Mana Bind
Secret: When your opponent casts a spell, add a copy to your hand that costs (0).
Descrizione
Nice spell. YOINK!
Secret: When your opponent casts a spell, add a copy to your hand that costs (0).
Nice spell. YOINK!
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This card is amazing, not only can you find out what secret someone plays as you get a copy of it, you can also steal spell quest rewards, ie Warlock's portal.
Did it yesterday. That was a fun game.
This card is insane! loving it! :D
Why should i run this over counterspell?
Why not both? Should play this one first tho, in order to activate it first. Oh and also - that 0 cost spell helps to complete mage quest
With the Mage quest now revealed I think the applications are quite obvious.
Apart from having the same problem as [card]Counterspell/card], which is: being vulnerable to the coin, this secret is very hard to be played against. Most decks use spells for card draw/board clear/direct damage, which are always useful for a mage.
And people saying quests are going to counter this because "you'll never be able to complete them", are wrong, because people will usually play quests in turn 1, because you always get the quest at mulligan, and this costs 3 mana. In very rare cases, if you start with Kabal Lackey and play this you will get the opponent quest (if they are playing it of course, I don't expect every deck in every class to play quests).
Anyway, very interesting card, even tough I don't think it'll see much play, but I'll definitelly gonna test it.
Looks cool, love the art, looking forward to the new trolden videoes of this card. Don't think it will go very competetive in the new standard.
As for wild though...
Well, Anyfin Can Happen in wild.
I really want to try this card in a wild tempo mage with mad scientist and mirror entity :-O
You're probably right.
I think regardless of the order you will get both a copy and a cancel.
Millhouse Manastorm
That is a good secret unless your opponent gives you something like Deadly Poison or anything else a Mage can't use
Youll be more likely to play this card in the late game before you play a powerful threat or something, otherwise it could be very counterproductive; similar to effigy, spellbender, stuff like that.
Sweet card art!
Time to put double Counterfeit Coin in all my rogue decks