Choose Your Path
Discover a card.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Stroke of Midnight | Ability | 2 | 0 | 0 | |
Choose Your Path | Ability | Warrior | 0 | 0 | 0 |
Trapped Room | Hero | Hunter | 0 | 0 | 40 |
Treasure Vault | Hero | Rogue | 0 | 0 | 60 |
Cult of the Wolf | Ability | 0 | 0 | 0 | |
Stroke of Midnight | Ability | 2 | 0 | 0 | |
Alternate Timeline | Ability | 10 | 0 | 0 | |
Crowskin Pact | Ability | 5 | 0 | 0 |
Just met warrior who used this card 5-7 times in the game. How is this possible? O_o
The card is obtained from Explore Un'Goro
Imagine how op this card would be if it was a choice between a minion, a spell or a weapon
This mechanis sucks
Renounce darkness gives you random cards that cost (1) less. Unstable portal costs (2) and give you random minion that costs (3) less: again 1-mana discount total for random.
This is semi-random cards that cost (1) more: 1 mana is taken by this card. It should be card for 1: discover a card, it cots (1) less
If it would cost 0 then it is broken with Auctioneer, but with 1 cost it is bad.
More like play tavern brawl. Much better if played late game. I think of it as a reverse renounce darkness.
*blocks your path*
I got a Mass Effect three flashback
Choose your own adventure; the card game!