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Blacksmithing Hammer

Tradeable
After you Trade this,
gain +2 Durability.

Passed through the hands of countless smiths, and eventually the skulls of their enemies.

Blood Razor

Battlecry and Deathrattle:
Deal 1 damage to all minions.

For the close shave that you've always wanted. Caution: Very sharp.

Blood Razor

Battlecry and Deathrattle:
Deal 1 damage to all minions.

For the close shave that you've always wanted. Caution: Very sharp.

Boom Wrench

Miniaturize
Deathrattle: Trigger the
Deathrattle of a random
friendly Mech.

Boom, the Inventor; Can he fix it? Boom, the Inventor; No he can't!

Craftsman's Hammer

Whenever your hero attacks, gain 3 Armor.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Common
  • Set: TITANS
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Grafit
  • Collectible

Also gives your hero <b>Craftsmanship +1</b>.

Death's Bite

Deathrattle: Deal 1 damage to all minions.

"Take a bite outta Death." - McScruff the Deathlord

Fatecleaver

After this kills a minion,
destroy all copies of it
(wherever they are).

Flamberge

Kodohide Drumkit

Deathrattle: Deal @
damage to all minions.
(Gain Armor while
equipped to improve!)

Stolen from a druidic drum circle, now destined to make music that is actually good.

Ol' Faithful

After your hero attacks, deal 1 damage to all enemies.

Faithfully fires, every time. Faithfully hits… something.

Outrider's Axe

After your hero attacks and kills a minion, draw a card.

"I only have to get 4 Zhevra hooves? How hard could that be?"

Reaper's Scythe

Spellburst: Also
damages adjacent
minions this turn.

Die. Die. Die.

Spiked Arms

After you summon a minion, deal 1 damage to it and give it +2 Attack.

Yeah, it hurts a lot now, but trust us. It's going to make you look great.

Turtle Spike

Wrenchcalibur

After your hero attacks, shuffle a Bomb into your opponent's deck.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Rise of Shadows
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Akkapoj T.
  • Collectible

Whoso pulleth out this wrench from the toolbox is rightwise king of the lab.

Barricade

Summon a 2/4 Guard with Taunt. If it's your only minion, summon another.

The Alliance and Horde join forces to enforce the fire safety capacity.

Blast from the Past

Get 2 Spare Parts. Summon two 1/1 Boom Bots. Shuffle a Bomb into your opponent's deck.

Talk about a nostalgia bomb.

Burden of Pride

Summon three 1/3
Jailers with Taunt. If you
have 20 or less Health,
give them +1/+1.

A group of burdens is called a pride.

Dr. Boom's Scheme

Gain @ Armor.
(Upgrades each turn!)

“We did it! We blew up the vault!” “You mean the vault door?” “Oh. The doooor…”

Ironforge Portal

Gain 4 Armor.
Summon a random
4-Cost minion.

Come to beautiful Ironforge! Where irons are forged and the forges are iron!

Ironforge Portal

Gain 4 Armor.
Summon a random
4-Cost minion.

Come to beautiful Ironforge! Where irons are forged and the forges are iron!

Light of the Phoenix

Draw 2 cards. Costs (1) less for each damaged friendly character.

It's 3 in the morning, could you PLEASE put out that phoenix?!

Molten Breath

Deal 5 damage to a
minion. If you're holding
a Dragon, gain 5 Armor.

Pizza so hot it burns OTHER PEOPLE’S MOUTHS.

Mortal Strike

Deal 4 damage. If you have 12 or less Health, deal 6 instead.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

"If you only use one ability, use Mortal Strike." - The Warrior Code, Line 6

Rancor

Deal 2 damage to all
minions. Gain 2 Armor
for each destroyed.

Wise men say "Only fools rush in." Wise Orcs say the opposite.

Sudden Genesis

Summon copies of your damaged minions.

Being hurt can make you another person.

Sunfire Smithing

Equip a 4/2 Sword.
Give a random minion
in your hand +4/+2.

It's simple, just throw it into the sun.

Arathi Weaponsmith

Battlecry: Equip a 2/2 weapon.

  • Type: Minion
  • Class: Warrior
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Samwise
  • Collectible

50% off fist weapons, limited time only!

Auto-Armaments

Whenever this takes damage, draw a minion and give it +1/+1.

Ready for action!

Axe Berserker

Rush. Honorable Kill:
Draw a weapon.

All the body spray went to her head.

Axe Flinger

Whenever this minion takes damage, deal 2 damage to the enemy hero.

Once a lowly "Stick Flinger", he's been relentless on the path to his ultimate dream: "Tauren Flinger".

Axe Flinger

Whenever this minion takes damage, deal 2 damage to the enemy hero.

Once a lowly "Stick Flinger", he's been relentless on the path to his ultimate dream: "Tauren Flinger".

Backstage Bouncer

Taunt
Battlecry: Transform a friendly minion into a copy of this.

Doesn't see your name on the list. Also doesn't know how to read the names on the list.

Bloodhoof Brave

Taunt
Has +3 Attack while damaged.

He thought the set was called "Flippers of the Old Cods" and hungrily volunteered to be in it. He is definitely going to get his hearing checked.

Bloodhoof Brave

Taunt
Has +3 Attack while damaged.

He thought the set was called "Flippers of the Old Cods" and hungrily volunteered to be in it. He is definitely going to get his hearing checked.

Detonation Juggernaut

Taunt. Battlecry: Give Taunt minions in your hand +2/+2.

Did you really need a whole giant mecha-suit just for one bundle of dynamite?

Grommash Hellscream

Charge
Has +6 Attack while damaged.

Grommash drank the tainted blood of Mannoroth, dooming the orcs to green skin and red eyes! Maybe not his best decision.

Halus Sunwatcher

Battlecry: Discover an ability.
Deathrattle: Go
Dormant for 3 turns.

Herald of Flame

Whenever you play a Dragon, give it Rush and draw a Dragon.

Hobart Grapplehammer

Battlecry: If you have a
weapon equipped, give
all minions in your hand
and deck +2/+2.

Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!

Hobart Grapplehammer

Battlecry: If you have a
weapon equipped, give
all minions in your hand
and deck +2/+2.

Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!

Igneous Lavagorger

Taunt
Battlecry: Dredge. Gain
Armor equal to its Cost.

Lava shark, doo doo doo doo doo doo.

Ivory Rook

Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost.

  • Type: Minion
  • Class: Warrior
  • Rarity: Rare
  • Set: Caverns of Time
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Bringing back this cycle was risky, but the Ivory Queen thought it was worth the gambit.

Kargath Bladefist

Rush
Deathrattle: Shuffle
'Kargath Prime'
into your deck.

  • Type: Minion
  • Class: Warrior
  • Rarity: Legendary
  • Set: Ashes of Outland
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible
  • Elite

He rules the Shattered Hand orc clan with an iron... bladefist.

Kor'kron Elite

Charge

The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard.

Lab Patron

The first time you gain Armor each turn, summon another Lab Patron.

When a Lab Patron fails out of school, they become a Grim Patron.

Magnataur Alpha

Also damages the minions next to whomever
he attacks.

Playing him also gets you into the Magnataur Beta.

Militia Commander

Rush
Battlecry: Gain +3 Attack this turn.

  • Type: Minion
  • Class: Warrior
  • Rarity: Rare
  • Set: The Witchwood
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Tyler West Studio
  • Collectible

She only needs two commands: "Heel" and "Sic 'em!"

Omega Devastator

Battlecry: If you have 10
Mana Crystals, deal 10
damage to a minion.

The Alpha Devastator didn’t devastate enough. The Beta Devastator devastated too much. But the Omega was just right!

Onyxian Drake

Taunt
Battlecry: Deal damage
equal to your Armor to
an enemy minion.

The best offense is a great defense.

Onyxian Drake

Taunt
Battlecry: Deal damage
equal to your Armor to
an enemy minion.

The best offense is a great defense.

Prisoner Baine

Dormant
Defeat Khiragg to return Baine to his father.

Remote-Controlled Golem

After this takes damage,
shuffle two Golem Parts into
your deck. When drawn,
summon a 2/1 Mech.

Someone got a little too excited inventing a can opener.

Remote-Controlled Golem

After this takes damage,
shuffle two Golem Parts into
your deck. When drawn,
summon a 2/1 Mech.

Someone got a little too excited inventing a can opener.

Restless Mummy

Rush
Reborn

Life-separation anxiety syndrome.

Rokara, Horde Defender

Taunt

Screwjank Clunker

Battlecry: Give a friendly Mech +4/+4.

Screwjank Clunker

Battlecry: Give a friendly Mech +2/+2.

If it breaks, just kick it a couple of times while yelling "Durn thing!"

Seasoned Pitbrawler

Whenever you gain Armor, gain twice as much.

Slagmaw the Slumbering

Rush, Taunt
Dormant for 6 turns.
(Excavate to awaken 2 turns sooner!)

You delved too greedily and too deep. You know what they awoke in the darkness of the Badlands: Rush and Taunt.

Steeldancer

Battlecry: Summon a random
minion with Cost equal to
your weapon's Attack.

Pretty powerful if you blade your cards right.

Steeldancer

Battlecry: Summon a random
minion with Cost equal to
your weapon's Attack.

Pretty powerful if you blade your cards right.

Sword Eater

Taunt
Battlecry: Equip a 3/2 Sword.

How tough is he? He eats swords for breakfast! Without any milk.

Sword Eater

Taunt
Battlecry: Equip a 3/2 Sword.

How tough is he? He eats swords for breakfast! Without any milk.

The Azerite Ox

Battlecry: Discover
two 8-Cost minions. Summon them.

Thori'belore

Rush. Deathrattle: Go
Dormant. Cast a Fire spell
to revive Thori'belore!

Mascot of QFC (Quel'Thelas Fried Chicken).

Thori'belore

Rush. Deathrattle: Go
Dormant. Cast a Fire spell
to revive Thori'belore!
(Revives once.)

Thori'belore

Rush

War Master Voone

Battlecry: Copy all
Dragons in your hand.

War Master sounds cooler than Dragon Sitter.

Warsong Outrider

Rush

When it comes to the Warsong clan, outriders are the insiders.

Warsong Outrider

Rush

  • Type: Minion
  • Class: Warrior
  • Rarity: Common
  • Set: Hall of Fame
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

When it comes to the Warsong clan, outriders are the insiders.

Whirling Combatant

Battlecry and Frenzy:
Deal 1 damage to all
other minions.

It's called capoeira! And yes, it is dangerous!

Ancient Trident

Equip an Ancient Trident.

Equip Gorehowl

Equip Gorehowl.

Equip Gorehowl Rank 3

Equip Gorehowl.

Keep Watch

Summon a random
Watch Post.

Primal Power

Take 3 damage.
Gain +a3 Attack this turn. Gain d3 Armor.

With stats like that, it must be Primal.

Uber Primal Power

Gain +a3 Attack this turn. Gain d3 Armor.

With stats like that, it must be Primal.

Ancharrr

After your hero attacks, draw a Pirate from your deck.

The problem with anchors is they often end up sinking to the bottom of your deck.

Azsharan Trident

Deathrattle: Put
a 'Sunken Trident' on the
bottom of your deck.

Nevermind the barnacles! A well-crafted weapon is eternally useful.

Battlepickaxe

After you play a
Taunt minion, gain +1 Durability.

You can pick your battles, and you can pick your axes, but you can't uh… pick your friends' battlepickaxes?

Blazing Longsword

Also damages minions next to whomever your hero attacks.

Brass Knuckles

After your hero attacks,
give a random minion in
your hand +1/+1.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Caverns of Time
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Anton Kagounkina
  • Collectible

For the goon that wants to make a fashion statement.

Brass Knuckles

After your hero attacks,
give a random minion in
your hand +1/+1.

For the goon that wants to make a fashion statement.

Bulwark of Azzinoth

Whenever your hero would
take damage, this loses
1 Durability instead.

This plate turned shield you shall wield, praying its powers fel will serve you well.

Ceremonial Maul

Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.

For the most discerning of hall monitors.

Horns of Flame

At the start of your turn, add a random Shadow or Fire spell to your hand.

Not for playing music. The notes are always sharp.

Imbued Axe

After your hero attacks,
give your damaged minions
+1/+2. Infuse (@):
+2/+2 instead.

Technically it's a Yet-to-be-Imbued Axe.

Imbued Axe

Infused
After your hero attacks,
give your damaged
minions +2/+2.

Jawbreaker

King's Defender

Battlecry: If you have a minion with Taunt, gain +1 Durability.

"King's Attacker" is a shield. Funny, huh?

Livewire Lance

After your hero attacks, add a Lackey to your hand.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jason Kang
  • Collectible

The lance is heavy but it’s the battery pack that really does a number on the shoulders.

Ogre Warmaul

50% chance to attack the wrong enemy.

Simple, misguided, and incredibly dangerous. You know, like most things ogre.

Ol' Faithful

After your hero attacks, deal 1 damage to all enemies.

Faithfully fires, every time. Faithfully hits… something.

Overlord's Whip

After you play a minion, deal 1 damage to it.

"This merit badge is for cruelty. This one's for whipping. And this one is for embroidery..."

Rokara's Axe

Rokara's Great Axe

Sulfuras

Battlecry: Your Hero Power becomes 'Deal 8 damage to a random enemy.'

Sunken Trident

After your hero attacks, deal 2 damage to all enemy minions.

Warsong Axe

After attacking a minion, your hero may attack again.