Rotten Applebaum
Taunt
Deathrattle: Restore 6 Health to your hero.
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Key ingredient in Gilnean applesauce.
Taunt
Deathrattle: Restore 6 Health to your hero.
Key ingredient in Gilnean applesauce.
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So... wild only?
Quest Warrior with Baku? I really don't get it. Baku upgrades your hero power, but Sulfuron replaces it, so you lose the Baku effect.
Anyhow, this thing seems fine.
dude, u make use of baku's hero power to keep urself alive to complete quest and control the board. once you are wining on board. u equip sulfuron and hit face for 8 every turn to win game
If you're having trouble staying alive when you've got a deck of on-curve taunt minions, I don't really think 2 extra armor when you push the button is going to be that huge of a difference. You don't even want to be pushing the button because you want to be playing to board. It's not too hard to complete the quest before turn 10, or not long after. Maybe you complete the quest having pushed the button only like 5 times. Is 10 Armor--in a deck where you're playing a bunch of taunts--worth wrecking a curve by omitting even cards?
The style of Taunt Warrior (proactive plays to the board) and the style of the old Justicar Warrior (clear threats and gain so much armor that you can win in fatigue) don't seem like they'll together. Maybe it will, but I'm highly doubtful.
but it is
...I don't hate it.
I see some Hadronox synergy. It could be an interesting minion.
I'm not worried about Alley Armorsmith replacement in quest warrior anymore. Not to mention that this is so much better against priest (2 attack backfired big time against priests often)
When Ancient of Blossoms withers away
I think I would actually prefer this as a 4-mana 3/4. Defensive N'Zoth decks in Wild generally lack a good turn 4 play, Infested Tauren being the "obvious" pick but it's just not good. For Warrior, this is the third 5-cost Taunt+Deathrattle available, and it's easily the worst. At 4-mana it'd be a painfully good powercreep, so I'd prefer it being a weaker minion at 4 than this as it is at 5. Oh well.
Following Mark Rosewater's Lesson #2, "Aesthetics Matter," this should be a 4-mana 4/4 that restores 4, but with Taunt, that definitely could be ridiculous to some people, but is it any worse than Piloted Shredder, or before that, Chillwind Yeti? Arguably, it'd has less potential impact than Shredder, just more reliability. Whole lot of missed potential imo.
Auto include in just about any N'zoth deck.
Goes double for Warlock N'zoth.
This is a very powerful card that should end up seeing regular play over the next couple years. Not quite on the level of a Sludge Belcher but is pretty much up there.
it's still nice card for N'Zoth deck. More survivability is always a plus.
Deathrattle: Supposedly poison your hero but instead restore 4 Health.
An upgraded Chillwind Yeti and a better version of Infested Tauren. Yes please.
you do realize this is 5-mana?
for some reason i have the feeling that this card is going to be just like Antique Healbot, underrated at first glance, but it turns out to be preety good at the end
I don't know about you, but at first glance this card was really good.
the reason Helabot was good was because 8-health in one cards is huge in decks without healing. This is kinda clunky, doesn't heal immediately, and doesn'T ahve the benefit of being a cheap minions like Mistress of Mixtures did.
The 4-mana Shroomguy from KnC does a way better job at healing and saw no play at all. Without N'zoth I don't think this is useful either
rouge got heals LOL