Arcane CraftinessFire two missiles at random
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Harvest Time!Destroy a minion, then
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Primal PowerTake 3 damage.
With stats like that, it must be Primal. |
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Uber Primal PowerGain +a3 Attack this turn. Gain d3 Armor.
With stats like that, it must be Primal. |
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War CommandsDraw a Neutral minion
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Carrot on a StickAfter you attack, give your Beasts +1/+1.
The carrots are coated in sugar. Beasts love sugar. |
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Greatsword of the Ebon BladeWhenever you play a minion, give it Reborn and this loses 1 Durability.
The Order was relentless in its battle against the Lich King. |
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Green Tortollan ShellBattlecry: Return @ random enemy |4(minion, minions) to |4(its, their) owner's hand. (Improves during run)
At least it's not the blue shell. |
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Horns of FlameAt the start of your turn, add a random Shadow or Fire spell to your hand.
Not for playing music. The notes are always sharp. |
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HyperblasterPoisonous.
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Ironweave BloodletterBattlecry: For the rest of the game, whenever you consume one or more Corpses, restore 2 Health to your hero.
One sword is never enough. |
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JawsWhenever a minion with Deathrattle dies, gain +2 Attack.
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Runed SoulbladeAfter your hero takes damage, deal 1 damage to all enemies and lose 1 Durability.
Wounded animals are the most dangerous. |
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The ExorcisorSilence any minion attacked by this weapon.
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Ace in the HoleAdd a copy of each card you played last turn to your hand.
It's like last turn...but this turn. |
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Angry MobDestroy 2 random enemy minions. Upgrade this and shuffle it into your deck.
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Binding ChainsThree random enemy minions go Dormant for 2 turns.
I think someone might have taken that advice a little too literally... |
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Blood MoonGive your minions +1/+1 and Lifesteal.
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Brann's SaddleGive a friendly Beast +3/+3 and "Deathrattle: Give Brann's Saddle to another friendly Beast."
This family heirloom was recently upgraded to fit dinosaurs in addition to rams. |
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Chaos TheoryBoth players cast all spells in their hand (targets chosen randomly).
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Chaos TheoryBoth players cast all spells in their hand (targets chosen randomly).
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Coin PouchSummon a random 3-Cost minion. Upgrade this and shuffle it into your deck.
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Crazed MobSilence and destroy all enemy minions.
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Creepy CurioSummon three 1/1 Ghosts. Upgrade this and shuffle it into your deck.
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Cursed CurioSummon three 3/3 Ghosts with Lifesteal.
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Deadly Weapons 101Give your weapon +2/+2. Combo: Also give it Poisonous.
Deadly Weapons 102 was canceled due to low enrollment. |
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Elemental LearningAdd three random Elementals to your hand. Reduce their Cost by (2) if you played an Elemental last turn.
A Virmen In The Hut Might Eat The Ice Cold Milk...or something. |
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Fire StompDeal 3 damage to ALL enemy characters. Restore 1 Health for each enemy hit and 1 additional Health if it dies.
It's the ultimate style. The Stomp style. |
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Gift of the LegionGain +1 Attack for each minion that died this turn. Outcast: Return this to your hand.
The Legion can offer you everything...for a price. |
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Gift of the Old GodsDiscover 2 Corrupt cards,
The Old Gods encourage regifting. |
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Haunted CurioSummon three 2/2 Ghosts. Upgrade this and shuffle it into your deck.
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Hefty Sack of CoinsSummon a random 3, 6, and 9-Cost minion.
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Mage ArmorGain 10 Armor.
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Magister UnchainedUntil the end of your turn,
Those who hold the secrets of power know how to break these cuffs. |
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Militia HornGive your minions +2/+2 and Taunt. Upgrade this and shuffle it into your deck.
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Old Militia HornGive your minions +1/+1 and Taunt. Upgrade this and shuffle it into your deck.
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OverpoweredAfter you play a card this turn, replay it
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Puzzle BoxTransform all minions into random ones that cost (3) more.
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Puzzle BoxTransform all minions into random ones that cost (3) more.
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Sack of CoinsSummon a random 6-Cost minion. Upgrade this and shuffle it into your deck.
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Scourge StrikeGain @ |4(Corpse, Corpses),
Scarlet had been Scourge and knew their weaknesses. |
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Soulstone TrapDestroy a minion. Gain Attack and Armor equal to its Attack and Health.
Life binds away. |
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Surly MobDestroy a random enemy minion. Upgrade this and shuffle it into your deck.
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The Gatling WandDeal @ damage split
The mightiest, mysticalest, fully automatic spellcasting tool the world has ever seen. |
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The Stone of JordanGain +2 Attack this turn
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Veteran's Militia HornGive your minions +4/+4, Taunt, and Divine Shield.
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Vision of the WardenSummon a Treant for each Mana Crystal you have.
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Britz BlazebucketAfter you play a spell,
Is anyone sure that trophy is real? |
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Clockwork AssistantHas +1/+1 for each spell you've cast this game.
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Clockwork AssistantHas +1/+1 for each spell you've cast this game.
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DeathstriderBattlecry: Trigger @ random friendly minion's Deathrattle.
"Fred, we should leave. It's called Deathstrider for a reason." - Friend of Fred |
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Detective Murloc HolmesWhenever your opponent draws a card, add a copy to your hand.
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Droplet of InsanitySpellburst: Add two Corrupt cards to your hand, then Corrupt them.
Imagine what a whole bucket could do. |
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Impetuous CompanionBattlecry: Swap hands with your opponent.
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Impish AidWhenever you summon a Demon, give it +2/+2.
Quick! Play all your Voidwalkers and Flame Imps! |
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Mo'arg OutcastAfter you play the left- or right-most card, replay it. (targets chosen randomly).
He has a face mask. Why doesn't he use it? |
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Nerubian PeddlerAfter a card is added to your hand, reduce its Cost by (2).
"Are you in the market for a fully refurbished carapace?" |
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Sr. NavigatorAfter you target this minion with a spell that costs (2) or more, restore 3 health to another random friendly minion.
After helping to track down all four Plague Lords, this explorer has earned a well deserved promotion. |
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Su LeadfootAfter you summon a minion, it gains Divine Shield and Rush.
All gas, no breaks! |
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Tiny ThimbleRush
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Traktamer AelessaAfter your hero attacks, summon a random Demon Companion attacking the same target.
Driver picks the music, shotgun shuts their fish hole. Them's the rules. |
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Water ElementalFreeze any character damaged by this minion.
Don't summon a water elemental at a party. It'll dampen the mood. |
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Zukara the WildAfter you play a spell that costs (4) or more, cast it again. (targets chosen randomly).
Three-time consecutive 3rd place winner. Number 1 in our hearts. |
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Amateur MageDeal 1 damage.
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Battle TacticsReduce the cost of two
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Blood ParasiteSummon a 2/1 Bloodworm with Lifesteal.
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Bring on RecruitsSummon a 1/1 Silver Hand Recruit, then add one to your hand.
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Call of MadnessSummon a 0/2 Voidfiend.
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Death GamesTrigger a random friendly minion's Deathrattle.
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Dino TrackingDiscover a Beast from your class. Give it +1/+1.
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Druidic TeachingRestore 2 Health to a
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Elise's MightChoose One -
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Ferocious FlurryGain +a1 Attack and
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Fire at Thee!Fire your Cannons twice!
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Fire Away!Fire your Cannons! Give your minions
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From Golden LightResurrect a friendly minion with 1 Health remaining.
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Gathering StormGain a Corpse.
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Ghoul BlitzSummon a 2/1 Ghoul
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Harness the ElementsDraw a spell.
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Illidari StrikeChoose an enemy minion.
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Invigorating BloomReduce the Cost of
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Lichborne MightGive a friendly minion +3/+3. It dies at the end of your turn.
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Modest AspirationsSet a minion's Attack
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Nature's GiftsChoose One -
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New "Recruits"Summon a 2/2 Amalgam with all minion types.
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Power Up!Give a minion Windfury
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Promote!Give a minion +1/+1 and
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Roguish ManeuversEquip a 1/2 Dagger.
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Rush the KeepGive your Neutral minions +1 Attack.
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ScourgingDiscover an Undead.
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Send in the ScoutSummon a 2/2
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Shadow MendRestore 2 Health to
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Spread ShotDeal 1 damage,
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Survival TrainingDeal 2 damage to the
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ThunderclapIf you have only Neutral minions, deal 1 damage and give -1 Attack to all enemy minions.
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Totemic PowerSummon a random basic
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Uldum Treasure CacheDiscover a Treasure.
<PH> |
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Vile ConcoctionGive a minion Poisonous.
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Warmaster's FrenzyDeal 1 damage to ALL
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Well EquippedEquip a random weapon from your class and set its Durability to 1.
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