Class
Rarity
clear all

Convoke the Spirits

Cast 8 random
Druid spells (targets
chosen randomly)
.

The spirits prefer to convoke when there's some hot gossip to discuss.

Gigantotem

Costs (1) less for each Totem you've summoned this game.

Totem Golem's uncle, gone too soon.

Sire Denathrius

Lifesteal. Battlecry: Deal 5 damage amongst enemies. Endlessly Infuse (@): Deal 1 more.

History has a way of altering villains so that we can no longer see ourselves in them. Unfortunately for the Venthyr, they all look like Sire Denathrius.

Stoneborn General

Rush
Deathrattle: Summon an
8/8 Gravewing with Rush.

Leads with an iron fist and a stony demeanor.

The Jailer

Battlecry: Destroy your deck. This minion
gains Immune.

At one point, The Jailer served as Arbiter over the souls of the Shadowlands. He was the epitome of an unbiased, righteous judge of character. WAS.

Insatiable Devourer

Battlecry: Devour an enemy
minion and gain its stats.
Infuse (@): And its neighbors.

You're not you when you're anima-starved.

Collateral Damage

Deal 6 damage to three
random enemy minions.
Excess damage hits
the enemy hero.

1 + 2 + 2 + 1

Criminal Lineup

Choose a friendly minion.
Summon 3 copies of it.
Overload: (2)

Number 1, could you please sing the opening to "I Want It That Way"?

Nightshade Bud

Choose One - Discover a minion from your deck to summon;
or a spell to cast.

It actually thrives in partial sunlight.

Artificer Xy'mox

Battlecry: Discover and
cast a Relic. Infuse (@):
Cast all three instead.

"The anticipation to use this relic is killing me! Though, it will more likely kill you."

Kael'thas Sinstrider

Every third minion you play each turn costs (0).

You heard about Kael'thas? That's messed up, right?

Kel'Thuzad, the Inevitable

Battlecry: Resurrect your
Volatile Skeletons. Any that
can't fit on the battlefield
instantly explode! @(@)

Looks like Kel'Thuzad is borrowing some of Mr. Bigglesworth's nine lives.

Party Crasher

Battlecry: Choose an
enemy minion. Throw a
random minion from
your hand at it.

  • Type: Minion
  • Rarity: Epic
  • Set: Murder at Castle Nathria
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

"Do you ever wonder why you don't get invited anywhere?" "… no, not really."

Sesselie of the Fae Court

Taunt
Deathrattle: Draw a minion.
Reduce its Cost by (8).

They claim they're from the Fae Court, but that might be a Fae Kout.

Torghast Custodian

Battlecry: For each
enemy minion, randomly
gain Rush, Divine Shield,
or Windfury.

Why is it a common? Well we couldn't make it a LEGendary minion!

Divine Toll

Shoot 5 rays at random
minions. They give friendly
minions +2/+2, and deal 2
damage to enemy minions.

Never send to know for whom the bell tolls.

Huntsman Altimor

Battlecry: Summon a
Gargon Companion.
Infuse ({0}): Summon another.
Infuse ({1}): And another!

He loves all his Gargons equally. (Hecutis is his favorite and it's not close.)

Red Herring

Taunt
Your non-Red Herring
minions have Stealth.

He's got gill-ty written all over him!

Remornia, Living Blade

Rush
After this attacks, equip it.

Was it the lead pipe... the candlestick... or the unhinged, sentient, bloodthirsty sword?

Sinfueled Golem

Infuse (@): Gain stats equal to the Attack of the minions that Infused this.

  • Type: Minion
  • Rarity: Epic
  • Set: Murder at Castle Nathria
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Konstantin Porubov
  • Collectible

That poor golem is going to be stuck as a guard forever. He can never get a head!

The Countess

Battlecry: If your deck
has no Neutral cards, add
3 Legendary Invitations
to your hand.

3 Legendary Invitations, AH AH AH!

Topior the Shrubbagazzor

Battlecry: For the rest of
the game, after you cast a
Nature spell, summon a
3/3 Whelp with Rush.

They got a dragon that burns 1000 gallons of anima a week.

Deathborne

Deal 2 damage to all minions. Summon a 2/2 Volatile Skeleton
for each killed.

Kel'Thuzad thinks adding a silent 'e' at the end of words makes them sound cooler.

Tome Tampering

Shuffle 1-Cost
copies of cards in your
hand into your deck,
then discard your hand.

An overdue book calls for a do-over.

Bog Beast

Taunt
Deathrattle: Summon a 2/4
Muckmare with Taunt.

I'm sure at least one of those bones is from an actual beast.

Contract Conjurer

Costs (3) less for each Secret you control.

This document looks illegally binding.

Decimator Olgra

Battlecry: Gain +1/+1
for each damaged minion,
then attack all enemies.

FOUND HER!

Defense Attorney Nathanos

Battlecry: Discover a friendly
Deathrattle minion that died
this game. Gain its Deathrattle
and then trigger it.

"Your Honor, my client was simply trying a new tree trimming technique!"

Imp King Rafaam

Battlecry: Resurrect
four friendly Imps.
Infuse (@): Give your
Imps +2/+2.

Not even death can stop Rafaam from pursuing a life of crime.

Masked Reveler

Rush
Deathrattle: Summon
a 2/2 copy of another
minion in your deck.

"It's party time! P-A-R-T-Why? Because I gotta!"

Scribbling Stenographer

Rush. Costs (1) less for each card you've played this turn.

A truly staggering 180 scribbles per minute!

Sylvanas, the Accused

Battlecry: Destroy
an enemy minion.
Infuse (@): Take control
of it instead.

Turns into 'Sylvanas, the Infused'.

Theotar, the Mad Duke

Battlecry: Discover a
card in each player's hand and swap them.

"I'm afraid you've gone mad! You're entirely bonkers. But I'll tell you a secret. All the best souls are."

All Fel Breaks Loose

Summon a friendly Demon
that died this game.
Infuse (@ Demons):
Summon three instead.

Maybe we should have made the bars closer together…

Clean the Scene

Destroy all minions with 3 or less Attack. Infuse (@): 6 or less.

Not even the holy Light can get anima out of white silk.

Relic of Dimensions

Draw two cards
and reduce their Cost
by (@). Improve your
future Relics.

A glaive is a glaive, but a mystery box could be anything! It could even be a glaive!

Shadow Waltz

Summon a 3/5 Shadow with Taunt. If a minion died this turn, summon another.

They're dancing to one of Rin's demonic symphonies. Her music might not be famous now, but just you wait!

Ara'lon

Battlecry: Summon one of each Dormant Wildseed.

If I had a nickel for every time a Hunter Legendary minion in Castle Nathria summoned three different companions, I'd have two nickels - which isn't a lot, but it's weird that it happened twice.

Death Blossom Whomper

Battlecry: Draw a Deathrattle minion and gain its Deathrattle.

We call her Audrey II. She was named after her mother.

Elitist Snob

Battlecry: For each Paladin
card in your hand, randomly
gain Divine Shield, Lifesteal,
Rush, or Taunt.

"I heard the Sire invited a Murloc! How dreadful!"

Famished Fool

Battlecry: Draw a card.
Infuse (@): Draw 3 instead.

He's not hungry for food, he's starving for attention!

Lady Darkvein

Battlecry: Summon two
2/1 Shades. Each gains
a Deathrattle to cast your
last Shadow spell.

You're so vein. I bet you think this flavor text is about you.

Mawsworn Bailiff

Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4.

Bailiff, bring in the dancing lobsters!

Muck Plumber

ALL minions cost (2) more.

If you drink muck, you go to the Maw before you die.

Necrolord Draka

Battlecry: Equip a @/3 Dagger.
(+1 Attack for each other
card you played this turn!)

We originally planned on giving Rogue a Legendary minion called "The Moon", but SOMEONE jumped in the frame.

Shadehound

Whenever this attacks, give
your other Beasts +2/+2.
Infuse (@ Beasts):
Gain Rush.

This Shadehound wasn't just a good boy. He was the best.

Sinrunner

Deathrattle: Destroy a random enemy minion.

Blanchy was said to be an affectionate and well-behaved horse in life. How she ended up in Revendreth? We're too afraid to ask.

Soul Seeker

Battlecry: Swap this with a random minion from your opponent's deck.

The Soul Seeker's job is to look for a snitch.

Steamcleaner

Battlecry: Destroy ALL cards in both players' decks that didn't start there.

Business is slow since the anima shortage began. Things just don't get stained like they used to!

Stoneborn Accuser

Infuse (@): Gain
"Battlecry: Deal 5
damage."

"I SAW THEM VENT, I SWEAR!"

Boon of the Ascended

Give a minion +2 Health. Summon a Kyrian with its stats and Taunt.

Ascension is not some external power granted to you, it is the power you find within yourself.

Burden of Pride

Summon three 1/3
Jailers with Taunt. If you
have 20 or less Health,
give them +1/+1.

A group of burdens is called a pride.

Cold Case

Summon two 2/2 Volatile Skeletons. Gain 4 Armor.

And that's why you keep your skeletons in your closet instead of your freezer.

Dew Process

For the rest of the game,
players draw an extra card
at the start of their turn.

All part of dewing your dew diligence.

Life Sentence

Remove a minion
from the game.

Also sentenced to laugh and love.

Baroness Vashj

If this would transform
into a minion, summon
that minion instead.

Vashj was supposed to make an appearance in "The Sunken City," but after a freak accident in "Ashes of Outland," she ended up here.

Buffet Biggun

Battlecry: Summon two Silver
Hand Recruits. Infuse (@):
Give them +2 Attack
and Divine Shield.

"Look, I just want to know what kind of monster put raisins in this."

Chatty Bartender

At the end of your turn,
if you control a Secret,
deal 2 damage to
all enemies.

"So a Venthyr, an Old God, and a Tauren walk into a bar…"

Crud Caretaker

Battlecry: Summon a 3/5 Elemental with Taunt.

All it takes is a little love and a LOT of junk!

Dispossessed Soul

Battlecry: If you control a location, Discover a copy of a card in your deck.

I'm afraid it came as a great shock to her when she died.

Halkias

Stealth. Deathrattle: Store
Halkias's soul inside of a
friendly Secret. It resummons
Halkias when triggered.

Everybody tough until the sinstones start walking.

Incriminating Psychic

Taunt
Deathrattle: Copy two
random cards from your
opponent's hand.

Good news: He knows Kazakus's secret identity! Bad news: Now he's here.

Kryxis the Voracious

Battlecry: Discard
your hand. Deathrattle:
Draw 3 cards.

Tried intermittent fasting. It didn't stick.

Mischievous Imp

Battlecry: Summon a copy of this. Infuse (@): Summon two copies instead.

Why is it when something happens, it is always you three?

Murlocula

Lifesteal
Infuse (@): This costs (0).

The best part of Murlocula is when he said "IT'S MRRGLIN' TIME" and totally mrrgled those guys.

Orion, Mansion Manager

After a friendly Secret is revealed, cast a different Mage Secret and gain +2/+2.

The secrets of the universe are vast... and will be revealed sometime later this game.

Partner in Crime

Battlecry: Summon a
copy of this minion at
the end of your turn.

"You know what we need? Some rope." "That's stupid. Name one thing you'd need a rope for."

Private Eye

Battlecry: Cast a Secret
from your deck.
Combo: Cast 2 instead.

Eye see what you did there.

Prosecutor Mel'tranix

Battlecry: Your opponent
can only play their left-
and right-most cards on
their next turn.

"Your Honor. The Defense isn't a clown, he's the whole circus."

Scuttlebutt Ghoul

Taunt
Battlecry: If you control
a Secret, summon a
copy of this.

No 'if's, 'and's, or 'scuttlebutt's'!

Sightless Magistrate

Battlecry: Both players draw
until they have 5 cards.

Does "Justice is Blind" still apply with Spectral Sight?

Stonebound Gargon

Rush
Infuse (@): Also damages
the minions next to
whomever this attacks.

Really good at "stay."

The Stonewright

Battlecry: For the rest of the game, your Totems have +2 Attack.

She wrights stone better than she reads it.

Widowbloom Seedsman

Battlecry: Draw a Nature
spell. Gain an empty
Mana Crystal.

Sometimes a blue thumb is better than a green one.

Cathedral of Atonement

Give a minion +2/+1 and draw a card.

You'll actually find more than one tonement here.

Hedge Maze

Trigger a friendly minion's Deathrattle.

If you keep seeing a statue of the Sire, you’re not going in circles. There’s just so many of them.

Nightcloak Sanctum

Freeze a minion. Summon a 2/2 Volatile Skeleton.

For VIPs only. (Very Infused Person)

Sinstone Graveyard

Summon a @/@ Ghost.
(Has +1/+1 for each other
card you played this turn!)

A graveyard in the realm of the dead; a bit redundant, don't you think?

Imbued Axe

After your hero attacks,
give your damaged minions
+1/+2. Infuse (@):
+2/+2 instead.

Technically it's a Yet-to-be-Imbued Axe.

Magnifying Glaive

After your hero attacks,
draw until you have
3 cards.

Vengeance!_______________________________________________________________________________________________

Clear Conscience

Give a friendly minion +2/+3 and "Elusive on your opponent's turn."

Do you swear to give the buff, the whole buff, and nothing but the buff, so help you Kyrestia?

Habeas Corpses

Discover a friendly minion to resurrect and give it Rush.
It dies at the end of turn.

Whoops, typo!

Identity Theft

Discover a copy of a card from your opponent's hand and deck.

Identity theft is not a joke, Jim!

Incarceration

Choose a minion.
It goes Dormant
for 3 turns.

To Blizzard jail with you!

Jury Duty

Summon two
Silver Hand Recruits.
Give your Silver Hand
Recruits +1/+1.

The most criminal thing about paladins is that they actually <i>like</i> jury duty.

Objection!

Secret: When your opponent plays a
minion, Counter it.

"Sire, this is a Sindy's."

Plot of Sin

Summon two 2/2
Treants. Infuse (@): Two
5/5 Ancients instead.

It's a great plot, but it's riddled with holes.

Primordial Wave

Transform enemy minions
into ones that cost (1) less
and friendly minions into
ones that cost (1) more.

A primordial hello to you too!

Relic of Phantasms

Summon two @/@
Spirits. Improve your future Relics.

Xy'mox chuckled. "You mean the Chaos Emerald?"

Service Bell

Discover a Class card from your deck and draw all copies of it.

The bell tolls for us! Waiter, we need more water!

Solid Alibi

Until your next turn, your hero can only take 1 damage at a time.

That pillow knows too much…

Stag Charge

Deal 3 damage. Summon a random Dormant Wildseed.

Stag! You’re it!

Suffocating Shadows

When you play or
discard this, destroy a
random enemy minion.

"Reading is good for you," they said.

Vengeful Visage

Secret: After an enemy
minion attacks your hero,
summon a copy of it to
attack the enemy hero.

The mirror shows us nothing less than the deepest, darkest desire of our hearts: to go face.

Wild Spirits

Summon two different
Dormant Wildseeds.
Make your Wildseeds
awaken 1 turn sooner.

Wait, this card just released! It should be Standard Spirits!

Afterlife Attendant

Your Infuse cards also Infuse while in your deck.

AH! Wrist cramp!

Ashen Elemental

Battlecry: Whenever your
opponent draws a card next
turn, they take 2 damage.

"The castle was nice but the fireplaces were too small - 2/5 stars"

Creepy Painting

After another minion dies, become a copy of it.

I do not like this painting, Harth. Its smug aura mocks me.

Demolition Renovator

Tradeable
Battlecry: Destroy
an enemy location.

"Look, the Sire said he wanted something more open concept..."

Dinner Performer

Battlecry: Summon a
random minion from
your deck that you
can afford to play.

BANG!