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Y'Shaarj's Power

Quest: Kill
6 enemy minions.
Reward: Corruption.

Animated Berserker

After you play a minion, deal 1 damage to it.

He'd be a lot easier to animate if he would just stand still.

Bloodsail Deckhand

Battlecry: The next
weapon you play costs
(1) less.

  • Type: Minion
  • Class: Warrior
  • Rarity: Common
  • Set: Core
  • Race: Pirate
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Vika Yarova
  • Collectible

Piracy is technically a discount.

Eternium Rover

Whenever this minion takes damage, gain 2 Armor.

He's all beeps and smiles but you're just a walking pile of armor to him.

Honor Student

Taunt

Imprisoned Gan'arg

Dormant for 2 turns.
When this awakens,
equip a 3/2 Axe.

Factory Direct Fiery War Axe. Please allow two turns for delivery.

Lo'Gosh

Inspire: Draw a card.
Deathrattle: Go
Dormant for 3 turns.

N'Zoth's First Mate

Battlecry: Equip a 1/3 Rusty Hook.

Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.

Pawn

Taunt

Rallying Quilboar

Adjacent minions have Taunt.
Start of Game: Draw this.

Redcrest Rocker

Rush
Overkill: Discover a Dragon.
If you control a Dragon,
keep all 3.

Risky Skipper

After you play a minion, deal 1 damage to all minions.

Sworn enemy of the Safety Matey.

Rokara

Rush
Deathrattle: Go Dormant for 2 turns.

Scarab

Taunt

Sky Raider

Battlecry: Add a random Pirate to your hand.

Maybe he should've hatched a plan that could actually carry booty back too.

Spirit of the Rhino

Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned.

Where did they get this preposterous hypothesis?

Town Crier

Battlecry: Draw a Rush minion from your deck.

Town Crier

Battlecry: Draw a Rush minion from your deck.

  • Type: Minion
  • Class: Warrior
  • Rarity: Epic
  • Set: The Witchwood
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

When he was younger, he was the town crybaby.

Varian Wrynn

Inspire: Draw a card.
Deathrattle: Go
Dormant for 3 turns.

Warbot

Has +1 Attack while damaged.

Mass production of warbots was halted when it was discovered that they were accidentally being produced at "sample size."

Warsong Envoy

Frenzy: Gain +1 Attack
for each damaged
character.

"What do you mean we didn’t give the flag to the Druid?"

Arena Expert

Hero Power
Summon a minion from
each players deck.
They fight.

Ask for Help

Passive Hero Power
Choose an ally to
help you in battle!

Ask for Help

Passive Hero Power
Choose an ally to
help you in battle!

Ask for Help

Passive Hero Power
Choose an ally to
help you in battle!

Ask for Help

Passive Hero Power
Choose an ally to
help you in battle!

Ask for Help

Passive Hero Power
Choose an ally to
help you in battle!

Bold Determination

Hero Power
Give your lowest Health minion +1/+2.

Bruising

Hero Power
Choose a friendly minion to attack a random enemy minion.

Galakrond's Vanguard

Passive Hero Power
Whenever you Invoke Galakrond, give your hero +3 Attack and Lifesteal this turn.

Hand of Defiance

Hero Power
Swap the Attack and
Health of a minion.

Hulking Monstrosity

Passive Hero Power
Your minions have +2 Attack. Fel Reavers have +10 Attack instead.

Magnetic Mines

Passive Hero Power
At the end of your turn, shuffle a bomb into your opponent's deck if you have any armor.

Parry and Riposte

Passive Hero Power
The first time you are damaged each turn, prevent it and counterattack!

Parry and Riposte

Passive Hero Power
The first time you are damaged each turn, prevent it and counterattack!

Parry and Riposte

Passive Hero Power
The first time you are damaged each turn, prevent it and counterattack!

Power of Wrath

Hero Power
Deal 1 damage to
all damaged minions.

Power of Wrath

Hero Power
Deal 2 damage to
all damaged minions.

Rocket Wings

Passive Hero Power
Your minions have Rush and Windfury.

Shockwave

Passive Hero Power
All your minions have
Rush.

Survival of the Horde

Passive Hero Power
If you have less than 3 minions, your minions have +1/+1 this turn.

Unbound Rage

Hero Power
Give a friendly minion +3 Attack.

Under Wraps

Passive Hero Power
After you play a minion,
give it Reborn.

War Stomp

Hero Power
Deal 1 damage to all enemies.

Wrath Smash

Hero Power
Destroy a damaged minion.
Costs (1) more for each
damaged minion.

All Might

All Might

All Might

Armor

Armored Up

Armored Up

Armory

Arsenal

Arsenal

Arsenal

Attack!

Berserker

Berserker

Berserker

Big Minions

Bombs Away!

Bombs Away!

Charge!

Clobber 'Em!

Commander

Damaged

Dragon

Dragon Heart

Dragon Heart

Dragonfire

Enrage

Everybody Hurts

Fervent Fans

Haywire

Casts When Drawn
You take 4 damage.

Inner Rage

Deal 1 damage to a minion and give it +2 Attack.

They're only smiling on the outside.

Iron and Steel

Iron and Steel

Iron and Steel

Legendary

Legendary

Legends

Legends

Mercenaries

Mercenaries

Metalhead

Overkill

Pirates

Pirates

Protection

Random Warrior Deck

Start the run with a deck of random cards.

Recruiter

Re-Enforcer

Rush

Rush

Rush

Second Class: Warrior

Add Warrior cards to your deck.

Smash

Smash!

Strike

Tactical