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Small-Time Recruits

[x]Draw three 1-Cost
minions from your deck.

Now we know why they wear tiny watches.

Time Out!

Your hero is Immune until your next turn.

Highly effective against 3 year olds.

Aldor Peacekeeper

Battlecry: Change an enemy minion's Attack to 1.

  • Type: Minion
  • Class: Paladin
  • Rarity: Rare
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Dany Orizio
  • Collectible

The Aldor hate two things: the Scryers and smooth jazz.

Benevolent Djinn

At the end of your turn, restore 3 Health to your hero.

Wish #1: funnel cakes. Wish #2: funnel cakes. Wish #3: FUNNEL CAKES.

Bronze Herald

Deathrattle: Add two 4/4 Dragons to your hand.

This is why you shouldn’t shoot the messenger.

Commander Rhyssa

Your Secrets trigger twice.

Two people can keep a secret as long as neither of them are Commander Rhyssa.

Grimestreet Smuggler

Battlecry: Give a random minion in your hand +1/+1.

She's got anything you want. Need the latest derpinger? No problem!

High Priest Thekal

Battlecry: Convert all but 1 of your Hero's Health into Armor.

"…and then I beat him with 1 Health!"

Howling Commander

Battlecry: Draw a Divine Shield minion from your deck.

Enlistment in her battalion comes with several pairs of earplugs.

Lightchucker

After a character is healed, destroy a random
enemy minion.

Maxwell, Mighty Steed

Rush. Reborn.
Has +2 Attack for each other minion on the battlefield.

No murloc in shining armor would ride into combat without his trusty battle-beetle!

Nightbane Templar

Battlecry: If you're holding a Dragon, summon two 1/1 Whelps.

Originally joined to be Arcanagos’ Templar, but has to admit that ordering pizza has become waaaay easier.

Parading Marshal

Start of Game: Draw this.
Battlecry: Equip a Truesilver Champion.

Paragon of Light

While this minion has 3 or more Attack, it has Taunt and Lifesteal.

  • Type: Minion
  • Class: Paladin
  • Rarity: Rare
  • Set: The Witchwood
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: James Ryman
  • Collectible

She’s all fun and games until someone rings that stupid bell.

Salhet's Pride

Deathrattle: Draw two
1-Health minions from your deck.

Pride cometh before the maul.

Scarlet Purifier

Battlecry: Deal 2 damage to all minions with Deathrattle.

The Scarlet Crusade is doing market research to find out if the "Mauve Crusade" would be better received.

Steward of Darkshire

Whenever you summon a 1-Health minion, give it Divine Shield.

Turns out divine shields are way cheaper if you buy in bulk.

Warhorse Trainer

Your Silver Hand Recruits have +1 Attack.

He doesn't even get Sundays off. Every day he's hostling.

Wickerflame Burnbristle

Divine Shield, Taunt, Lifesteal

Wickerflame spent years as a recruit for the Goons, never making the big-time because he always fired his chest-cannon too slowly. "Hey," he thought, "maybe if I keep my beard lit on fire, I can do this faster." BOOM, promoted.

Backup

Hero Power
Add three 1/1 Silver Hand Recruits to your hand.

Boon of Light

Hero Power
Give a friendly minion Divine Shield.

Emperor Wraps

[x]Hero Power
Summon a 2/2 copy
of a friendly minion.

New "Recruits"

Hero Power
Summon a 2/1 Amalgam Explorer.

Power Up!

[x]Hero Power
Give a minion
Divine Shield & Windfury.

Reinforce

Hero Power
Summon a 1/1 Silver Hand Recruit.

Reinforce

Hero Power
Summon a 1/1 Silver Hand Recruit.

Reinforce

Hero Power
Summon a 1/1 Silver Hand Recruit.

Reinforce

Hero Power
Summon a 1/1 Silver Hand Recruit.

Reinforce

Hero Power
Summon a 1/1 Silver Hand Recruit.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Silver Hand

Hero Power
Summon two 1/1 Recruits.

The Tidal Hand

Hero Power
Summon a 1/1 Silver Hand Murloc.

Titan's Beast

[x]Hero Power
Set a minion's Attack
and Health to 3.

Argent Lance

Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.

The stripes make it look like a candy cane, but we recommend against licking it.

Mysterious Blade

Battlecry: If you control a
Secret, gain +1 Attack.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: Rise of Shadows
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Vlad Botos
  • Collectible

It knows every secret you have left.

A Light in the Darkness

Discover a minion.
Give it +1/+1.

Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark?

Dark Conviction

Set a minion's Attack and Health to 3.

In his court, Uther is judge, jury, AND executioner…

Desperate Stand

Give a minion "Deathrattle: Return this to life with 1 Health."

They're grateful for the help, but most minions would prefer not dying in the first place.

Equality

Change the Health of ALL minions to 1.

Finley's Pith Helmet

Give all friendly minions +2 Health.
Shuffle this card into your deck.

A noble knight's helm can inspire an army, and Sir Finley's is no different.

Flash of Light

Restore 4 Health.
Draw a card.

Hey! No cameras allowed!

Greater Pearl Spellstone

Summon a 6/6 Spirit with Taunt.

Holy Light

Restore 6 Health.

If you are often bathed in Holy Light, you should consider wearing sunscreen.

Lesser Pearl Spellstone

Summon a 2/2 Spirit with Taunt. @(Restore 3 Health to upgrade.)

In ages old, when Ancients broke Azari of the Legion spoke To tempt the mortals: gems of power The weak succumbed, their souls devoured.

Lightforged Blessing

Twinspell
Give a friendly minion Lifesteal.

Some might call this a lightforgery.

Lightforged Blessing

Give a friendly minion Lifesteal.

Pearl Spellstone

Summon a 4/4 Spirit with Taunt. @

Potion of Heroism

Give a minion Divine Shield.
Draw a card.

Also known as "Liquid Courage."

Rebuke

Enemy spells cost (5) more next turn.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: The Witchwood
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Tyler West Studio
  • Collectible

When one buke just isn’t enough.

Seal of Light

Restore 4 Health to your hero and gain +2 Attack this turn.

The walrus of Light restores EIGHT Health.

Sound the Bells!

Echo
Give a minion +1/+2.

Weirdly, the bells stop ringing after 5.

Subdue

Set a minion's Attack and Health to 1.

Like humility but more humiliating.

Argent Protector

Battlecry: Give a friendly minion Divine Shield.

  • Type: Minion
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Doug Alexander
  • Collectible

"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."

Cathedral Gargoyle

Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.

  • Type: Minion
  • Class: Paladin
  • Rarity: Epic
  • Set: The Witchwood
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Jakub Kasper
  • Collectible

Fly like an eagle, drop like a rock.

Crystalsmith Kangor

Divine Shield, Lifesteal
Your healing is doubled.

He wants to tank, but Boom always makes him play support.

Darion Mograine

Deathlord Nazgrim

Drygulch Jailor

Deathrattle: Add 3 Silver Hand Recruits to your hand.

Hard time: 6-10 turns for candle-nappin'.

Grimestreet Informant

[x]Battlecry: Discover a
Hunter, Paladin, or Warrior
card.

"Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."

Grimestreet Outfitter

Battlecry: Give all minions in your hand +1/+1.

If you bargain hard, he'll throw in the hat.

Guardian Spirit

Taunt

Hydrologist

Battlecry: Discover a Secret.

Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.

Immortal Prelate

Deathrattle: Shuffle this into your deck. It keeps any enchantments.

She protec. She attac. But most importantly, she come bac.

Inquisitor Whitemane

Micro Mummy

[x]Reborn
At the end of your turn, give
another random friendly
minion +1 Attack.

The dramatically detailed terrifically trimmed replica of the real thing!

Primalfin Champion

[x]Deathrattle: Return any
spells you cast on this
minion to your hand.

Sure, he'll return your stuff. OVER HIS DEAD BODY!

Sandwasp Queen

Battlecry: Add two 2/1 Sandwasps to your hand.

Oooh, see that wasp! Watch that sting! Dig in the Sandwasp Queen!

Shielded Minibot

Divine Shield

He chooses to believe what he is programmed to believe!

Sir Finley of the Sands

[x]Battlecry: If your deck has
no duplicates, Discover an
upgraded Hero Power.

"The sands shall be my sea! And this scarab shall be my, er, strange and wriggly boat!"

Thoras Trollbane

Noble Champion

[x]Hero Power
Deal damage to a
random enemy minion
equal to its Attack.

Bloodclaw

Battlecry: Deal 5 damage to your hero.

This weapon – ow! Requires a little – OWW! Finesse.

Light's Justice

Prince Malchezaar was a collector of rare weapons. He'd animate them and have them dance for him.

Adaptation

Adapt a friendly minion.

Pray for salvation. If that fails, pray for extra horns or bigger teeth.

Autodefense Matrix

Secret: When one of your minions is attacked, give it Divine Shield.

We call it the bubble machine.

Avenge

Secret: When one of your minions dies, give a random friendly minion +3/+2.

Several paladins have joined together to deliver justice under the name "Justice Force". Their lawyer talked them out of calling themselves the Justice League.

Avenge

Secret: When one of your minions dies, give a random friendly minion +3/+2.

Several paladins have joined together to deliver justice under the name "Justice Force". Their lawyer talked them out of calling themselves the Justice League.

Blessing of Aeons

Give a minion "At the end of your turn, gain +1/+1."

Blessing of Might

Give a minion +3 Attack.

"As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed.

Blessing of Wisdom

Choose a minion. Whenever it attacks, draw a card.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Chippy
  • Collectible

Apparently with wisdom comes the knowledge that you should probably be attacking every turn.

Competitive Spirit

Secret: When your turn starts, give your minions +1/+1.

Competition can be an inspiration to improve oneself. Or kill all the competitors.

Crystology

[x]Draw two 1-Attack
minions from your deck.

"The Light is neither a particle nor a wave. It's more of a juice, really."

Desperate Measures

Twinspell
Cast a random Paladin Secret.

Desperate times call for disparate secrets.

Desperate Measures

Cast a random Paladin Secret.

Divine Strength

Give a minion +1/+2.

Every year a few paladins get disqualified from the Westfall weight lifting championship for using Divine Strength.

Eye for an Eye

Secret: When your hero takes damage, deal that much damage to the enemy hero.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: James Ryman
  • Collectible

Justice sometimes takes the form of a closed fist into a soft cheek.

Getaway Kodo

Secret: When a friendly minion dies, return it to your hand.

Get to da Kodo! Now!

Hand of Protection

Give a minion Divine Shield.

This spell has been renamed so many times, even paladins don’t know what it should be called anymore.

Hand of Salvation

Secret: When your second minion dies in a turn, return it to life.

Hidden Wisdom

[x]Secret: After your
opponent plays three
cards in a turn, draw
2 cards.

  • Type: Ability
  • Class: Paladin
  • Rarity: Epic
  • Set: The Witchwood
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Daria Tuzova
  • Collectible

Find your own wisdom. Perhaps behind the couch.

Humility

Change a minion's Attack to 1.

This card makes something really damp. Oh wait. That's "Humidity."

Lost in the Jungle

Summon two 1/1 Silver Hand Recruits.

George and Karl were never heard from again.

Making Mummies

[x]Quest: Play 5 Reborn
minions.
Reward: Emperor Wraps.

"I do say, this gives me the vapors every single time!"

Never Surrender!

Secret: When your opponent casts a spell, give your minions +2 Health.

But sometimes concede.

Noble Sacrifice

Secret: When an enemy attacks, summon a 2/1 Defender as the new target.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

We will always remember you, "Defender!"

Redemption

Secret: When a friendly minion dies, return it to life with 1 Health.

I am not sure how you get demptioned the first time. It’s a mystery!

Repentance

Secret: After your opponent plays a minion, reduce its Health to 1.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: Classic
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Gonzalo Ordonez
  • Collectible

Repentance often comes in the moment before obliteration. Curious.

Sacred Trial

Secret: After your opponent has at least 3 minions and plays another, destroy it.

You have chosen poorly.