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Celestial Alignment

Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).

"Is my deck any good?" "I mean, if the stars align."

Power Word: Fortitude

Give a minion +3/+5. Costs (1) less for each spell in your hand.

Part of a balanced breakfast.

Deviate Dreadfang

After you cast a Nature spell, summon a 4/2 Viper with Rush.

Even with wings, snakes STILL don't have legs.

Mordresh Fire Eye

Battlecry: If you've dealt 10
damage with your Hero Power
this game, deal 10 damage
to all enemies.@ ({0} left!)@ (Ready!)

You're not hardcore unless you died hardcore.

Primordial Protector

Battlecry: Draw your
highest Cost spell.
Summon a random minion
with the same Cost.

I thought the "shape of water" meant something else.

Taintheart Tormenter

Taunt
Your opponent's spells cost (2) more.

Oh boo hoo, did someone's World Tree burn down?

Party Up!

Summon five 2/2 Adventurers with random bonus effects.

Random? But what if we don't get a tank?

Death Speaker Blackthorn

Battlecry: Summon 3 Deathrattle minions that cost (5) or less from your deck.

He can speak death but has a hard time reading it.

Druid of the Plains

Rush
Frenzy: Transform into a 6/7 Kodo with Taunt.

Not to be confused with the aeronautically advanced Druid of the Planes.

Kargal Battlescar

Battlecry: Summon a
5/5 Lookout for each
Watch Post you've
summoned this game.

One if by land, two if by tree.

Mutanus the Devourer

Battlecry: Eat a minion in
your opponent's hand.
Gain its stats.

As long as Naralex stays under the blanket, Mutanus can't get him.

Overlord Saurfang

Battlecry: Resurrect 2 friendly Frenzy minions. Deal 1 damage to all other minions.

Eats more than his fair share of sour candy.

Selfless Sidekick

Battlecry: Equip a random weapon from your deck.

"I got a real sense of humility from her when she bashed that quilboar's head in."

Barrens Scavenger

Taunt
Costs (1) while your deck
has 10 or fewer cards.

When the hundredth centaur dropped, so did her bracers.

Floecaster

Costs (2) less for each Frozen enemy.

His real name is Melvin, but he prefers his friends call him ... <sigh> ..."Floecaster."

Kresh, Lord of Turtling

Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike.

Never should have flushed him.

Lady Anacondra

Your Nature spells
cost (2) less.

Do you think she got her name before or after she turned into a snake?

Lightshower Elemental

Taunt
Deathrattle: Restore 8 Health
to all friendly characters.

The forecast calls for light showers, but you won’t need an umbrella.

Taurajo Brave

Frenzy: Destroy a random enemy minion.

  • Type: Minion
  • Rarity: Rare
  • Set: Forged in the Barrens
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

"He's brave, but splinters will make any Tauren cry."

Against All Odds

Destroy ALL
odd-Attack minions.

Time to EVEN out the playing field.

Refreshing Spring Water

Draw 2 cards.
Refresh 2 Mana Crystals for each spell drawn.

"Mana" is just another name for "electrolytes."

Barak Kodobane

Battlecry: Draw a 1, 2,
and 3-Cost spell.

They say he's a pro at horseback archery.

Barrens Blacksmith

Frenzy: Give your other minions +2/+2.

  • Type: Minion
  • Rarity: Epic
  • Set: Forged in the Barrens
  • Tier: 3
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ursula Dorada
  • Collectible

"Maybe someday you’ll make it to Gadgetzan, kid."

Burning Blade Acolyte

Deathrattle: Summon a 5/8 Demonspawn
with Taunt.

  • Type: Minion
  • Rarity: Rare
  • Set: Forged in the Barrens
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Mauricio Herrera
  • Collectible

Wields a disappointingly normal looking blade.

Cannonmaster Smythe

Battlecry: Transform your Secrets into 3/3 Soldiers. They transform back when they die.

"Smythe, it's been a real blast serving the Alliance with you."

Gold Road Grunt

Taunt
Frenzy: Gain Armor equal
to the damage taken.

  • Type: Minion
  • Rarity: Common
  • Set: Forged in the Barrens
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Konstantin Porubov
  • Collectible

No, no, no, Gold Roads are very different from Yellow Brick Roads.

Lilypad Lurker

Battlecry: If you played an
Elemental last turn, transform
an enemy minion into a
0/1 Frog with Taunt.

Honestly, the frog did nothing wrong.

Mor'shan Elite

Taunt. Battlecry: If your hero
attacked this turn, summon
a copy of this.

"Fear not the orc who has slain a million training dummies, but the orc who keeps CAMPING MY CORPSE!"

Neeru Fireblade

Battlecry: If your deck is empty, open a portal that fills your board with 3/2 Imps each turn.

Look at this guy! He’s obviously evil! OBVIOUSLY!!!

Priest of An'she

Taunt. Battlecry: If you've restored Health this turn, gain +3/+3.

"An’she?" "Bless you!" "No, you, An'she…" "Bless you again!"

Razormane Raider

Frenzy: Attack a
random enemy.

"Call me hedgehog one more time. I dare you."

Shadow Hunter Vol'jin

Battlecry: Choose a minion. Swap it with a random one in its owner's hand.

You wouldn’t see this swap-meet on the Zandalari Roadshow.

Stonemaul Anchorman

Rush
Frenzy: Draw a card.

"Brug will read anything you put on the parchment prompter. Anything."

Outrider's Axe

After your hero attacks and kills a minion, draw a card.

"I only have to get 4 Zhevra hooves? How hard could that be?"

Venomstrike Bow

Poisonous

"You know you only have to coat the arrowhead in poison and not the entire bow, right?"

Invigorating Sermon

Give +1/+1 to all minions in your hand, deck, and battlefield.

Every underdog sports coach knows this one.

Piercing Shot

Deal 6 damage to a minion. Excess damage hits the enemy hero.

Goblins hate wasting money on unnecessary ammunition.

Pride's Fury

Give your minions +1/+3.

Day 4: I think they're starting to suspect.

Rancor

Deal 2 damage to all
minions. Gain 2 Armor
for each destroyed.

Wise men say "Only fools rush in." Wise Orcs say the opposite.

Soul Rend

Deal 5 damage to all
minions. Destroy a card in
your deck for each killed.

About as close to feeling guilt as a warlock's ever going to get.

Apothecary Helbrim

Battlecry and Deathrattle: Add a random Poison to your hand.

The best way to maintain your health is to poison everyone else.

Blademaster Samuro

Rush
Frenzy: Deal damage equal
to this minion's Attack
to all enemy minions.

Artists paint their visions meticulously on canvas. Blademasters paint with, uh, broader strokes.

Bru'kan

Nature Spell Damage +3

Bru'kan, his body weathered and weary, felt his time nearing its end. Teaching brave champions like Rokara gives him hope for a greater future.

Cariel Roame

Rush, Divine Shield
Whenever this attacks,
reduce the Cost of Holy
spells in your hand by (1).

Cariel had pledged her honor to the Alliance, but when someone matching her long-lost sister's description was sighted at the Crossroads, Cariel did the unthinkable: she abandoned her post and set out across the Barrens.

Crossroads Watch Post

Can't attack. Whenever your
opponent casts a spell, give
your minions +1/+1.

  • Type: Minion
  • Rarity: Epic
  • Set: Forged in the Barrens
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

All of Barrens Chat is recorded and kept on thousands of scrolls stored beneath this tower.

Darkspear Berserker

Deathrattle: Deal 5 damage to your hero.

"If I die, I'm taking my hero down with me."

Earth Revenant

Taunt
Battlecry: Deal 1 damage
to all enemy minions.

Have you guys seen a pair of rock legs lying around anywhere?

Firemancer Flurgl

After you play a Murloc,
deal 1 damage to
all enemies.

Diss tracks spitting straight fire.

Gruntled Patron

Frenzy: Summon another Gruntled Patron.

Gruntled and whelmed.

Injured Marauder

Taunt
Battlecry: Deal 6 damage to this minion.

He’ll keep going despite the neighsayers.

Kazakus, Golem Shaper

Battlecry: If your deck has no 4-Cost cards, build a custom Golem.

With a little love and some tenderness, we’ll CRUSH OUR FOES!

Kurtrus Ashfallen

Battlecry: Attack the left and
right-most enemy minions.
Outcast: Immune this turn.

Kurtrus fled the Black Temple, abandoning Illidan's cause, to seek revenge against the Dreadlord Anetheron.

Oil Rig Ambusher

Battlecry: Deal 2 damage.
If this entered your hand
this turn, deal 4 instead.

Days since last accident: 0

Plaguemaw the Rotting

After a friendly minion with
Taunt dies, summon a new
copy of it without Taunt.

<i>This</i> is why you should brush your teeth three times a day!

Reckless Apprentice

Battlecry: Fire your Hero Power at all enemies.

It’s all a great learning experience until someone accidentally aggros the boss.

Scabbs Cutterbutter

Combo: The next two
cards you play this turn
cost (3) less.

"Never lie, steal, cheat, or drink. Unless you're compelled to, that is…" —Scabbs Cutterbutter

Sin'dorei Scentfinder

Frenzy: Summon four 1/1 Hyenas with Rush.

Loves candles. Hates deodorant.

Southsea Scoundrel

Battlecry: Discover a card in your opponent's deck. They draw theirs as well.

"…and here we see the Southsea Scoundrel in their natural habitat: a den of scum and villainy."

Spirit Healer

After you cast a Holy spell, give a random friendly minion +2 Health.

"You again? What did I tell you about trying to fight ALL the quilboars."

Stealer of Souls

The first card you draw each turn costs Health instead of Mana.

The tooth fairy gig didn't work out.

Thickhide Kodo

Taunt
Deathrattle: Gain 5 Armor.

The introduction of professions was devastating for kodo populations.

Varden Dawngrasp

Battlecry: Freeze all enemy
minions. If any are already
Frozen, deal 4 damage
to them instead.

Varden Dawngrasp could wield fire, summon hailstorms, and morph a night elf into a sheep with a snap of their fingers. Knowing how malleable reality could be, certain labels felt downright trivial.

Vengeful Spirit

Outcast: Draw 2 Deathrattle minions.

Sheesh, even the spirits are edgy when it comes to Demon Hunters.

Veteran Warmedic

After you cast a Holy spell,
summon a 2/2 Medic
with Lifesteal.

In times of war, warmedics bring their own medics.

Void Flayer

Battlecry: For each spell
in your hand, deal 1
damage to a random
enemy minion.

The Void, just like onions, has flayers.

Warsong Wrangler

Battlecry: Discover a
Beast from your deck. Give
all copies of it +2/+1
(wherever they are).

"Me? Playing favorites? I love my beasts all the same!"

Whirling Combatant

Battlecry and Frenzy:
Deal 1 damage to all
other minions.

It's called capoeira! And yes, it is dangerous!

Xyrella

Battlecry: If you've restored Health this turn, deal that much damage to all enemy minions.

On the Night of Falling Stars, Xyrella had a vision of a shattered naaru. "Go to the Barrens," the being said. "Seek the shards of my broken body. Restore me, and I will restore your daughter."

Seedcloud Buckler

Deathrattle: Give your
minions Divine Shield.

A shield to some, a frisbee to others (mainly dogs).

Swinetusk Shank

After you play a Poison,
gain +1 Durability.

Comes with a rack of ribs!

Devouring Plague

Lifesteal. Deal 4 damage
randomly split among
all enemy minions.

"How’d we miss this one in Uldum?" —Rafaam

Nofin Can Stop Us

Give your minions
+1/+1. Give your
Murlocs an extra +1/+1.

"I'm having a good time! I don't want to stop at all!"

Oasis Ally

Secret: When a
friendly minion is
attacked, summon a
3/6 Water Elemental.

As gentle as a bellyflop.

Shattering Blast

Destroy all Frozen minions.

Let's be honest, they weren't going to unfreeze anyway.

Shroud of Concealment

Draw 2 minions. Any played this turn gain Stealth for 1 turn.

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Vile Call

Summon two 2/2 Demons with Lifesteal.

"We're calling to inform you that your vehicle's insurance is about to expire."

Arcane Luminary

Cards that didn't start in
your deck cost (2) less
(but not less than 1).

They say true value is the cards you find along the way.

Archdruid Naralex

Dormant for 2 turns.
While Dormant, add a
Dream card to your hand
at the end of your turn.

"Dormant? I think you mean naptime."

Arid Stormer

Battlecry: If you played an Elemental last turn, gain Rush and Windfury.

Some people chase storms, some storms chase elementals.

Barrens Trapper

Your Deathrattle cards
cost (1) less.

Just add a bit of murloc meat for bait. Beasts can’t resist that special seasoning…

Blood Shard Bristleback

Lifesteal. Battlecry: If your
deck contains 10 or fewer
cards, deal 6 damage
to a minion.

I'm bringin' bristle back (Yeah) Those other minions don't know how to act (Yeah) I think it's special how these crystals crack (Yeah) So turn around and I'll give you a smack (Yeah) (Take 'em to the Barrens)

Crossroads Gossiper

After a friendly Secret is revealed, gain +2/+2.

Not afraid to spill the tea.

Death's Head Cultist

Taunt
Deathrattle: Restore 4 Health to your hero.

Nothing can stop death. Except a Taunt. With Healing.

Devouring Ectoplasm

Deathrattle: Summon a
2/2 Adventurer with
a random bonus effect.

When it's on keto, it only devours tauren.

Devout Dungeoneer

Battlecry: Draw a spell.
If it's a Holy spell,
reduce its Cost by (2).

"Please do smaller pulls, this is my first time healing."

Efficient Octo-bot

Frenzy: Reduce the Cost of cards in your hand by (1).

Pull the lever, Octo-bot... Wrong leverrrrr!

Fangbound Druid

Taunt
Deathrattle: Reduce the Cost of a Beast in your hand by (2).

Bound by the law of the fang, these druid floss their teeth twice a day.

Felrattler

Rush
Deathrattle: Deal 1 damage
to all enemy minions.

It only rattles when YOU'RE in danger.

Field Contact

After you play a Battlecry
or Combo card, draw a card.

That's not a knife... THIS is a knife!

Frostweave Dungeoneer

Battlecry: Draw a spell.
If it's a Frost spell,
summon two 1/1
Elementals that Freeze.

It's a woven blanket of ice but surprisingly comforting.

Guff Runetotem

After you cast a Nature spell, give another friendly minion +2/+2.

"By the twins above and twins below, our companions will lead us through." —Guff Runetotem

Hog Rancher

Battlecry: Summon a
2/1 Hog with Rush.

Suspiciously close to a Quilboar village.

Horde Operative

Battlecry: Copy your opponent's Secrets and put them into play.

  • Type: Minion
  • Rarity: Rare
  • Set: Forged in the Barrens
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Adam Byrne
  • Collectible

"We all have our secrets. I mean, your secrets."

Kabal Outfitter

Battlecry and Deathrattle:
Give another random
friendly minion +1/+1.

Don’t ask her for feathers on your necklace though.

Mankrik

Battlecry: Help Mankrik find
his wife! She was last seen
somewhere in your deck.

Relives his nightmare every day a new Horde player is created.

Mor'shan Watch Post

Can't attack. After your
opponent plays a minion,
summon a 2/2 Grunt.

  • Type: Minion
  • Rarity: Rare
  • Set: Forged in the Barrens
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Forrest Imel
  • Collectible

Pushing into Ashenvale made this post uneventful.

Northwatch Commander

Battlecry: If you control a Secret, draw a minion.

It was all going well until some Horde had the cunning idea of attacking from the south.

Pack Kodo

Battlecry: Discover a Beast, Secret, or weapon.

He looks simple, but there’s a lot to unpack.

Primal Dungeoneer

Battlecry: Draw a spell.
If it's a Nature spell, also
draw an Elemental.

They wanted a Mature Dungeoneer. Instead they got this.

Ratchet Privateer

Battlecry: Give your weapon +1 Attack.

There's a fine line between privateering and pirating. It comes down to tax breaks.