Sigil of Flame

At the start of your next turn, deal 3 damage
to all minions.
Descrizione
"Huh, it reads F-I-R-E. Wonder what that means?"
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Frail Ghoul | Minion | Death Knight | 1 | 1 | 1 |
Witchwood Apple | Ability | Druid | 2 | 0 | 0 |
Witchwood's Touch | Ability | 2 | 0 | 0 | |
Witchwood's Touch | Ability | 2 | 0 | 0 | |
Witchwood's Touch | Ability | 2 | 0 | 0 | |
Necrium Vial | Ability | Rogue | 5 | 0 | 0 |
Necrium Blade | Weapon | Rogue | 3 | 3 | 2 |
Experimental Necrium | Hero Power | 0 | 0 | 0 | |
Amani War Bear | Minion | 7 | 5 | 7 | |
Bwonsamdi's Covenant | Minion | Priest | 0 | 0 | 8 |
Mysterious Blade | Weapon | Paladin | 2 | 2 | 2 |
Tome of Origination | Hero Power | Warlock | 2 | 0 | 0 |
Dark Prophecy | Ability | Priest | 3 | 0 | 0 |
Unstable Felbolt | Ability | Warlock | 1 | 0 | 0 |
Lightning Bloom | Ability | Druid | 0 | 0 | 0 |
Lightning Bloom | Ability | Druid | 0 | 0 | 0 |
Shard of the Naaru | Ability | Priest | 1 | 0 | 0 |
Sigil of Flame | Ability | Demon Hunter | 2 | 0 | 0 |
Sigil of Silence | Ability | Demon Hunter | 0 | 0 | 0 |
Noxious Cadaver | Minion | Death Knight | 1 | 1 | 2 |
Noxious Cadaver | Minion | Death Knight | 1 | 1 | 2 |
Purified Shard | Ability | Priest | 10 | 0 | 0 |
Shard of the Naaru | Ability | Priest | 1 | 0 | 0 |
Azsharan Defector | Minion | Demon Hunter | 4 | 5 | 3 |
Sunken Defector | Minion | Demon Hunter | 4 | 5 | 3 |
Scuttlebutt Ghoul | Minion | 4 | 2 | 5 | |
Objection! | Ability | Mage | 3 | 0 | 0 |
Burden of Pride | Ability | Warrior | 4 | 0 | 0 |
Brittleskin Zombie | Minion | 3 | 4 | 3 | |
Brittleskin Zombie | Minion | 3 | 4 | 3 | |
Vampiric Blood | Ability | Death Knight | 2 | 0 | 0 |
Vampiric Blood | Ability | Death Knight | 2 | 0 | 0 |
THE END IS COMING! And you can't do ANYTHING about it!
...shouldn't this be a Fire spell, not Fel?
Seems like a decent stall/anti aggro tool but it's a demon hunter card so unless demon hunter really changes it's class meta I don't see anyone running this in their deck.
A Depth Charge that actually works. Seems very solid.
this is pretty strong. It prevents your opponent from going wide. In LoR there is already a similar card and its really popular. The only problem is...this is a Demon Hunter Card. Aside from the lifesteal combo deck i dont see an aggresive class like demon hunter using this kind of tricks.
Seems pretty strong. Kinda like explosive trap but deals 1 more damage and that you know when its gonna activate. really interesting, dealing 3 AOE for 2 mana is really strong.
Very interesting design. It's high time that such cards entered Hearthstone. If Ben Brode was still around we would never see such cards. Bold and interesting at the same time.