Class
Rarity
clear all

Nordrassil

Can't attack. Immune.
Battlecry: Deal 1 damage to the enemy hero for each spell you've cast this game.

Nozari

Battlecry: Restore both heroes to full Health.

In another timeline, she was called Yeszari.

N'Zoth

Immune while Psychus is alive.
Passive: At the start of each turn, summon @ Spawn of N'zoth.

N'Zoth, the Corruptor

Battlecry: Summon your Deathrattle minions that died this game.

Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.

Ogre Brute

Immune while
Attacking.

Ogremancer

Whenever Health is restored for ANY character, restore @ more.

Onyxia

Taunt.
+{0} Spell Resistance.
Deal {1} damage
to enter Phase 2,
where Onyxia is Immune.

Onyxian Warder

After an enemy Attacks, summon a {0}/{1} Whelp.

Overloaded Mechazod

Boss
At the beginning of each turn, Mechazod strikes!

Piñata Golem

Boss, Taunt. Can't be targeted by spells. It's full of candy!

Powdered Keg

Deathrattle: Deal 30 damage to all characters.

Priscilla Ashvane

When this Merc is damaged, Fire the Cannons!

Psychus

Taunt.
Deathrattle: Deal @ damage to N'zoth.

Queen Azshara

Raging Infernal

Costs (1) less for each other Demon on the battlefield.

Raid Boss Onyxia

Rush. Immune while
you control a Whelp.
Battlecry: Summon six
2/1 Whelps with Rush.

Onyxia chose her guises to manipulate mortals, but her true form? That was reserved for ending them.

Red Portal

The character that acted last each turn has Windfury until the next turn. Dies when alone.

Rend Blackhand

Whenever an adjacent character takes damage, this Merc takes it instead.

Rimetongue

Risen Warder

Taunt.
After an enemy uses an ability with Elemental damage, this Merc Attacks it.

Scrapyard Colossus

Taunt
Deathrattle: Summon a
7/7 Felcracked Colossus
with Taunt.

Heap on heapin' on.

Sea Giant

Costs (1) less for each other minion on the battlefield.

  • Type: Minion
  • Rarity: Epic
  • Set: Core (2023)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Svetlin Velinov
  • Collectible

See? Giant.

Sea Giant

Costs (1) less for each other minion on the battlefield.

  • Type: Minion
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Svetlin Velinov
  • Collectible

See? Giant.

Seabreaker Goliath

Costs (1) less for each time you've fired your Cannons.

4 Mana 7/7, try a 0 Mana 15/15

Seabreaker Goliath

Costs (1) less for each time you've fired your Cannons.

Sire Denathrius

Lifesteal. Battlecry: Deal {1}
damage amongst enemies.
Endlessly Infuse ({0}):
Deal 1 more.

Sire Denathrius

Lifesteal. Battlecry: Deal 5 damage amongst enemies. Endlessly Infuse (@): Deal 1 more.

History has a way of altering villains so that we can no longer see ourselves in them. Unfortunately for the Venthyr, they all look like Sire Denathrius.

Skelesaurus Hex

At the end of your turn, put a random card in your hand. It costs (0).

Spud M.E. 1

Switch sides each turn.
Deathrattle: Deal 30
damage to your characters.

Spud M.E. 2

Switch sides each turn.
Deathrattle: Deal 60
damage to your characters.

Stitched Giant

Costs (1) less for each
Corpse you've spent
this game.

Sew big or go home!

Stoneborn General

Rush
Deathrattle: Summon an
8/8 Gravewing with Rush.

Leads with an iron fist and a stony demeanor.

Stormpike Marshal

Dies when Vanndar dies.

Subjugator Drake

Sun Raider Phaerix

Your other minions are Immune.

Superior Golem

{0}
{1}

Thaddius

Thaddius

Thaddius, Monstrosity

Taunt. Your odd-Cost
cards cost (2) less. (Swaps
polarity each turn!)
@Taunt. Your even-Cost
cards cost (2) less. (Swaps
polarity each turn!)

Feugen is positive that Thaddius will see play, but Stalagg seems negative about it.

The Boom Reaver

Battlecry: Summon a copy of a minion in your deck. Give it Rush.

“What’s better than reaving? BOOM reaving!”

The Jailer

Battlecry: Destroy your deck. This minion
gains Immune.

At one point, The Jailer served as Arbiter over the souls of the Shadowlands. He was the epitome of an unbiased, righteous judge of character. WAS.

The Steel Sentinel

This minion can only take 1 damage at a time.

Tidemistress

Freeze all characters Attacking Azshara until the end of next turn.

Treant

When no Treants remain, awaken Ivus.

Tyrantus

Elusive

Millennia of evolutionary pressures turned his species into the Faerie Dragons we know today.

Tyrantus

Taunt
Elusive

Millennia of evolutionary pressures turned his species into the Faerie Dragons we know today.

Ultrasaur

Evolved the really long neck to spy on its neighbors.

Undead Onyxia

+{0} Spell Weakness.
Deal {1} damage to weaken Undead Onyxia and enter Phase 2.

Vaelastrasz

At the end of each turn, deal @ damage to all enemies.

Vanndar Stormpike

After {0} turns, Vanndar will complete his conquest of Alterac Valley!
({1} remaining.)

Varian Wrynn

Battlecry: Draw 3 cards.
Put any minions you drew directly into the battlefield.

Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.

Void Guard {0}

Taunt

Void Guard 2

Taunt

Void Guard 3

Taunt

Volcanic Drake

Your characters can't be Frozen and have +@ Fire Resistance.

West Frostwolf Warmaster

Both teams have +@ Fire Damage.

Yogg-Saron, Hope's End

Battlecry: Cast a random
spell for each spell you've
cast this game (targets
chosen randomly)
.

I spell your doom... Y-O-U-R D-O-O-M!

Yogg-Saron, Master of Fate

Battlecry: If you've cast
10 spells this game, spin
the Wheel of Yogg-Saron.@
({0} left!)@
(Ready!)

  • Type: Minion
  • Rarity: Legendary
  • Set: Darkmoon Faire
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible
  • Elite

Yogg take the wheel!

Y'Shaarj, Rage Unbound

At the end of your turn, put a minion from your deck into the battlefield.

When he's working out, he binds all that rage back into a ponytail.

Y'Shaarj, the Defiler

Battlecry: Add a copy of each
Corrupted card you've played
this game to your hand.
They cost (0) this turn.

  • Type: Minion
  • Rarity: Legendary
  • Set: Darkmoon Faire
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible
  • Elite

Y'Shaarj made an excellent office intern, doing the copying AND defiling.

Zinaar

At the end of your turn, gain a wish.

Bloodreaver Gul'dan

Battlecry: Summon all friendly Demons that died this game.

Aimless Assault 1

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Arcane Volley {0}

Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 1 at a random enemy.

Atonement {0}

Deal {0} damage.
+3 damage each time
you restore 20 Health.
({1} remaining.)@Deal {0} damage.
+3 damage each time
you restore 16 Health.
({1} remaining.)@Deal {0} damage.
+3 damage each time
you restore 14 Health.
({1} remaining.)@Deal {0} damage.
+3 damage each time
you restore 12 Health.
({1} remaining.)@Deal {0} damage.
+3 damage each time
you restore 10 Health.
({1} remaining.)

Atonement 1

Deal {0} damage.
+1 damage each time
you restore 20 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 16 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 14 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 12 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 10 Health.
({1} remaining.)

Atonement 2

Deal {0} damage.
+1 damage each time
you restore 20 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 16 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 14 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 12 Health.
({1} remaining.)@Deal {0} damage.
+1 damage each time
you restore 10 Health.
({1} remaining.)

Atonement 3

Deal {0} damage.
+2 damage each time
you restore 20 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 16 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 14 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 12 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 10 Health.
({1} remaining.)

Atonement 4

Deal {0} damage.
+2 damage each time
you restore 20 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 16 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 14 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 12 Health.
({1} remaining.)@Deal {0} damage.
+2 damage each time
you restore 10 Health.
({1} remaining.)

Bitter Bruising {0}

Deal @ damage to an enemy. Repeat for each Frozen character.

Bitter Bruising 4

Deal @ damage to an enemy. Repeat for each Frozen character.

Blade Dance 3

Deal damage equal to this Merc's Attack to 3 random enemies.

Blazing Horns {0}

Attack an enemy.
Also deal @ damage to adjacent enemies.

Blazing Horns {0}

Attack an enemy.
Also deal @ damage to adjacent enemies.

Blazing Horns 2

Attack an enemy.
Also deal @ damage to adjacent enemies.

Blazing Horns 3

Attack an enemy.
Also deal @ damage to adjacent enemies.

Blazing Horns 4

Attack an enemy.
Also deal @ damage to adjacent enemies.

Bouncing Blade {0}

Deal @ damage to a random enemy. Repeat 2 times.

Bzzz!!! 2

Deal damage equal to
your Attack. If Activate Saw
is active also damage
the target's neighbors.@Deal damage equal to
your Attack. If Activate Saw
is active also damage the
target's neighbors. Bleed ({0}).

Clear the Deck {0}

Return all friendly Mercenaries to your bench.

Clear the Deck 2

Return all friendly Mercenaries to your bench.

Cleave 1

Attack an enemy.
Also damage adjacent enemies.

Corrupted Dragonsoul {0}

Battlecry: Deal @ damage to all enemies.

Demonic Combustion 1

Destroy a friendly Demon
and deal 15 damage
to all enemies.

Demonic Combustion 3

Destroy a friendly Demon
and deal 25 damage
to all enemies.

Devouring Attack 1

Attack an enemy. Deathblow: Gain its Attack.

Divine Assault 1

Attack an enemy. Deathblow: Gain
Divine Shield.

Divine Assault 2

Attack an enemy. Deathblow: Give this
Merc and a random neighbor Divine Shield.

Divine Assault 3

Attack an enemy. Deathblow: Give your characters Divine Shield.

Do Not Touch

Gain +@ Attack. Deal damage equal to this Merc's Attack to all enemies.

Dragonqueen's Gambit 1

Deal damage to an enemy equal to
their Attack. @Deal damage to an enemy equal to their Attack. Restore that much Health to this Merc.

Eye Cap'n {0}

Fill your board with {0}/{1} Pirate Demons with Rush.@Fill your board with {0}/{1} Pirate Demons with Rush and Immune while Attacking.

Eye Cap'n 1

Fill your board with {0}/{1} Pirate Demons with Rush.@Fill your board with {0}/{1} Pirate Demons with Rush and Immune while Attacking.

Eye Cap'n 2

Fill your board with {0}/{1} Pirate Demons with Rush.@Fill your board with {0}/{1} Pirate Demons with Rush and Immune while Attacking.

Eye Cap'n 3

Fill your board with {0}/{1} Pirate Demons with Rush.@Fill your board with {0}/{1} Pirate Demons with Rush and Immune while Attacking.

Eye Cap'n 4

Fill your board with {0}/{1} Pirate Demons with Rush.@Fill your board with {0}/{1} Pirate Demons with Rush and Immune while Attacking.

Feeding Frenzy

Summon a random {0}/{0} Darkshore Murloc.

Feeding Time

Attack the lowest
Health enemy.
Deathblow: Restore @ Health.

Fel Volley {0}

Passive: Whenever your characters play a Fel ability, cast Fel Bolt 1 at a random enemy.

Feline Fine {0}

Deal @ damage to an enemy. Trigger one of your Deathrattles at random.