Crimson Clergy
Overheal: Draw a card.
Descrizione
He won't drop the ball.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Blight Boar | Minion | Death Knight | 2 | 2 | 1 |
Necrotic Mortician | Minion | Death Knight | 2 | 2 | 3 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Necrotic Mortician | Minion | Death Knight | 2 | 2 | 3 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Obsidian Revenant | Minion | Death Knight | 6 | 4 | 6 |
Harmonic Metal | Ability | Death Knight | 3 | 0 | 0 |
Dissonant Metal | Ability | Death Knight | 3 | 0 | 0 |
Death Metal Knight | Minion | Death Knight | 3 | 3 | 4 |
Blight Boar | Minion | Death Knight | 9 | 9 | 9 |
Darkthorn Quilter | Minion | Death Knight | 4 | 2 | 4 |
Distressed Kvaldir | Minion | Death Knight | 2 | 3 | 2 |
Down with the Ship | Ability | Death Knight | 2 | 0 | 0 |
Crop Rotation | Ability | Death Knight | 3 | 0 | 0 |
Gnome on the Range | Minion | Death Knight | 1 | 1 | 1 |
Lingering Zombie | Minion | Druid | 1 | 1 | 1 |
Disarmed Zombie | Minion | Druid | 1 | 1 | 1 |
Wickerclaw | Minion | Druid | 2 | 1 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Conjured Arrow | Ability | Hunter | 2 | 0 | 0 |
Conjured Arrow | Ability | Hunter | 4 | 0 | 0 |
Hot Streak | Ability | Mage | 0 | 0 | 0 |
Spitelash Siren | Minion | Mage | 4 | 2 | 5 |
Infinitize the Maxitude | Ability | Mage | 2 | 0 | 0 |
DJ Manastorm | Minion | Mage | 10 | 8 | 8 |
Rewind | Ability | Mage | 2 | 0 | 0 |
Vitality Surge | Ability | Paladin | 2 | 0 | 0 |
Burger Uther | Hero | Paladin | 0 | 0 | 30 |
Outlaw | Minion | Paladin | 3 | 3 | 3 |
Deliverance | Ability | Priest | 3 | 0 | 0 |
Gift of the Naaru | Ability | Priest | 1 | 0 | 0 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Undying Allies | Ability | Priest | 0 | 0 | 0 |
Voidtouched Attendant | Minion | Priest | 1 | 1 | 3 |
Queensguard | Minion | Priest | 2 | 2 | 3 |
Posse Possession | Ability | Priest | 4 | 0 | 0 |
Mana wyrm was in a deck with access to tons of burn, where the early damage from it could just end the game.
It’s no where near the same thing.
And Mana Wyrm had to be nerfed?