Drygulch Jailor
Deathrattle: Add 3 Silver Hand Recruits to your hand.
Descrizione
Hard time: 6-10 turns for candle-nappin'.
Deathrattle: Add 3 Silver Hand Recruits to your hand.
Hard time: 6-10 turns for candle-nappin'.
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Can function as a pseudo Arcane Missles with Knife Juggler
The canc*r made card.
As I paladin main, this card is really flexible, gives you 3 tokens to handbuff, lets you put down 3 tokens for tarim if necessary, and a decent cheap minion that can replace Hydrologist as a 2-drop after the rotation
Seeing heavy play in aggro paladin, despite what people rated this.
Weird golden animation
Good with Sunkeeper Tarim and Knife Juggler.
maybe a combo with mountain giant? it used to be a thing before Naxx expansion.
Handin (Hand - Paladin) LUL /s
Ah yes, I love playing 3 mana for 3/3 worth of stats from my hand. What a joy.
one buff and it became 6/6 worth of stast for 3 mana
Bad card is bad. Why would you want to hold 3 recruits in your hand? I could see this as a 1 of at most
1. Cheaper mountain giants
2. Hand buff synergy
3. Dude synergy.
N1- Jailing Foolish Adventurer
N2- Executing Foolish Adventurer
I understood that reference.
I think this card will be really good at arena, will be instalock on Paladin, but in ranked I am not really sure this card will be used a lot
this is good for handbuff for early game since most of the time you don't have low cost mana targets for your Smuggler's Run
Meh, at least it gives 3 extra targets for handbuff. may see play but highly doubt it
Compared with Muster for Battle this card sucks major ass but you never know I guess...
Mountain giant or twilight drake synergy wen deathrattle triggers? lol maybe too optimistic