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Rarity
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Silver Sword

After your hero attacks, give your minions +1/+1.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: The Witchwood
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Nutchapol Thitinunthakorn
  • Collectible

Silver’s malleability limits its utility as an edged weapon. On the other hand... SHINY!

The Runespear

After your hero attacks, Discover a spell
and cast it with random targets.

When asked what the runes do, the tauren smith smiled: "A little of this, a little of that..."

Woecleaver

After your hero attacks, Recruit a minion.

Turn that frown into TWO frowns!

Flamereaper

Also damages the minions next to whomever your hero attacks.

Honestly it sows more flame than it reaps.

Gladiator's Longbow

Your hero is Immune while attacking.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Epic
  • Set: Classic (Old)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Peter C. Lee
  • Collectible

The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.

Gorehowl

Attacking a minion costs 1 Attack instead of 1 Durability.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

Grommash Hellscream's famous axe. Somehow this ended up in Prince Malchezaar's possession. Quite the mystery!

Gorehowl

Attacking a minion costs 1 Attack instead of 1 Durability.

Grommash Hellscream's famous axe. Somehow this ended up in Prince Malchezaar's possession. Quite the mystery!

Libram of Judgment

Corrupt: Gain Lifesteal.

You really can't judge a book by its cover.

Rhok'delar

Battlecry: If your deck has no minions, fill your hand with Hunter spells.

Rhok'delar is ready to Rhok'de'casbah!

Vinecleaver

After your hero attacks,
summon two 1/1 Silver
Hand Recruits.

George and Karl! Thank the Light we found you!

Aluneth

At the end of your turn, draw 3 cards.

PHENOMENAL ARCANE POWER…itty bitty living space.

Hammer of the Naaru

Battlecry: Summon a 6/6 Holy Elemental with Taunt.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: SARIYA
  • Collectible

The naaru wasn't using it. It doesn't have arms.

Sul'thraze

Overkill: You may attack again.

“Griftah here with de Sul’chop. One chop, you get four damage. Two chops, eight damage - you gonna change de way you fight."

Val'anyr

Deathrattle: Give a minion in your hand +4/+2. When it dies, reequip this.

Recently unearthed in one of the deepest kobold caves. Traded for a large candle.

Arcanite Reaper

No… actually you should fear the Reaper.

Boggspine Knuckles

After your hero attacks, transform your minions into random ones that cost (1) more.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Ashes of Outland
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Grace Liu
  • Collectible

I would NOT want to put my hand in there. It's... SQUISHY.

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Classic (Old)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Farraki Battleaxe

Overkill: Give a minion in your hand +2/+2.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: Rastakhan's Rumble
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: M. Alvares & M. Azevedo
  • Collectible

Only two things in life are certain: death and axes.

Fool's Bane

Unlimited attacks each turn. Can't attack heroes.

A fool and his bane are soon parted.

Hammer of Twilight

Deathrattle: Summon a 4/2 Elemental.

Stop! It's Twilight Hammer time.

Piranha Launcher

After your hero attacks,
summon a 1/1 Piranha.

A great improvement over the guppy launcher.

Skull of the Man'ari

At the start of your turn, summon a Demon from your hand.

Don't trust the skull.

Supercollider

After you attack a minion,
force it to attack one
of its neighbors.

Boom's Second Law of Motion: HIT IT VERY HARD!

Tentacles for Arms

Deathrattle: Return this to your hand.

That's right. Garrosh just slapped you to death with a tentacle.

Warglaives of Azzinoth

After attacking a minion, your hero may attack again.

The blades glow green from things unseen, dark dreams whirling in the felfire gleam.

Warglaives of Azzinoth

After attacking a minion, your hero may attack again.

  • Type: Weapon
  • Class: Demon Hunter
  • Rarity: Epic
  • Set: Core
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: SARIYA
  • Collectible

The blades glow green from things unseen, dark dreams whirling in the felfire gleam.

Assassin's Blade

Guaranteed to have been owned by a real assassin. Certificate of authenticity included.

Assassin's Blade

  • Type: Weapon
  • Class: Rogue
  • Rarity: Rare
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Brian Huang
  • Collectible

Guaranteed to have been owned by a real assassin. Certificate of authenticity included.

Blood Razor

Battlecry and Deathrattle:
Deal 1 damage to all minions.

For the close shave that you've always wanted. Caution: Very sharp.

Brass Knuckles

After your hero attacks,
give a random minion in
your hand +1/+1.

For the goon that wants to make a fashion statement.

Charged Hammer

Deathrattle: Your Hero Power becomes 'Deal 2 damage.'

You can only pick it up if you are worthy.

Death's Bite

Deathrattle: Deal 1 damage to all minions.

"Take a bite outta Death." - McScruff the Deathlord

Light's Sorrow

After a friendly minion loses Divine Shield, gain +1 Attack.

These sorrows cut deep.

Marrowslicer

Battlecry: Shuffle 2 Soul Fragments into your deck.

Perfect for killing the first boss in Icecrown Citadel.

Obsidian Shard

Costs (1) less for each
card you've played from
another class.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Rare
  • Set: Journey to Un'Goro
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

You know you’re a Rogue when a sharp rock makes you go “Ooh!  Dagger!”

Outrider's Axe

After your hero attacks and kills a minion, draw a card.

"I only have to get 4 Zhevra hooves? How hard could that be?"

Poisoned Blade

Your Hero Power gives this weapon +1 Attack instead of replacing it.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Epic
  • Set: The Grand Tournament
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Nutthapon Petchthai
  • Collectible

How much more poisoned can a blade get? The answer is a lot. A lot more poisoned.

Reaper's Scythe

Spellburst: Also
damages adjacent
minions this turn.

Die. Die. Die.

Rinling's Rifle

After your hero attacks, Discover a Secret and cast it.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Legendary
  • Set: Darkmoon Faire
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible
  • Elite

This rifle needs a muzzle for its muzzle.

Spectral Cutlass

Lifesteal
Whenever you play a card
from another class,
gain +1 Durability.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Epic
  • Set: The Witchwood
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Nutchapol Thitinunthakorn
  • Collectible

So sharp it can cut through a spectral tomato!

Splitting Axe

Battlecry: Summon copies of your Totems.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Malcolm Davis
  • Collectible

The ancient shaman chant, "Control Axe, Control Vee."

The Fist of Ra-den

After you cast a spell,
summon a Legendary
minion of that Cost.
Lose 1 Durability.

The mighty Ra-den was known as the Keeper of Storms. Unfortunately, he could not keep his fist.

Truesilver Champion

Whenever your hero attacks, restore 2 Health to it.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Ryan Sook
  • Collectible

It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)

Truesilver Champion

Whenever your hero attacks, restore 2 Health to it.

It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)

Twig of the World Tree

Deathrattle: Gain 10 Mana Crystals.

For druids who want to branch out.

Venomstrike Bow

Poisonous

"You know you only have to coat the arrowhead in poison and not the entire bow, right?"

Waggle Pick

Deathrattle: Return
a random friendly
minion to your hand.
It costs (2) less.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Epic
  • Set: Rise of Shadows
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jason Kang
  • Collectible

Kobolds informally refer to its effect as a deathwaggle.

Wrenchcalibur

After your hero attacks, shuffle a Bomb into your opponent's deck.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Rise of Shadows
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Akkapoj T.
  • Collectible

Whoso pulleth out this wrench from the toolbox is rightwise king of the lab.

Aldrachi Warblades

Lifesteal

  • Type: Weapon
  • Class: Demon Hunter
  • Rarity: Common
  • Set: Core
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: J. Axer
  • Collectible

The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade.

Aldrachi Warblades

Lifesteal

The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade.

Ancharrr

After your hero attacks, draw a Pirate from your deck.

The problem with anchors is they often end up sinking to the bottom of your deck.

Bulwark of Azzinoth

Whenever your hero would
take damage, this loses
1 Durability instead.

This plate turned shield you shall wield, praying its powers fel will serve you well.

Ceremonial Maul

Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.

For the most discerning of hall monitors.

Coghammer

Battlecry: Give a random friendly minion Divine Shield and Taunt.

So you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit.

Cogmaster's Wrench

Has +2 Attack while you have a Mech.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Epic
  • Set: Goblins vs Gnomes
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Richard Wright
  • Collectible

For tightening cogs and smashin' troggs!

Desert Spear

After your hero attacks, summon a 1/1 Locust with Rush.

Goes on the right, next to the desert spoon.

Dragon Soul

After you cast 3 spells in a turn, summon a 5/5 Dragon.

Crafted by Deathwing's goblin horde, but the dragon added the rainbow sparkles himself.

Dreadlord's Bite

Outcast: Deal 1 damage
to all enemies.

When it gets too dull, it's more of a nibble.

Eaglehorn Bow

Whenever a friendly
Secret is revealed,
gain +1 Durability.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Rare
  • Set: Classic (Old)
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Cyril Van Der Haegen
  • Collectible

First Lesson: Put the pointy end in the other guy.

Fiery War Axe

  • Type: Weapon
  • Class: Warrior
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Lucas Graciano
  • Collectible

During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe.

Fiery War Axe

During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe.

Hooked Scimitar

Combo: Gain +2 Attack.

Oooooooooooow. I'm hooked on a scimitar!

Ice Breaker

Destroy any Frozen minion damaged by this.

A great way to end a conversation.

King's Defender

Battlecry: If you have a minion with Taunt, gain +1 Durability.

"King's Attacker" is a shield. Funny, huh?

Livewire Lance

After your Hero attacks, add a Lackey to your hand.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jason Kang
  • Collectible

The lance is heavy but it’s the battery pack that really does a number on the shoulders.

Necrium Blade

Deathrattle: Trigger the Deathrattle of a random friendly minion.

Grab death by the handle.

Ogre Warmaul

50% chance to attack the wrong enemy.

Simple, misguided, and incredibly dangerous. You know, like most things ogre.

Overlord's Whip

After you play a minion, deal 1 damage to it.

"This merit badge is for cruelty. This one's for whipping. And this one is for embroidery..."

Perdition's Blade

Battlecry: Deal 1 damage. Combo: Deal 2 instead.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Rare
  • Set: Classic (Old)
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Daren Bader
  • Collectible

Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop.

Powermace

Deathrattle: Give a random friendly Mech +2/+2.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure."

Rallying Blade

Battlecry: Give +1/+1 to your minions with Divine Shield.

As far as blades go, this one is pretty great in the motivation department.

Seedcloud Buckler

Deathrattle: Give your
minions Divine Shield.

A shield to some, a frisbee to others (mainly dogs).

Self-Sharpening Sword

After your hero attacks, gain +1 Attack.

You no longer have to bring a stack of #2 swords to a test!

Shadowblade

Battlecry: Your hero is Immune this turn.

It's tacky to call it "Shadeblade."

Stormhammer

Doesn't lose Durability while you control a Dragon.

It brings the storm before the calm.

Swinetusk Shank

After you play a Poison,
gain +1 Durability.

Comes with a rack of ribs!

Sword of Justice

After you summon a minion, give it +1/+1 and this loses 1 Durability.

I dub you Sir Loin of Beef!

Underlight Angling Rod

After your Hero attacks, add a random Murloc to your hand.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Epic
  • Set: Ashes of Outland
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jason Kang
  • Collectible

"I said I wanted the ASHbringer not FISHbringer!"

Unidentified Maul

Gains a bonus effect in your hand.

When all you have is an unidentified maul, everything else looks like an unidentified nail.

Whack-A-Gnoll Hammer

After your hero attacks, give a random friendly minion +1/+1.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jason Kang
  • Collectible

Hogger's most hated attraction.

Argent Lance

Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.

The stripes make it look like a candy cane, but we recommend against licking it.

Bladed Gauntlet

Has Attack equal to your Armor. Can't attack heroes.

CAUTION: DO NOT SCRATCH NOSE.

Glaivezooka

Battlecry: Give a random friendly minion +1 Attack.

For the times when a regular bazooka just isn't enough.

Headhunter's Hatchet

Battlecry: If you
control a Beast, gain
+1 Durability.

Zul'jin's primary recruiting tool.

Headhunter's Hatchet

Battlecry: If you
control a Beast, gain
+1 Durability.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Common
  • Set: Core
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Akkapoj T.
  • Collectible

Zul'jin's primary recruiting tool.

Jade Claws

Battlecry: Summon a{1} {0} Jade Golem.
Overload: (1)@Battlecry: Summon a Jade Golem.
Overload: (1)

"Best manicure ever!" - Aya Blackpaw

Likkim

Has +2 Attack while you have Overloaded Mana Crystals.

"I double frog dare you!"

Mysterious Blade

Battlecry: If you control a
Secret, gain +1 Attack.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: Rise of Shadows
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vlad Botos
  • Collectible

It knows every secret you have left.

Ringmaster's Baton

After your hero attacks, give a Mech, Dragon, and Pirate in your hand +1/+1.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Evgeniy Dlinnov
  • Collectible

A mech, a dragon, and a pirate walk into an Old God's gaping maw. The mech was too crunchy, the dragon was too hot, but the pirate was just right.

Ritual Chopper

Battlecry: Invoke Galakrond.

Chop chop, Galakrond!

Rune Dagger

After your hero attacks, gain Spell Damage +1 this turn.

Turns out being stabbed makes you more vulnerable to magic.

Stormforged Axe

Overload: (1)

Yo, that's a nice axe.

Sword of the Fallen

After your hero attacks,
cast a Secret from
your deck.

Hoarding secrets is no fun, so play each and every one.

Umberwing

Battlecry: Summon two 1/1 Felwings.

Demon Hunters refer to these glaives as "the ol’ flappy-attackys."

Woodcutter's Axe

Deathrattle: Give +2/+1 to a random friendly Rush minion.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Common
  • Set: The Witchwood
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Izzy Hoover
  • Collectible

It's a lumberjack's axe and that's ok.

Bloodclaw

Battlecry: Deal 5 damage to your hero.

This weapon – ow! Requires a little – OWW! Finesse.

Candleshot

Your hero is Immune while attacking.

Once called Cahn’delar, Shortbow of the Ancient Whisker.

Cursed Blade

Double all damage dealt to your hero.

The Curse is that you have to listen to "MMMBop" on repeat.

Kingsbane

Always keeps
enchantments.
Deathrattle: Shuffle this
into your deck.

But it has a soft spot for emperors.