Expendable Performers
Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more.
Dodatkowy opis karty
When someone gets injured, it's considered performance art.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Soulbreaker | Weapon | Death Knight | 3 | 3 | 2 |
Soulbreaker | Weapon | Death Knight | 3 | 3 | 2 |
Soulbreaker | Weapon | Death Knight | 3 | 3 | 2 |
Painter's Virtue | Weapon | Paladin | 4 | 2 | 3 |
Blade Flurry | Ability | Rogue | 2 | 0 | 0 |
Forbidden Flame | Ability | Mage | 0 | 0 | 0 |
Adaptation | Ability | Paladin | 0 | 0 | 0 |
Spirit Echo | Ability | Shaman | 2 | 0 | 0 |
Healing Rain | Ability | Shaman | 3 | 0 | 0 |
Reanimation | Ability | 0 | 0 | 0 | |
Mana Burn | Ability | Demon Hunter | 1 | 0 | 0 |
Expendable Performers | Ability | Demon Hunter | 7 | 0 | 0 |
Malevolent Strike | Ability | Rogue | 5 | 0 | 0 |
Spirit Mount | Ability | Shaman | 2 | 0 | 0 |
Wings of Hate (Rank 1) | Ability | Demon Hunter | 1 | 0 | 0 |
Wings of Hate (Rank 2) | Ability | Demon Hunter | 1 | 0 | 0 |
Wings of Hate (Rank 3) | Ability | Demon Hunter | 1 | 0 | 0 |
Chain Lightning (Rank 1) | Ability | Shaman | 2 | 0 | 0 |
Chain Lightning (Rank 2) | Ability | Shaman | 2 | 0 | 0 |
Chain Lightning (Rank 3) | Ability | Shaman | 2 | 0 | 0 |
Runed Orb | Ability | Mage | 2 | 0 | 0 |
Conditioning (Rank 1) | Ability | Warrior | 2 | 0 | 0 |
Conditioning (Rank 2) | Ability | Warrior | 2 | 0 | 0 |
Conditioning (Rank 3) | Ability | Warrior | 2 | 0 | 0 |
Runed Orb | Ability | Mage | 2 | 0 | 0 |
Perpetual Flame | Ability | Shaman | 2 | 0 | 0 |
Expendable Performers | Ability | Demon Hunter | 7 | 0 | 0 |
Blade Flurry | Ability | Rogue | 2 | 0 | 0 |
Create a Distraction | Ability | Warrior | 1 | 0 | 0 |
Secure the Supplies | Ability | Warrior | 1 | 0 | 0 |
Sigil of Alacrity | Ability | Demon Hunter | 1 | 0 | 0 |
Barbed Nets | Ability | Hunter | 1 | 0 | 0 |
Minion Counter | Ability | 0 | 0 | 0 | |
Spell Counter | Ability | 0 | 0 | 0 | |
Seaweed Strike | Ability | Druid | 3 | 0 | 0 |
Sunlight Blossom | Ability | Druid | 8 | 0 | 0 |
Moonlight Blossom | Ability | Druid | 8 | 0 | 0 |
Relic of Phantasms | Ability | Demon Hunter | 3 | 0 | 0 |
Spotlight | Ability | Paladin | 2 | 0 | 0 |
Deafen | Ability | Priest | 1 | 0 | 0 |
Dick Grayson's parents.
So, I'm not sure if anyone cares about this card anymore... but I've been playing some token DH and I can confirm that the effect triggers no matter how many you summon. As long as they all die that turn.
I had a naga on board, used this and summoned 6 tokens, all tokens died and then summoned six more.
It was great.
Effect is good, but at 7 mana I think DH will pass on this.
So, who is prepared for the 9 mana combo with Feast of Souls to draw 14 cards? Octosari eat your heart out.
Those are some mighty big Blood Heralds you have there......
i doubt it's going to see much play
Just like Reno the Relicologist, but needs an empty board instead of a deck without duplicates
Fire ball: 4 mana deal= 6 damage.
Fire ball + fire ball= 8 mana deal 12 damage.
One sacrificial performer= 7 mana deal 14 damage to minions.
Not to mention the token synergy.
fireball almost never hits minions. these aren't comparable.
i mean Meteor is 21 damage then.
This is going to be a day one meme deck with Naga. Nothing more.
it says if they all die Not if all 7 dies
"If they all die", means that 7 locust must die, or that all the ones you summoned (when less than 7) must die to activate the effect?
why on Earth is there a card such as Command the Illidari if they print Sacrificial Performer now? Lack of originality to me...
This will be a nice dust addition to the curve and power of my 0 dust token DH