Class
Rarity
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Kangor's Apprentice

Deathrattle: Summon the first 4 friendly Mechs that died this combat.

Kangor's Apprentice

Deathrattle: Summon the first 2 friendly Mechs that died this combat.

Mal'Ganis

Your other Demons have +2/+2.
Your hero is Immune.

Mal'Ganis doesn't like being betrayed, so if you discard him, watch out.

Mal'Ganis

Your other Demons have +4/+4.
Your hero is Immune.

Voidlord

Taunt
Deathrattle: Summon three
2/6 Demons with Taunt.

Voidlord

Taunt
Deathrattle: Summon three
1/3 Demons with Taunt.

Never let it hold your checkbook.

Amalgadon

Battlecry: For each different
minion type you have,
Adapt randomly twice.

Amalgadon

Battlecry: For each different
minion type you have,
Adapt randomly.

Annihilan Battlemaster

Battlecry: Gain +1 Health for each damage your hero has taken.

Annihilan Battlemaster

Battlecry: Gain +2 Health for each damage your hero has taken.

Foe Reaper 4000

Also damages the minions next to whomever it attacks.

Foe Reaper 4000

Also damages the minions next to whomever it attacks.

Foe reaping is really not so different from harvest reaping, at the end of the day.

Gentle Djinni

Taunt. Deathrattle: Summon another random Elemental and add a copy of it to your hand.

Gentle Djinni

Taunt. Deathrattle: Summon two other random Elementals and add copies of them to your hand.

Goldrinn, the Great Wolf

Deathrattle: Give your Beasts +10/+10.

Goldrinn, the Great Wolf

Deathrattle: Give your Beasts +5/+5.

Holy Mackerel

After another friendly
minion loses Divine Shield,
gain Divine Shield.

Imp Mama

Whenever this minion takes
damage, summon a random
Demon and give it Taunt.

Imp Mama

Whenever this minion
takes damage, summon
2 random Demons and
give them Taunt.

Kalecgos, Arcane Aspect

After you play a minion with Battlecry, give your Dragons +2/+2.

Kalecgos, Arcane Aspect

After you play a minion with Battlecry, give your Dragons +1/+1.

Lieutenant Garr

Taunt. After you play an Elemental, gain +1 Health for each Elemental you have.

Lieutenant Garr

Taunt. After you play an Elemental, gain +2 Health for each Elemental you have.

Mama Bear

Whenever you summon a Beast, give it +8/+8.

Mama Bear

Whenever you summon a Beast, give it +4/+4.

Razorgore, the Untamed

At the end of your turn, gain +1/+1 for each Dragon you have.

Razorgore, the Untamed

At the end of your turn, gain +2/+2 for each Dragon you have.

Robosaur

Robosaur

Sneed's Old Shredder

Deathrattle: Summon 2 random Legendary minions.

Sneed's Old Shredder

Deathrattle: Summon a random Legendary minion.

The Boogeymonster

Whenever this attacks and kills a minion, gain +4/+4.

The Boogeymonster

Whenever this attacks and kills a minion, gain +2/+2.

Has 20 years of training in classical ballet, but ALLLLLL he ever gets asked to do is boogie.

Whirlwind Tempest

Your minions with Windfury have Mega-Windfury.

Whirlwind Tempest

Your minions with Windfury have Mega-Windfury.

And your minions with mega-windfury get... dizzy.

Zapp Slywick

Windfury
This minion always attacks
the enemy minion with
the lowest Attack.

Zapp Slywick

Mega-Windfury
This minion always attacks
the enemy minion with
the lowest Attack.

Ironhide Direhorn

Overkill: Summon a 10/10 Ironhide Runt.

Ironhide Direhorn

Overkill: Summon a 5/5 Ironhide Runt.

"Boy! Bring me my masks and skull rams."

Master Demonologist

Whenever you summon a Demon, gain +1/+1.

Master Demonologist

Whenever you summon a Demon, gain +2/+2.

Murozond

Battlecry: Add a minion
from your last opponent's
warband to your hand.
Make it Golden!

Murozond

Battlecry: Add a minion
from your last opponent's
warband to your hand.

Nat Pagle, Extreme Angler

When this attacks and kills
a minion, add a random
minion to your hand.

Nat Pagle, Extreme Angler

When this attacks and kills
a minion, add 2 random
minions to your hand.

Nomi, Kitchen Nightmare

After you play an Elemental,
Elementals in Bob's Tavern
have +2/+2 for the rest
of the game.

Nomi, Kitchen Nightmare

After you play an Elemental,
Elementals in Bob's Tavern
have +1/+1 for the rest
of the game.

Sated Threshadon

Deathrattle: Summon three 2/2 Murlocs.

Sated Threshadon

Deathrattle: Summon three 1/1 Murlocs.

Bet you can't eat just one murloc!

Seabreaker Goliath

Mega-Windfury
Overkill: Give your other Pirates +4/+4.

Seabreaker Goliath

Windfury
Overkill: Give your other Pirates +2/+2.

Siegebreaker

Taunt
Your other Demons have +1 Attack.

  • Type: Minion
  • Class: Warlock
  • Rarity: Rare
  • Set: Classic
  • Race: Demon
  • Tier: 4
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: James Ryman
  • Collectible

Has a side hustle as a siegebroker.

Siegebreaker

Taunt
Your other Demons have +2 Attack.

The Tide Razor

Deathrattle: Summon 6 random Pirates.

The Tide Razor

Deathrattle: Summon 3 random Pirates.

Cap'n Hoggarr

After you buy a Pirate,
gain 1 Gold this turn
only.

Cap'n Hoggarr

After you buy a Pirate,
gain 2 Gold this turn
only.

Drakonid Enforcer

After a friendly minion loses Divine Shield, gain +4/+4.

Drakonid Enforcer

After a friendly minion loses Divine Shield, gain +2/+2.

Dread Admiral Eliza

Whenever a friendly Pirate attacks, give all friendly minions +1/+1.

Dread Admiral Eliza

Whenever a friendly Pirate attacks, give all friendly minions +2/+2.

Ghastcoiler

Deathrattle: Summon
4 random Deathrattle minions.

Ghastcoiler

Deathrattle: Summon
2 random Deathrattle minions.

Ghastcoiler

Deathrattle: Summon
2 random Deathrattle minions.

King Bagurgle

Battlecry and Deathrattle: Give your other Murlocs +2/+2.

King Bagurgle

Battlecry and Deathrattle: Give your other Murlocs +4/+4.

Lightfang Enforcer

At the end of your turn,
give a friendly minion
of each minion type
+4/+2.

Lightfang Enforcer

At the end of your turn,
give a friendly minion
of each minion type
+2/+1.

Maexxna

Poisonous

Maexxna gets super mad when people introduce her as "Maxina" or "Maxxy".

Maexxna

Poisonous

Majordomo Executus

At the end of your turn,
give your left-most minion
+2/+2 for each Elemental
you played this turn.

Majordomo Executus

At the end of your turn,
give your left-most minion
+1/+1 for each Elemental
you played this turn.

Nadina the Red

Deathrattle: Give your Dragons Divine Shield.

Nadina the Red

Deathrattle: Give your Dragons Divine Shield.

Piloted Sky Golem

Deathrattle: Summon two random 4-Cost minions.

Piloted Sky Golem

Deathrattle: Summon a random 4-Cost minion.

Safeguard

Taunt
Deathrattle: Summon a 0/10
Vault Safe with Taunt.

Savannah Highmane

Deathrattle: Summon two 2/2 Hyenas.

  • Type: Minion
  • Class: Hunter
  • Rarity: Rare
  • Set: Classic
  • Race: Beast
  • Tier: 4
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Milivoj Ceran
  • Collectible

In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.

Savannah Highmane

Deathrattle: Summon two 4/4 Hyenas.

Security Rover

Whenever this minion
takes damage, summon a
4/6 Mech with Taunt.

Security Rover

Whenever this minion
takes damage, summon a
2/3 Mech with Taunt.

Insecurity detected. Alerting hugbots.

The Beast

Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent.

  • Type: Minion
  • Rarity: Legendary
  • Set: Classic
  • Race: Beast
  • Faction: Neutral
  • Tier: 3
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Glenn Rane
  • Collectible
  • Elite

He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it.

The Beast

Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent.

Twilight Emissary

Taunt
Battlecry: Give a friendly Dragon +4/+4.

Twilight Emissary

Taunt
Battlecry: Give a friendly Dragon +2/+2.

Wildfire Elemental

After this attacks and kills
a minion, deal excess damage to a random adjacent minion.

Wildfire Elemental

After this attacks and kills
a minion, deal excess damage to both adjacent minions.

Yo-Ho-Ogre

Taunt
After this minion survives
being attacked,
attack immediately.

Yo-Ho-Ogre

Taunt
After this minion survives
being attacked,
attack immediately.

Bolvar, Fireblood

Divine Shield
After a friendly minion loses Divine Shield, gain +2 Attack.

He's so hot right now.

Bolvar, Fireblood

Divine Shield
After a friendly minion loses Divine Shield, gain +4 Attack.

Cobalt Guardian

Whenever you summon a Mech, gain Divine Shield.

Guardians used to be built out of Adamantium, but production got moved to Gadgetzan and Cobalt was cheap.

Cobalt Scalebane

At the end of your turn, give another random friendly minion +3 Attack.

You get a sword! And you get a sword! Everybody gets a sword!

Cobalt Scalebane

At the end of your turn, give another random friendly minion +6 Attack.

Festeroot Hulk

After a friendly minion attacks, gain +2 Attack.

Festeroot Hulk

After a friendly minion attacks, gain +1 Attack.

  • Type: Minion
  • Class: Warrior
  • Rarity: Rare
  • Set: The Witchwood
  • Tier: 4
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Evgeniy Dlinnov
  • Collectible

Tree puns arboring.

Floating Watcher

Whenever your hero takes damage on your turn, gain +2/+2.

"Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive.

Floating Watcher

Whenever your hero takes damage on your turn, gain +4/+4.

Goldgrubber

At the end of your turn, gain +4/+4 for each friendly Golden minion.

Goldgrubber

At the end of your turn, gain +2/+2 for each friendly Golden minion.