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Gladiator's Longbow

Your hero is Immune while attacking.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Epic
  • Set: Classic (Old)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Peter C. Lee
  • Collectible

The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.

Huntmaster's Bow

After your hero attacks,
summon three 1/1 Snakes.

Mok'Nathal Bow

Battlecry: If your deck has no minions, fill your hand with Hunter spells.

Rhok'delar

Battlecry: If your deck has no minions, fill your hand with Hunter spells.

Rhok'delar is ready to Rhok'de'casbah!

Windrunner's Bow

After your hero attacks,
summon three reinforcements.

Windrunner's Bow

After your hero attacks,
summon three reinforcements.

Dragonslayer's Greatbow

Can't attack heroes.
Your hero is Immune while attacking.

Dragonslayer's Greatbow

Can't attack heroes.
Your hero is Immune while attacking.

Piranha Launcher

After your hero attacks,
summon a 1/1 Piranha.

A great improvement over the guppy launcher.

Rinling's Rifle

After your hero attacks, Discover a Secret and cast it.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Legendary
  • Set: Darkmoon Faire
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible
  • Elite

This rifle needs a muzzle for its muzzle.

Venomstrike Bow

Poisonous

"You know you only have to coat the arrowhead in poison and not the entire bow, right?"

Carrot on a Stick

After you attack, give your Beasts +1/+1.

The carrots are coated in sugar. Beasts love sugar.

Desert Spear

After your hero attacks, summon a 1/1 Locust with Rush.

Goes on the right, next to the desert spoon.

Eaglehorn Bow

Whenever a friendly
Secret is revealed,
gain +1 Durability.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Rare
  • Set: Classic (Old)
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Cyril Van Der Haegen
  • Collectible

First Lesson: Put the pointy end in the other guy.

Stormhammer

Doesn't lose Durability while you control a Dragon.

It brings the storm before the calm.

Thori'dal, the Stars' Fury

After your hero attacks, gain Spell Damage +2 this turn.

Bloodseeker

Honorable Kill:
Gain +1/+1.

What do you mean shooting them in the back isn’t honorable?!

Glaivezooka

Battlecry: Give a random friendly minion +1 Attack.

For the times when a regular bazooka just isn't enough.

Headhunter's Hatchet

Battlecry: If you
control a Beast, gain
+1 Durability.

  • Type: Weapon
  • Class: Hunter
  • Rarity: Common
  • Set: Core
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Akkapoj T.
  • Collectible

Zul'jin's primary recruiting tool.

Headhunter's Hatchet

Battlecry: If you
control a Beast, gain
+1 Durability.

Zul'jin's primary recruiting tool.

Candleshot

Your hero is Immune while attacking.

Once called Cahn’delar, Shortbow of the Ancient Whisker.

Leatherworking Kit

After three friendly
Beasts die, draw a Beast
and give it +1/+1.
Lose 1 Durability.

Combining taxidermy and tailoring.

Trueaim Crescent

After your Hero attacks a minion, your minions attack it too.

You could have just pointed.