hand

Tag Team

Swap George and Karl.

Taunt

A. F. Kay

Waylay this adventurer while she isn't
paying attention!

George and Karl

These tag-team paladins went missing in Un'goro.

Han'Cho

Karl and George

These tag-team paladins went missing in Un'goro.

Lady Liadrin

  • Type: Hero
  • Class: Paladin
  • Rarity: Epic
  • Set: Hero Skins
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Collectible

Prince Arthas

  • Type: Hero
  • Class: Paladin
  • Rarity: Epic
  • Set: Hero Skins
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Collectible

Sir Annoy-O

The Mothergloop

Don't let its growing, gooey friends get
out of hand.

Tirion Fordring

Uther Lightbringer