Ice BreakerDestroy any Frozen minion damaged by this.
A great way to end a conversation. |
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Imbued AxeAfter your hero attacks,
Technically it's a Yet-to-be-Imbued Axe. |
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Jazz BassDeathrattle: Your next
No birds, <i>plural</i>, were harmed in the making of this bass. |
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King's DefenderBattlecry: If you have a minion with Taunt, gain +1 Durability.
"King's Attacker" is a shield. Funny, huh? |
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Lightbringer's HammerLifesteal
This entire city must be purged. Or at least just the minions. |
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Lion's FrenzyHas Attack equal to the number of cards you've drawn this turn.
Only as sharp as your draw. |
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Livewire LanceAfter your hero attacks, add a Lackey to your hand.
The lance is heavy but it’s the battery pack that really does a number on the shoulders. |
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Magnifying GlaiveAfter your hero attacks,
Vengeance!_______________________________________________________________________________________________ |
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Necrium BladeDeathrattle: Trigger the Deathrattle of a random friendly minion.
Grab death by the handle. |
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Ogre Warmaul50% chance to attack the wrong enemy.
Simple, misguided, and incredibly dangerous. You know, like most things ogre. |
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Overlord's WhipAfter you play a minion, deal 1 damage to it.
"This merit badge is for cruelty. This one's for whipping. And this one is for embroidery..." |
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Perdition's BladeBattlecry: Deal 1 damage. Combo: Deal 2 instead.
Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop. |
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PowermaceDeathrattle: Give a random friendly Mech +2/+2.
People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure." |
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Rallying BladeBattlecry: Give +1/+1 to your minions with Divine Shield.
As far as blades go, this one is pretty great in the motivation department. |
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Record ScratcherDeathrattle: Refresh
A Rogue's favorite audio sample is an orchestral stab. |
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Rimefang SwordAfter your hero attacks,
Those definitely don't rhyme. |
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Rimefang SwordAfter your hero attacks,
Those definitely don't rhyme. |
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Seedcloud BucklerDeathrattle: Give your
A shield to some, a frisbee to others (mainly dogs). |
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Self-Sharpening SwordAfter your hero attacks, gain +1 Attack.
You no longer have to bring a stack of #2 swords to a test! |
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ShadowbladeBattlecry: Your hero is Immune this turn.
It's tacky to call it "Shadeblade." |
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ShadowbladeBattlecry: Your hero is Immune this turn.
It's tacky to call it "Shadeblade." |
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SoulbreakerAfter your hero attacks and kills a minion, gain 2 Corpses.
Two for one special! |
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SoulbreakerAfter your hero attacks and kills a minion, gain 2 Corpses.
Two for one special! |
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StormhammerDoesn't lose Durability while you control a Dragon.
It brings the storm before the calm. |
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Swinetusk ShankAfter you play a Poison,
Comes with a rack of ribs! |
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Sword of JusticeAfter you summon a minion, give it +1/+1 and this loses 1 Durability.
I dub you Sir Loin of Beef! |
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SwordfishBattlecry: Dredge.
While you were partying, I studied the fish. |
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Underlight Angling RodAfter your Hero attacks, add a random Murloc to your hand.
"I said I wanted the ASHbringer not FISHbringer!" |
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Unidentified MaulGains a bonus effect in your hand.
When all you have is an unidentified maul, everything else looks like an unidentified nail. |
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Whack-A-Gnoll HammerAfter your hero attacks, give a random friendly minion +1/+1.
Hogger's most hated attraction. |
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Argent LanceBattlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.
The stripes make it look like a candy cane, but we recommend against licking it. |
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Auctionhouse GavelAfter your hero attacks,
"I want to be a judge! Or an auctioneer! Look, all I want is one of those sweet, tiny hammers." |
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Bladed GauntletHas Attack equal to your Armor. Can't attack heroes.
CAUTION: DO NOT SCRATCH NOSE. |
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BloodseekerHonorable Kill:
What do you mean shooting them in the back isn’t honorable?! |
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Carving ChiselAfter your hero attacks, summon a random basic Totem.
Look at your stone. Visualize the totem within. Then gently... |
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Celestial Ink SetAfter you spend 5 Mana on
"Dear Mother, I have a lot of spells and burst in my hand. You should maybe run more armor and healing next time. Cordially, Your child" |
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Cosmic KeyboardAfter you cast a spell,
Mine is signed by Algalon himself. |
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Fiery War Axe
During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe. |
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Fiery War Axe
During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe. |
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GlaivezookaBattlecry: Give a random friendly minion +1 Attack.
For the times when a regular bazooka just isn't enough. |
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Headhunter's HatchetBattlecry: If you
Zul'jin's primary recruiting tool. |
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Headhunter's HatchetBattlecry: If you
Zul'jin's primary recruiting tool. |
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Jade ClawsBattlecry: Summon a{1} {0} Jade Golem.
"Best manicure ever!" - Aya Blackpaw |
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LikkimHas +2 Attack while you have Overloaded Mana Crystals.
"I double frog dare you!" |
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Mysterious BladeBattlecry: If you control a
It knows every secret you have left. |
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Poisoned BladeYour Hero Power gives this +1 Attack instead
How much more poisoned can a blade get? The answer is a lot. A lot more poisoned. |
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Poisoned BladeYour Hero Power gives this +1 Attack instead
How much more poisoned can a blade get? The answer is a lot. A lot more poisoned. |
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Quick PickAfter your hero attacks, draw a card.
QUICK! Pick which quick pick trick will stick in the thick of the wick! Lickety split! |
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Remixed Tuning ForkGains an extra effect in
You can tune a fork, but you can't tune a fish. |
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Remote ControlAfter your hero attacks, summon a 1/1 Hound.
For some reason, my dog keeps trying to eat this. |
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Ringmaster's BatonAfter your hero attacks, give a Mech, Dragon, and Pirate in your hand +1/+1.
A mech, a dragon, and a pirate walk into an Old God's gaping maw. The mech was too crunchy, the dragon was too hot, but the pirate was just right. |
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Ritual ChopperBattlecry: Invoke Galakrond.
Chop chop, Galakrond! |
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Rune DaggerAfter your hero attacks, gain Spell Damage +1 this turn.
Turns out being stabbed makes you more vulnerable to magic. |
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Stormforged AxeOverload: (1)
Yo, that's a nice axe. |
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Sword of the FallenAfter your hero attacks,
Hoarding secrets is no fun, so play each and every one. |
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The LobotomizerHonorable Kill: Get a
This may hurt a little, but don't worry, you won't remember it. |
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UmberwingBattlecry: Summon two 1/1 Felwings.
Demon Hunters refer to these glaives as "the ol’ flappy-attackys." |
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UmberwingBattlecry: Summon two 1/1 Felwings.
Demon Hunters refer to these glaives as "the ol’ flappy-attackys." |
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Woodcutter's AxeDeathrattle: Give +2/+1 to a random friendly minion.
It's a lumberjack's axe and that's ok. |
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Woodcutter's AxeDeathrattle: Give +2/+1 to a random friendly minion.
It's a lumberjack's axe and that's ok. |
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Blackwater CutlassTradeable
Popular around Stormwind for slashing prices. |
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BloodclawBattlecry: Deal 5 damage to your hero.
This weapon – ow! Requires a little – OWW! Finesse. |
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Bloodrock Co. ShovelDeathrattle: Excavate
The 'mpany' is silent. |
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Bone BreakerAfter your hero attacks a
Many weapons are bone breakers if you swing hard enough. |
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Calamity's GraspDeathrattle: Add a random Outcast card to your hand.
Kel'Thuzad's personal fidget spinner. |
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CandleshotYour hero is Immune while attacking.
Once called Cahn’delar, Shortbow of the Ancient Whisker. |
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CandleshotYour hero is Immune while attacking.
Once called Cahn’delar, Shortbow of the Ancient Whisker. |
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Cursed BladeDouble all damage dealt to your hero.
The Curse is that you have to listen to "MMMBop" on repeat. |
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Dreadprison GlaiveHonorable Kill: Deal
Keep your allies close. Keep your evil demons in your weapon. |
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Felstring HarpWhenever your hero would
Playing it will singe your fingers and wither your soul, but at least it never needs restringing! |
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Idol's AdorationYour Hero Power costs (0). After you use it, lose 1 Durability.
That is a mic, not a door. |
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KingsbaneAlways keeps
But it has a soft spot for emperors. |
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Leatherworking KitAfter three friendly
Combining taxidermy and tailoring. |
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Light's Justice
Prince Malchezaar was a collector of rare weapons. He'd animate them and have them dance for him. |
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Molten BladeTransforms into a new weapon when in hand that changes each turn.
It’s a sword! It’s a knife! It’s a swizzle-stick! |
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Prismatic Jewel KitAfter a friendly minion loses
The divine trick to jewelcrafting is tumbling your own rocks. |
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Serrated ToothDeathrattle: Give your minions Rush.
The tooth hurts, don’t it? |
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Shadowcloth NeedleAfter you cast a Shadow
Makes light of the darkest repair jobs. |
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Sphere of SapienceAt the start of your turn,
This is what it sounds like when spheres scry. |
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Spiked WheelHas +3 Attack while your hero has Armor.
Great for driving, terrible for steering. |
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Spirit ClawsHas +2 Attack while you
They'll be MUCH easier to use once they add the spirit<i>thumb</i>. |
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Spirit ClawsHas +2 Attack while you
They'll be MUCH easier to use once they add the spirit<i>thumb</i>. |
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Staff of the PrimusAfter your hero attacks, shuffle a random
THE PRIMUS, RULER OF MALDRAXXUS, MASTER STRATEGIST, AND wielder of toothpicks! |
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Trueaim CrescentAfter your Hero attacks a minion, your minions attack it too.
You could have just pointed. |
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TuskpiercerDeathrattle: Draw a
It's the Barrens, everything has tusks! The Quilboar have tusks, the boars have tusks, the tusks have tusks. |
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Whetstone HatchetAfter your hero attacks, give a minion in your hand +1 Attack.
A bad hatchet can make a good spear better. |