Class
Rarity
clear all

King of Mechs

Discover a Mech.
Swaps type each turn.

King of Murlocs

Discover a Murloc.
Swaps type each turn.

King of Naga

Discover a Naga.
Swaps type each turn.

King of Pirates

Discover a Pirate.
Swaps type each turn.

King of Quilboar

Discover a Quilboar.
Swaps type each turn.

King of Undead

Discover an Undead.
Swaps type each turn.

Kurtrus

Add a Demon Hunter spell to your hand.

Kurtrus

Add a Demon Hunter spell to your hand.

Kurtrus

Add a Demon Hunter spell to your hand.

Kurtrus

Summon two 1/1 Illidari with Rush.

Lead the Charge

Give a friendly minion Rush and Divine Shield.

Legion

Summon a 6/6 Abyssal.

Legion

Summon a 6/6 Abyssal.

Legion

Summon a 6/6 Abyssal.

Legion

Summon two 6/6 Abyssals.

Legion's Might

Add one of your Signature Spells to your hand.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Lesser Heal

Hero Power
Restore 2 Health.

Let's Buckle Swash

Summon a Pirate. Swaps each turn.

Level Up!

Level up all the spells in your hand and deck.

Lichborne Might

Give a friendly minion +3/+3. It dies at the end of your turn.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Life Tap

Hero Power
Draw a card and take 2 damage.

Lifebloom

Restore a minion to full Health.

Light Up the Stage

Give a friendly minion +1/+1
and Divine Shield.
(Swaps to Get on the Floor)

Lightning Invocation

Deal 2 damage to
all enemy minions.
Swaps each turn.

Lightning Jolt

Deal 2 damage.

Lil' Eviscerate

Deal 1 damage
Combo: 2 instead.

Lord of Life

Restore a minion's
Health to full.

Lord of the South Wind

Summon a 1/4 servant.
Give it Taunt, Windfury,
Rush and Divine Shield.

Mana Echoes

Cast a random spell that was cast this game (targets chosen randomly).

Manufacture

Summon a 3/3 Golem.
If one is already present,
upgrade it instead.

Master Schemer

Discover a card that was played this turn. Replay it immediately with random targets.

Masterful Djinn

Summon a 1/4 servant with
Taunt, Rush, Windfury, or
Divine Shield (at random).

Maximum Waximum

Summon a 1/1
Living Candle.

ME SMASH

Destroy a random enemy minion.

Metamorphosis

Deal 4 damage to an enemy minion.

Micro-Squad

Summon three
1/1 Microbots.
Swaps each turn.

Mind Shatter

Deal 3 damage.

Mind Spike

Deal 2 damage.

Mind Spike

Deal 3 damage.

Modest Aspirations

Set a minion's Attack
and Health to 3.

Molten Rage

Summon a 5/1 Magma Rager.

Monstrous Growth

Gain 2 Armor. If you have less than 5 Armor, gain 3 Armor instead.

Motivate

Give a random minion in your hand +1/+1 and draw a card.

Mummification

Passive
Give all your summoned minions Reborn.

Mummy Ritual

Resurrect a Reborn
minion with 1 Health.

Murmurs of Mortality

Passive
After a friendly minion
dies, bring an enemy
minion to 1 Health.

Mushroom, Mushroom

Craft a custom Mushroom Potion.

Nab

Put an enemy minion into a sack.

Natural Balance

Give a friendly minion of
each Tier +2/+2.

Nature Bullet

Deal 2 damage.
Discover a spell.
Swaps each turn.

Nature's Gifts

Choose One -
+a2 Attack this turn;
or Spell Damage +2
this turn.

Nature's Grasp

Summon a 2/2 Treant with Taunt.

Necrium Infusion

Trigger a random friendly minion's Deathrattle.

Necromancy

Add a random Naxxramas minion to your hand.

Necrotic Aura

Deal 3 damage to the enemy hero.

Nether Rage

Give your hero +3 Attack this turn.

New "Recruits"

Summon a 2/2 Amalgam with all minion types.

New "Recruits"

Summon a 2/2 Amalgam with all minion types.

No Escape!

A random friendly minion attacks a random enemy minion.

Notorious

Passive. Whenever you play a minion, it gains "Deathrattle: Summon a random Legendary minion."

Nurture

Choose One - Draw a card; or Gain an empty Mana Crystal.

Obelisk's Eye

Restore 3 Health.
If you target a minion,
also give it +3/+3.

Old Horde

Summon two 1/1
Orcs with Taunt.
Get a new Hero Power.

Old Horde

Summon two 2/2
Orcs with Taunt.
Get a new Hero Power.

One with the Trees

Reduce the Cost of minions in your hand by (1).

Onyxian Fire

Deal 1 damage to all enemy minions.

Onyxia's Might

Add one of your Signature Spells to your hand.

Open the Gates

Summon three
1/1 Whelps.
Get a new Hero Power.

Open the Gates

Summon three
2/2 Whelps.
Get a new Hero Power.

Open the Gates

Summon three 1/1 Whelps.

Open Wormhole

Both players summon a minion from their deck. They fight.

Opportunist

Give a minion +2 Attack this turn.

Order Up!

Summon a 2/2
Kind Waitress.

Order Up!

Summon two 2/2
Kind Waitresses.

Outlast

Gain +1 Attack for each
Outcast card in your hand.
(@ currently)

Pain Split

Take 2 damage.
Deal 2 damage.

Party Barracks

Summon a random Stormwind Partygoer.

Pelt

Deal 3 damage
to the Piñata.

Pharaoh's Warmask

Give your minions +2 Attack.

Piercing Judgment

Add (@) to the Cost of a card
in your opponent's hand.
(Increases each turn.)

Pile On!!!

Put a minion from each
deck into the battlefield.