Class
Rarity
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Band of Bees

Passive
Whenever you play a minion that cost (2) or less, give it Poisonous.

Barrens Chat

Battle Stance

Passive
Your hero has +2 Attack on your turn.

Battlecry Buddies

Be Our Guest

Passive
At the start of the game, shuffle 3 Legendary Invitations in your deck .

Beasts

Beckoning Bicorn

Passive
After you play your first Pirate each turn, add a Patches the Pirate to your deck.

Benchbuilders

Big Bruisers

Big Spells

Bitter Cold

Passive
Frost Spell Damage +1

Blackrock Mountain

Blood Shields

Passive
After the first time you spend a Corpse in a turn, gain 2 Health.

Bloody Potency

Bomb Squad

Boomsday Project

Brittle Bones

Passive
After you cast a spell that kills an enemy, summon a 2/2 Volatile Skeleton.

Bronze Signet

Passive
Whenever you draw a minion, add a copy of it to your hand.

Cadaver Collector

Passive
After the first time you gain a Corpse in a turn, gain 1 additional Corpse.

Cannibalism

Passive
Whenever a friendly minion dies, give adjacent minions +1 Attack.

Caverns Of Time

Check Recipes

Check Recipes

Choose a New Command

Select a new Tactic.

Choose a New Tactic

Select a new Tactic.

Cloak of Emerald Dreams

Passive
At the end of your turn, add a Dream Card to your hand.

Coil Casting

Passive
After you play your first Naga each turn, add a random
1-Cost spell to your hand.

Cold Feet Pact

Passive
At the end of your turn, summon a Risen Groom with stats equal to half your Corpse total.

Collections

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Conduit of the Storms

Passive
At the start of your turn,
if you're Overloaded,
gain +2 Attack this turn.

Cookie's Ladle

Passive
After you play your first Murloc each turn, draw a Murloc.

Copycat News

Corrupted Felstone

Passive
After you cast a Fel spell,
give the left- and right-most minions in your hand +2/+1.

Crystal Gem

Passive
On your first two turns, you have 1 extra Mana Crystal.

Cult of CThun

Curse of Naxxramas

Damage Numbers

Deadly Demise

Deathly Death!

Passive
After a friendly Deathrattle minion dies, trigger the Deathrattle of a friendly minion.

Decisions, Decisions

Deck Troubles

Demons

Descent of Dragons

Devouring Hunger

Destroy all minions.

Disks of Legend

Passive
After you play a Legendary minion, summon a copy of it.

Disks of Legend Dummy

Dummy Hook Up PVPDR SW Passive 09e1.

Divine Duty

Divine Illumination

Passive
After you cast your first Holy spell in a turn, Discover a card from your class.

Downsizing

Draconic Dream

Passive
After you play a Dragon, shuffle a Dream Portal into your deck that summons a Dragon when drawn.

Dragon Affinity

Passive
The first Dragon you play each turn costs (1) less.

Dragonblood

Passive
After the first time a friendly Dragon dies each turn, give minions in your hand +1/+1.

Dragonbone Ritual

Passive
After you play a Dragon, give it Deathrattle: Go dormant. Revive in two turns. When this awakens, give it +1 Attack.

Dragons

Draw!!!

Earth Invocation

Summon two 2/3 Elementals with Taunt.

Edge of Dredge

Passive
After the first time you Dredge each turn,
draw a card.

Eerie Stone

Passive
After you destroy an enemy minion with a Shadow spell, add a copy of that minion to your hand. It costs (2) less.

Elementals

Elixir of Vigor

Passive
After you play a minion, shuffle two copies of it into your deck. They cost (2).

Elixir of Vigor Dummy

Holds and effect for Elixir of Vigor Player Enchantment (PVPDR SW Passive 18e1)

Emerald Goggles

Passive
The left-most card in your hand costs (2) less but not less than (1).

Endurance Training

Passive
Your Taunt minions
cost (2) less, but not
less than (1).

Enraged

Ever-Changing Elixir

Passive
At the end of your turn, transform a friendly minion into one that costs (2) more.

Everything I'm Shuffling

Expedited Burial

Passive
At the start of the game, change each Deathrattle minion in your hand and deck into a 1/1 that costs (1).

Explorers of Uldum

Fatal Fatigue

Feel the Rush

Festival of Legends

Fire Invocation

Deal 6 damage to the enemy hero.

Firekeeper's Idol

Passive
After you cast a Fire spell, summon a 1/2 Flame Elemental and add one to your hand.

Fireshaper

Passive
After you cast a spell, deal 1 damage to a random enemy.

Flame Waves

Passive
At the end of your turn, deal 2 damage to all enemy minions for each Fire spell you've cast this turn.

Flames of the Kirin Tor

Passive
After you cast your first Fire spell in a turn, add a random non-Legendary Fire spell from your class to your hand.

Flaring Fire

Fluctuations

Stealthed until your next turn.

Forged in the Barrens

Forging Quel'Delar

Forgotten Depths

Passive
At the start of game, put 2 Colossal minions on the bottom of your deck. They cost (3) less.

Fractured Frost

Fractured in Alterac

Freeze Solid

Passive
Whenever damage is dealt to a Frozen enemy, deal 2 more.

Fresh Targets

From the Swamp

Passive
After the first enemy dies each turn, raise a 1/1 Bloated Zombie.

Frozen Might

Furious Fel

Galakrond's Awakening

Galakrond's Dragons

Ghouls Rush In

Passive
After the first time you spend a Corpse in a turn, summon a 2/2 Risen Ghoul with Rush.

Glacial Downpour

Passive
At the end of your turn, summon a 2/3 Water Elemental if you've
cast a Frost spell this turn.

Goblins vs Gnomes

Goblins. Gnomes. Naxxramas.

Greedy Gains

Passive
Your minions have +2/+2 but cost (2) more (up to 10).