Rabid Saurolisk
Poisonous
Deathrattle: Deal 1 damage to all enemies.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Kezan Mystic | Minion | 4 | 4 | 3 | |
Crowd Favorite | Minion | 4 | 4 | 4 | |
Djinni of Zephyrs | Minion | 5 | 4 | 6 | |
Silithid Swarmer | Minion | 3 | 3 | 5 | |
Bladed Cultist | Minion | Rogue | 1 | 1 | 2 |
Kara Kazham! | Ability | Warlock | 5 | 0 | 0 |
Brilliance | Hero Power | 2 | 0 | 0 | |
Madam Goya | Minion | 6 | 4 | 3 | |
Steam Surger | Minion | Mage | 4 | 5 | 4 |
Primalfin Totem | Minion | Shaman | 2 | 0 | 3 |
Primalfin | Minion | 1 | 1 | 1 | |
Liquid Membrane | Ability | 0 | 0 | 0 | |
Toothy Chest | Minion | 3 | 0 | 4 | |
Carnivorous Cube | Minion | 5 | 4 | 6 | |
Treasure Coffer | Minion | 1 | 0 | 10 | |
Portable Forge | Ability | 1 | 0 | 0 | |
The Runespear | Weapon | Shaman | 8 | 3 | 3 |
Gobbles | Hero | Hunter | 0 | 0 | 10 |
Cathedral Gargoyle | Minion | Paladin | 2 | 2 | 2 |
Black Cat | Minion | Mage | 3 | 3 | 3 |
Clockwork Assistant | Minion | 1 | 1 | 1 | |
Royal Gift | Ability | 4 | 0 | 0 | |
Unexpected Results | Ability | Mage | 3 | 0 | 0 |
Luna's Pocket Galaxy | Ability | Mage | 7 | 0 | 0 |
Contamination | Ability | Druid | 2 | 0 | 0 |
True Perfection | Hero Power | 0 | 0 | 0 | |
Jan'alai, the Dragonhawk | Minion | Mage | 7 | 4 | 4 |
Spirit of the Dragonhawk | Minion | Mage | 2 | 0 | 3 |
Jan'alai's Mantle | Minion | Mage | 0 | 0 | 5 |
Rabid Saurolisk | Minion | Hunter | 3 | 4 | 1 |
Parrot Mascot | Minion | Rogue | 3 | 2 | 2 |
Likkim | Weapon | Shaman | 2 | 1 | 3 |
Arcane Watcher | Minion | 3 | 5 | 6 | |
Mana Reservoir | Minion | 2 | 0 | 6 | |
Conjurer's Calling | Ability | Mage | 3 | 0 | 0 |
Witch's Brew | Ability | Shaman | 2 | 0 | 0 |
Living Monument | Minion | 10 | 10 | 10 | |
Manasaber | Minion | 1 | 4 | 1 | |
Manasaber | Minion | 1 | 8 | 2 | |
Stowaway | Minion | Rogue | 5 | 4 | 4 |
If you give this thing taunt, it breaks the AI. The AI knows not to kill it since their board will be wiped, but won't be able to react because of that.
I remember the days when playing Kel'Thuzad alongside a Target Dummy would break the AI.
It knew that it would just get resurrected, so it failed to see the point in killing it (even if they had like 30 damage on their board), so it wouldn't do anything until it drew a spell that could get rid of kel directly. A shame they fixed that