From the Depths
Reduce the Cost of the
bottom five cards in your
deck by (3), then Dredge.
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"This is why I'm afraid of the deep end of the pool."
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Illidari Initiate | Minion | Demon Hunter | 1 | 1 | 1 |
Coordinated Strike | Ability | Demon Hunter | 3 | 0 | 0 |
Forge-wrought Garrosh | Hero | Warrior | 0 | 0 | 30 |
Mechaconduit Thrall | Hero | Shaman | 0 | 0 | 30 |
Titanblade Valeera | Hero | Rogue | 0 | 0 | 30 |
Star Ascendant Uther | Hero | Paladin | 0 | 0 | 30 |
Wanderer Rexxar | Hero | Hunter | 0 | 0 | 30 |
Iron Hunter Rexxar | Hero | Hunter | 0 | 0 | 30 |
Fel Colossus Gul'dan | Hero | Warlock | 0 | 0 | 30 |
Arcane Sentinel Jaina | Hero | Mage | 0 | 0 | 30 |
Holy Leviathan Anduin | Hero | Priest | 0 | 0 | 30 |
IMPENDING DOOM!!! | Ability | Warlock | 10 | 0 | 0 |
Dragonflight | Hero Power | Paladin | 2 | 0 | 0 |
Twisting Nether | Hero Power | Warlock | 3 | 0 | 0 |
Kabal Crystal Runner | Minion | Mage | 6 | 6 | 5 |
Crackling Razormaw | Minion | Hunter | 2 | 3 | 2 |
Molten Reflection | Ability | Mage | 4 | 0 | 0 |
Crackling Shield | Ability | 0 | 0 | 0 | |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
Dead Man's Hand | Ability | Warrior | 2 | 0 | 0 |
Doomerang | Ability | Rogue | 1 | 0 | 0 |
The Darkness | Hero | Priest | 0 | 0 | 70 |
Ironwood Golem | Minion | Druid | 4 | 3 | 6 |
Greedy Sprite | Minion | Druid | 3 | 3 | 1 |
Master Chest | Minion | 3 | 0 | 8 | |
The Darkness | Minion | 4 | 20 | 20 | |
The Darkness | Minion | 4 | 20 | 20 | |
Gather Your Party | Ability | Warrior | 6 | 0 | 0 |
Cataclysm | Ability | Warlock | 5 | 0 | 0 |
Rakanishu | Ability | 0 | 0 | 0 | |
Magic Candle | Hero Power | 3 | 0 | 0 | |
Brushwood Centurion | Hero | Warrior | 0 | 0 | 60 |
Dire Panther Form | Minion | Druid | 3 | 4 | 2 |
Dire Wolf Form | Minion | Druid | 3 | 2 | 4 |
Druid of the Scythe | Minion | Druid | 3 | 4 | 2 |
Druid of the Scythe | Minion | Druid | 3 | 2 | 4 |
Druid of the Scythe | Minion | Druid | 3 | 4 | 4 |
Bewitched Guardian | Minion | Druid | 5 | 4 | 1 |
Expedite | Ability | 0 | 0 | 0 | |
Hack | Ability | 3 | 0 | 0 |
Mistermath's Card Ratings for Voyage to the Sunken City:
3/10
The card is extremely bad in a vacuum, as normally, you don't want or need 0 mana cards in the late game when you're already at 10 mana, and the sole dredged card being reduced in cost by 3 mana is an effect worth 0 mana (see Illuminate). The only reason why this card isn't a 1/10 is because it has some theoretical potential to work with cards that dredge multiple times at once, or flip your deck upside-down, or - oh hi, Sir Finley, Sea Guide! Fancy seeing you here. Turns out, Sir Finley, Gorloc Ravager as a tutor, and From the Depths is a powerful enough tempo swing to put into control warrior as another tool for contesting against aggro, and is the sole reason why card is being rated a 3 and not a 1.
this fits into pirate warrior extremely well, most pirates are 5 mana or less
This is better than ramping. 15 mana for 3 and guarentee your next card costs 3 less.
Clunky. Won't work
too slow of a card, maybe dredge and draw would have seen play,
Weird card, really encourages running tons of dredge so you can benefit from all of the discounts.
A very interesting card. It nets out mana neutral on the one card, and gives further bonus for later if you can get there. A control tool.