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Nitroboost Poison

Corrupted
Give a minion and your weapon +2 Attack.

Rampage

Give a damaged minion +3/+3.

Minion get ANGRY. Minion SMASH!

Revenge

Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead.

This is better than Arcane Explosion, so I guess warriors are finally getting revenge on mages for Mortal Strike being worse than Fireball.

Rocket Boots

Give a minion Rush. Draw a card.

This is the happiest moment of Grik's life. We'll miss him.

Slam

Deal 2 damage to a minion. If it survives, draw a card.

"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.

Slam

Deal 2 damage to a minion. If it survives, draw a card.

  • Type: Ability
  • Class: Warrior
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: E. M. Gist
  • Collectible

"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.

Sleep with the Fishes

Deal 3 damage to all damaged minions.

If you're sleeping with the fishes, we highly suggest not bringing an electric blanket.

Stolen Goods

Give a random Taunt minion in your hand +3/+3.

It fell off a kodo, I promise!

Sweeping Strikes

Give a minion "Also damages minions next to whomever this attacks."

Infinitely preferable to mopping strikes.

Visions of Fate

Secret: When your opponent takes lethal damage... save him.

Visions of Hate

Secret: When both heroes have 15 or less Health, BRAWL!

Visions of Knowledge

Secret: When your opponent's hand has 9 or more cards, reduce the cost of all cards in both hands to (1).

Visions of the Amazon

Secret: When your opponent plays a minion with Battlecry, Summon a Mirror Image for both players.

Visions of the Assassin

Secret: When your opponent plays a minion with Stealth, All minions equip a dagger.

Visions of the Barbarian

Secret: When your opponent plays a minion with Charge, THUNDER FURY!

Visions of the Crusader

Secret: When your opponent plays a minion with Taunt, change all minions'
attacks to 1.

Visions of the Necromancer

Secret: When your opponent plays a card with Deathrattle, destroy it.

Visions of the Sorcerer

Secret: When your opponent plays a minion with Spell Damage, Summon 2 Guardians.

Visions of Valor

Secret: When your opponent plays a Legendary minion, give all minions Windfury

Warpath

Echo
Deal 1 damage to all minions.

"Left, right, left, right, there's none of the enemy left… Right?"

Weapons Project

Each player equips a 2/3 weapon and
gains 6 Armor.

Harrison Jones was kicked off this project.

Alexstrasza's Champion

Battlecry: If you're holding a Dragon, gain +1 Attack and Charge.

"Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza

Armorsmith

Whenever a friendly minion takes damage, gain 1 Armor.

She accepts guild funds for repairs!

Armorsmith

Whenever a friendly minion takes damage, gain 1 Armor.

  • Type: Minion
  • Class: Warrior
  • Rarity: Rare
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Greg Hildebrandt
  • Collectible

She accepts guild funds for repairs!

Bumper Car

Rush
Deathrattle: Add two 1/1 Riders with Rush to your hand.

Subject: Re: Unsafe Rides? bump

Cornered Sentry

Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.

The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."

Cruel Taskmaster

Battlecry: Deal 1 damage to a minion and give it +2 Attack.

  • Type: Minion
  • Class: Warrior
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Phroilan Gardner
  • Collectible

"I'm going to need you to come in on Sunday." - Cruel Taskmaster

Cruel Taskmaster

Battlecry: Deal 1 damage to a minion and give it +2 Attack.

"I'm going to need you to come in on Sunday." - Cruel Taskmaster

Drywhisker Armorer

Battlecry: For each enemy minion, gain 2 Armor.

Kobolds use anything for armor: Pots, pans, garbage cans… even other kobolds.

E.T.C., God of Metal

After a friendly Rush minion attacks, deal 2 damage to the enemy hero.

  • Type: Minion
  • Class: Warrior
  • Rarity: Legendary
  • Set: Darkmoon Faire
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: L. Lullabi & A. Zemskov
  • Collectible
  • Elite

There are Old Gods and then there are Rock Gods.

Flo Slatebrand

Battlecry and Deathrattle: Add a random Treasure to your hand.

A family friend of the Bronzebeards, Flo comes from a long line of epic gnomish adventurers.

Frightened Flunky

Taunt
Battlecry: Discover a Taunt minion.

Some people just aren't cut out to be supervillain material.

Grimestreet Informant

Battlecry: Discover a
Hunter, Paladin, or Warrior
card.

"Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."

Guard Bot

Taunt

Guard Bot

Taunt

Hobart Grapplehammer

Battlecry: Give all weapons in your hand and deck +1 Attack.

Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!

Horde Armorsmith

Whenever a friendly minion takes damage, gain 1 Armor.

Man-at-Arms

Battlecry: If you have a weapon equipped, gain +1/+1.

Arch nemesis of the Man-at-Legs.

Orc Warrior

Orc Warrior

Charge

Public Defender

Taunt

Happy to defend any public offender!

Redband Wasp

Rush
Has +3 Attack while damaged.

Also comes in other colors, but red's in fashion this season.

Rusted Fel Orc

After this minion attacks, give all other Rusted Fel Orcs +1 Attack.

Security Golem

Slime

Sparring Partner

Taunt
Battlecry: Give a
minion Taunt.

Come at me, bro.

Stage Hand

Battlecry: Give a random
minion in your hand +1/+1.

Holds everything himself because people wouldn't stop touching the prop table.

Vicious Scraphound

Whenever this minion
deals damage, gain that much Armor.

It begs for scraps.

Warsong Commander

Your Charge minions have +3 Attack.

Warsong Peon

Rush

Warsong Peon

Rush

Cavalry of E.V.I.L.

Hero Power
Deal 1 damage to a
minion and give it Charge.

Commanding Scream

Hero Power
Your minions can't be
reduced below 1 Health
this turn.

For the Horde!

Hero Power
Give +@ Attack to the next
minion you buy this turn.
(Upgrades each turn!)

Horde Armada

Hero Power
Deal 4 damage to the Gates of Theramore or 2 damage to a random enemy minion.

Madness Incarnate

Hero Power
Gain +1 Attack this turn and
attack 3 different random
enemy minions.

Madness Incarnate

Hero Power
Gain +3 Attack this turn and
attack 3 different random
enemy minions.

Mech "Pilot"

Hero Power
Give a Mech +2 Attack this
turn and force it to attack a
random enemy minion.

No Guts, No Glory

Hero Power
Deal 1 damage to a minion. If it lives it gains +2 attack, if it dies gain 2 armor.

Out of Control

Hero Power
Deal 1 damage to the
Center-most minions.

Overmine

Hero Power
Shuffle two Bombs
into your opponent's
deck.

Prepare the Cannons!

Hero Power
Add a random cannon to your hand.

SUMMON THE BOTS!

Hero Power
Add a random Boomlabs Mech to your hand.

Titan Ritual

Hero Power
Summon two
1/1 Mogu Cultists.

Undermine

Hero Power
Shuffle an Explosive into your opponent's deck.

Battle Axe

Cursed Blade

Double all damage dealt to your hero.

The Curse is that you have to listen to "MMMBop" on repeat.

Heavy Axe

Molten Blade

Each turn this is in your hand, transform it into a new weapon.

It’s a sword! It’s a knife! It’s a swizzle-stick!

Rusty Hook

Spiked Wheel

Has +3 Attack while your hero has Armor.

Great for driving, terrible for steering.

Whetstone Hatchet

After your hero attacks, give a minion in your hand +1 Attack.

A bad hatchet can make a good spear better.

Athletic Studies

Discover a Rush minion. Your next one costs (1) less.

It's a quick read.

Athletic Studies

Discover a Rush minion. Your next one costs (1) less.

It's a quick read.

Blood To Ichor

Deal 1 damage to a minion. If it survives, summon a 2/2 Slime.

For his next trick, he turns the ichor back to blood and stuffs it back in you.

Boom Squad

Discover a Lackey, Mech, or Dragon.

Discover the meaning of squad goals.

Choose Your Path

Discover a card.

Defeat the Anomalies

Quest: Defeat
8 Anomalies.
Effect: Summon Anomalous Rex.

Devastate

Deal 4 damage to a damaged minion.

No thanks, I already devast-ate.

Devastate

Deal 4 damage to a damaged minion.

No thanks, I already devast-ate.

Entombed in Rust

Baltharak is corrupting
an Outcast to join the
Rusted Legion. Free Karnuk
and he will join you!

Execute

Destroy a damaged enemy minion.

Fire Plume's Heart

Quest: Play
7 Taunt minions.
Reward: Sulfuras.

Why does an active volcano need to be defended? To save its ash.

Hack the System

Quest: Attack 5 times
with your hero.
Reward: Anraphet's Core.

Anything can be hacked, if you're holding an axe.

I Know a Guy

Discover a Taunt minion.

Well… a guy who knows a guy.

Improve Morale

Deal 1 damage
to a minion.
If it survives, add a
Lackey to your hand.

"The beatings will continue until MY morale improves."

Improvised Explosive

Casts When Drawn
You take 2 damage.

Into the Fray

Give all Taunt minions in your hand +2/+2.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

"You are in my FRAY!"

Iron Hide

Gain 5 Armor.

Week 6. I remain covered head to toe with scales. They do not yet realize that I am not a dinosaur.

Omega Assembly

Discover a Mech. If you
have 10 Mana Crystals,
keep all 3 cards.

They told Dr. Boom he could only pick one. He disagreed.

Shield of Honor

Give a damaged minion +3 Attack and Divine Shield.

"Sir, this shield would've been more helpful last turn!"

Shield Slam

Deal 1 damage to a minion for each Armor you have.

"What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9

Shield Slam

Deal 1 damage to a minion for each Armor you have.

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

"What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9

Stage Dive

Draw a Rush minion. Corrupt: Give it +2/+1.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: J. Cheung & K. Turovec
  • Collectible

The most metal trust fall.

Stage Dive

Corrupted
Draw a Rush minion and give it +2/+1.

Sword and Board

Deal 2 damage to a minion. Gain 2 Armor.

Stab and Slab. Charge and Targe. Slash and Bash. You get the idea.

Upgrade!

If you have a weapon, give it +1/+1.

Upgrade!

If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon.

Easily worth 50 DKP.

Whirlwind

Deal 1 damage to ALL minions.

The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding.

Whirlwind

Deal 1 damage to ALL minions.

  • Type: Ability
  • Class: Warrior
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Jonboy Meyers
  • Collectible

The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding.